Player Matchup

Morgan Le Fay
Morgan Le Fay
DAAAAAARIO
Morgan Le Fay
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 29L
1,644 Elo+
Solo
Hercules
Hercules
Pedruuu
Hercules
Level 22
God Stats
5W - 7L
1,472 SR
Queue Stats
70W - 68L
1,419 Elo+
Solo
Anhur
Anhur
SGL_HaiZeD
Anhur
Level 25
God Stats
30W - 38L
1,286 SR
Queue Stats
275W - 288L
1,390 Elo+
Solo
Fenrir
Fenrir
Sakidehorin
Fenrir
Level 17
God Stats
0W - 1L
1,841 SR
Queue Stats
12W - 23L
1,360 Elo+
Solo
Ra
Ra
SnowManGaymer
Ra
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 20L
1,480 Elo+
Solo
Team Averages
Level 20
1,520 SR
1,458 Elo+

VS

Team Averages
Level 21
1,649 SR
1,513 Elo+
Fenrir
Fenrir
Duduzin1410
Fenrir
Level 29
God Stats
13W - 6L
1,635 SR
Queue Stats
69W - 49L
1,451 Elo+
Solo
Cthulhu
Cthulhu
Gemerius
Cthulhu
Level 23
God Stats
8W - 3L
1,892 SR
Queue Stats
31W - 17L
1,619 Elo+
Party 1
Mulan
Mulan
Leonardo1835
Mulan
Level 28
God Stats
12W - 9L
1,465 SR
Queue Stats
68W - 58L
1,483 Elo+
Solo
Kukulkan
Kukulkan
roneir6
Kukulkan
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Artemis
Artemis
zGiulaa
Artemis
Level 23
God Stats
9W - 2L
1,755 SR
Queue Stats
50W - 42L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DAAAAAARIO
Morgan Le Fay
20
4 / 7 / 5
12,661
506
14,379
19,160
16,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
Pedruuu
Hercules
15
1 / 8 / 9
9,954
398
7,966
30,393
18,028
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Anhur
9
0 / 7 / 1
7,633
305
2,714
8,179
1,645
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
16
3 / 11 / 2
11,492
460
7,808
22,511
8,998
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
12 / 7 / 3
12,646
506
18,224
19,838
8,433
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
6 / 2 / 9
14,437
577
11,504
19,785
11,148
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
Gemerius
Cthulhu
19
8 / 4 / 17
13,539
542
14,911
20,735
23,275
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

20
8 / 4 / 3
14,362
574
11,314
17,563
19,969
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kukulkan
roneir6
Kukulkan
14
1 / 7 / 8
10,500
420
6,702
12,441
4,288
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
zGiulaa
Artemis
20
17 / 5 / 9
14,617
585
30,962
17,270
6,667
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
86
20
Kills
40
40
Deaths
22
20
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
DAAAAAARIO
Morgan Le Fay
4
7
5
0.93
W
Fenrir
6
2
9
5.25
W
Cthulhu
Gemerius
Cthulhu
8
4
17
4.13
W
8
4
3
2.38
L
Hercules
Pedruuu
Hercules
1
8
9
0.69
L
Anhur
0
7
1
0.07
L
Fenrir
3
11
2
0.36
L
12
7
3
1.93
W
Kukulkan
roneir6
Kukulkan
1
7
8
0.71
W
Artemis
zGiulaa
Artemis
17
5
9
4.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,091
Damage
75,393
100,081
Taken
87,794
53,800
Mitigated
65,347
18,771
Healing
24,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
DAAAAAARIO
Morgan Le Fay
14,379
1,656
0
2,608
19,160
16,696
786
4,751
14,409
89,430
0
W
Fenrir
11,504
2,635
0
10,388
19,785
11,148
670
4,984
14,497
0
134,672
W
Cthulhu
Gemerius
Cthulhu
14,911
1,624
136
2,016
20,735
23,275
1,606
6,635
13,931
58,469
0
W
11,314
1,820
0
5,171
17,563
19,969
1,938
7,858
9,643
8,510
60,698
L
Hercules
Pedruuu
Hercules
7,966
1,727
60
4,893
30,393
18,028
516
8,807
21,586
0
29,715
L
Anhur
2,714
438
0
0
8,179
1,645
292
1,002
7,177
0
24,871
L
Fenrir
7,808
4,063
0
4,134
22,511
8,998
600
3,310
19,201
141
52,411
L
18,224
1,943
1,654
5,422
19,838
8,433
2,504
6,211
13,627
87,167
0
W
Kukulkan
roneir6
Kukulkan
6,702
870
0
1,009
12,441
4,288
1,445
6,810
5,313
30,547
0
W
Artemis
zGiulaa
Artemis
30,962
16,640
0
5,740
17,270
6,667
7,210
5,402
11,700
0
112,851

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,386
Gold Earned
67,455
473
Minions Killed
531
0
Camps Cleared
0
1,778,746
Distance Traveled
2,194,451
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
12,661
506
152
6
0
386,174
8
W
Fenrir
14,437
577
158
6
0
528,239
0
W
Cthulhu
13,539
542
60
2
0
424,327
0
W
Mulan
14,362
574
130
5
0
453,911
9
L
Hercules
9,954
398
46
2
0
438,731
6
L
Anhur
7,633
305
40
2
0
218,293
0
L
Fenrir
11,492
460
83
3
0
368,006
1
L
Ra
12,646
506
152
6
0
367,542
0
W
Kukulkan
10,500
420
46
2
0
373,963
1
W
Artemis
14,617
585
137
5
0
414,011
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role