Player Matchup

Neith
Neith
BerserkisPT
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
ConorGreenLFC
Gilgamesh
Level 29
God Stats
5W - 8L
1,393 SR
Queue Stats
40W - 34L
1,343 Elo+
Solo
Arachne
Arachne
Imbadatark7658
Arachne
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 54L
1,282 Elo+
Solo
Merlin
Merlin
dartembev
Merlin
Level 7
God Stats
0W - 2L
1,122 SR
Queue Stats
3W - 9L
1,192 Elo+
Solo
Fenrir
Fenrir
robot77777
Fenrir
Level 5
God Stats
3W - 6L
1,715 SR
Queue Stats
4W - 9L
1,171 Elo+
Solo
Team Averages
Level 13
1,446 SR
1,298 Elo+

VS

Team Averages
Level 15
1,539 SR
1,261 Elo+
Sol
Sol
NelsiusOBuche
Sol
Level 10
God Stats
2W - 0L
1,728 SR
Queue Stats
5W - 13L
1,147 Elo+
Party 2
Medusa
Medusa
Ninsaya
Medusa
Level 8
God Stats
2W - 4L
1,500 SR
Queue Stats
110W - 124L
1,379 Elo+
Party 1
Thanatos
Thanatos
SmRsandro110
Thanatos
Level 24
God Stats
11W - 8L
1,378 SR
Queue Stats
99W - 107L
1,372 Elo+
Party 1
Olorun
Olorun
Valiskunk
Olorun
Level 7
God Stats
4W - 2L
1,500 SR
Queue Stats
10W - 16L
1,040 Elo+
Party 2
Sylvanus
Sylvanus
Vicent617
Sylvanus
Level 27
God Stats
29W - 26L
1,591 SR
Queue Stats
183W - 235L
1,366 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 3 / 0
3,459
384
813
1,868
342
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mace

Mace

+10
Physical Power

Gilgamesh
ConorGreenLFC
Gilgamesh
7
0 / 3 / 0
4,485
498
1,370
5,460
1,798
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

5
2 / 7 / 0
4,440
493
3,552
7,712
2,459
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Merlin
dartembev
Merlin
6
1 / 2 / 0
4,353
484
3,112
2,653
719
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
robot77777
Fenrir
8
0 / 3 / 0
4,857
540
1,518
6,362
2,601
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 0 / 0
6,375
708
4,337
3,393
854
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
Ninsaya
Medusa
9
4 / 1 / 1
5,231
581
2,817
3,342
897
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thanatos
SmRsandro110
Thanatos
11
4 / 0 / 0
6,280
698
2,138
6,989
2,138
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Olorun
Valiskunk
Olorun
10
5 / 2 / 1
6,315
702
4,099
5,499
2,097
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sylvanus
Vicent617
Sylvanus
9
0 / 0 / 6
5,628
625
1,743
5,256
3,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
26
3
Kills
18
18
Deaths
3
0
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
Gilgamesh
ConorGreenLFC
Gilgamesh
0
3
0
0
L
2
7
0
0.29
W
5
0
0
5
W
Medusa
Ninsaya
Medusa
4
1
1
4.5
W
Thanatos
SmRsandro110
Thanatos
4
0
0
4
W
Olorun
Valiskunk
Olorun
5
2
1
2.75
W
Sylvanus
Vicent617
Sylvanus
0
0
6
3
L
Merlin
dartembev
Merlin
1
2
0
0.5
L
Fenrir
robot77777
Fenrir
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,365
Damage
15,134
24,055
Taken
24,479
7,919
Mitigated
9,293
4,341
Healing
15,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
813
591
0
23
1,868
342
0
258
1,610
0
2,911
L
Gilgamesh
ConorGreenLFC
Gilgamesh
1,370
312
0
1,515
5,460
1,798
120
1,032
4,428
0
13,585
L
3,552
2,471
0
534
7,712
2,459
0
5,171
2,541
0
10,601
W
4,337
1,399
0
2,455
3,393
854
3,627
0
3,393
29,450
0
W
Medusa
Ninsaya
Medusa
2,817
1,410
0
0
3,342
897
501
892
2,450
0
11,065
W
Thanatos
SmRsandro110
Thanatos
2,138
738
0
7,893
6,989
2,138
240
0
6,989
0
39,443
W
Olorun
Valiskunk
Olorun
4,099
1,792
0
1,177
5,499
2,097
825
364
5,135
17,848
2,311
W
Sylvanus
Vicent617
Sylvanus
1,743
548
1,183
2,404
5,256
3,307
421
1,856
3,400
16,320
0
L
Merlin
dartembev
Merlin
3,112
315
0
418
2,653
719
198
979
1,674
13,574
0
L
Fenrir
robot77777
Fenrir
1,518
589
0
1,851
6,362
2,601
572
2,252
4,110
0
22,200

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,594
Gold Earned
29,829
131
Minions Killed
262
0
Camps Cleared
0
702,368
Distance Traveled
830,922
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
3,459
384
5
1
0
65,615
0
L
Gilgamesh
4,485
498
44
5
0
146,623
3
L
Arachne
4,440
493
12
1
0
165,872
0
W
Sol
6,375
708
70
8
0
161,458
0
W
Medusa
5,231
581
21
2
0
157,402
0
W
Thanatos
6,280
698
89
10
0
203,452
0
W
Olorun
6,315
702
47
5
0
154,549
0
W
Sylvanus
5,628
625
35
4
0
154,061
0
L
Merlin
4,353
484
23
3
0
141,262
0
L
Fenrir
4,857
540
47
5
0
182,996
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role