Player Matchup

Zhong Kui
Zhong Kui
Captin_Cob
Zhong Kui
Level 103
God Stats
3W - 3L
1,500 SR
Queue Stats
128W - 129L
1,376 Elo+
Party 2
Cernunnos
Cernunnos
Official__Cob
Cernunnos
Level 18
God Stats
35W - 28L
1,502 SR
Queue Stats
53W - 59L
1,345 Elo+
Party 2
Chaac
Chaac
ronyonc
Chaac
Level 18
God Stats
41W - 20L
1,631 SR
Queue Stats
104W - 93L
1,406 Elo+
Party 2
Team Averages
Level 46
1,544 SR
1,376 Elo+

VS

Team Averages
Level 33
1,490 SR
1,290 Elo+
Gilgamesh
Gilgamesh
Smessshhh
Gilgamesh
Level 20
God Stats
21W - 16L
1,525 SR
Queue Stats
64W - 78L
1,325 Elo+
Party 1
Ymir
Ymir
l obsessed l
Ymir
Level 51
God Stats
6W - 5L
1,521 SR
Queue Stats
283W - 315L
1,324 Elo+
Party 1
Merlin
Merlin
lentsuave
Merlin
Level 27
God Stats
2W - 5L
1,422 SR
Queue Stats
10W - 17L
1,220 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Captin_Cob
Zhong Kui
17
11 / 9 / 7
13,214
826
14,516
18,319
11,150
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cernunnos
Official__Cob
Cernunnos
15
4 / 5 / 13
11,650
728
11,602
10,899
3,959
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chaac
ronyonc
Chaac
16
6 / 5 / 11
12,138
759
18,312
23,017
14,676
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Smessshhh
Gilgamesh
15
7 / 10 / 3
11,651
728
11,032
18,826
6,361
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

16
8 / 4 / 9
12,644
790
17,035
22,505
14,044
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
lentsuave
Merlin
16
4 / 7 / 10
11,691
731
12,185
14,642
4,781
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
41
21
Kills
19
19
Deaths
21
31
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Captin_Cob
Zhong Kui
11
9
7
1.61
W
Cernunnos
Official__Cob
Cernunnos
4
5
13
2.1
L
Gilgamesh
Smessshhh
Gilgamesh
7
10
3
0.85
L
8
4
9
3.13
L
Merlin
lentsuave
Merlin
4
7
10
1.29
W
Chaac
ronyonc
Chaac
6
5
11
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,430
Damage
40,252
52,235
Taken
55,973
29,785
Mitigated
25,186
12,079
Healing
8,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Captin_Cob
Zhong Kui
14,516
1,587
855
4,710
18,319
11,150
1,415
9,696
8,623
46,284
0
W
Cernunnos
Official__Cob
Cernunnos
11,602
6,557
409
741
10,899
3,959
723
6,945
3,954
0
23,405
L
Gilgamesh
Smessshhh
Gilgamesh
11,032
3,700
702
1,442
18,826
6,361
693
6,024
12,213
0
38,386
L
17,035
3,210
44
5,860
22,505
14,044
510
4,481
17,494
52,503
0
L
Merlin
lentsuave
Merlin
12,185
949
0
334
14,642
4,781
0
4,011
10,416
43,881
0
W
Chaac
ronyonc
Chaac
18,312
4,306
454
4,910
23,017
14,676
1,018
12,579
10,438
0
36,413

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,002
Gold Earned
35,986
115
Minions Killed
180
0
Camps Cleared
0
768,842
Distance Traveled
698,969
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
13,214
826
61
4
0
240,493
1
W
Cernunnos
11,650
728
19
1
0
252,464
3
L
Gilgamesh
11,651
728
50
3
0
239,227
0
L
Ymir
12,644
790
63
4
0
251,145
1
L
Merlin
11,691
731
67
4
0
208,597
1
W
Chaac
12,138
759
35
2
0
275,885
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role