Player Matchup

Chaac
Chaac
BudgetToast670
Chaac
Level 98
God Stats
3W - 2L
1,078 SR
Queue Stats
236W - 286L
1,370 Elo+
Party 1
Rama
Rama
LiLST3VI3 626
Rama
Level 22
God Stats
2W - 0L
1,677 SR
Queue Stats
33W - 47L
1,339 Elo+
Party 1
Eset
Eset
ThePromiseSon
Eset
Level 62
God Stats
63W - 84L
1,357 SR
Queue Stats
68W - 103L
1,247 Elo+
Solo
Team Averages
Level 61
1,371 SR
1,319 Elo+

VS

Team Averages
Level 44
1,415 SR
1,251 Elo+
Hun Batz
Hun Batz
GamerxJayson
Hun Batz
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 28L
1,007 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MagicKappa
Morgan Le Fay
Level 17
God Stats
19W - 21L
1,429 SR
Queue Stats
70W - 81L
1,390 Elo+
Party 2
Gilgamesh
Gilgamesh
Murray8585
Gilgamesh
Level 108
God Stats
7W - 6L
1,316 SR
Queue Stats
386W - 338L
1,356 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 2
8,430
648
10,637
13,506
14,151
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

12
0 / 4 / 6
8,127
625
4,507
8,371
2,759
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
3 / 4 / 2
8,738
672
5,155
6,230
2,067
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
GamerxJayson
Hun Batz
9
2 / 5 / 5
8,166
628
2,559
11,619
5,733
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Morgan Le Fay
MagicKappa
Morgan Le Fay
14
2 / 0 / 7
9,117
701
9,345
4,405
1,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
Murray8585
Gilgamesh
13
6 / 2 / 4
9,380
722
9,955
11,638
7,282
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
26
6
Kills
10
10
Deaths
7
10
Assists
16
Player
Kills
Deaths
Assists
KDA
W
3
2
2
2
L
Hun Batz
GamerxJayson
Hun Batz
2
5
5
0.9
W
0
4
6
0.75
L
Morgan Le Fay
MagicKappa
Morgan Le Fay
2
0
7
5.5
L
Gilgamesh
Murray8585
Gilgamesh
6
2
4
4
W
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,299
Damage
21,859
28,107
Taken
27,662
18,977
Mitigated
14,763
7,829
Healing
2,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,637
1,974
0
4,452
13,506
14,151
0
4,394
9,112
0
31,256
L
Hun Batz
GamerxJayson
Hun Batz
2,559
1,162
0
18
11,619
5,733
524
2,973
8,253
0
6,080
W
4,507
3,731
0
283
8,371
2,759
0
2,528
5,843
0
27,267
L
Morgan Le Fay
MagicKappa
Morgan Le Fay
9,345
314
0
743
4,405
1,748
349
650
3,629
53,801
0
L
Gilgamesh
Murray8585
Gilgamesh
9,955
2,191
593
1,189
11,638
7,282
305
1,532
9,676
0
28,096
W
5,155
995
1,885
1,209
6,230
2,067
0
2,423
3,807
15,964
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,295
Gold Earned
26,663
113
Minions Killed
135
0
Camps Cleared
0
582,139
Distance Traveled
711,902
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,430
648
42
3
0
224,363
2
L
Hun Batz
8,166
628
11
1
0
196,449
0
W
Rama
8,127
625
49
4
0
216,282
1
L
Morgan Le Fay
9,117
701
87
7
0
247,948
2
L
Gilgamesh
9,380
722
37
3
0
267,505
0
W
Eset
8,738
672
22
2
0
141,494
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role