Player Matchup

Sun Wukong
Sun Wukong
DominusMentis
Sun Wukong
Level 27
God Stats
2W - 4L
1,573 SR
Queue Stats
27W - 31L
1,462 Elo+
Party 2
Merlin
Merlin
EoDBlazen
Merlin
Level 59
God Stats
12W - 14L
1,490 SR
Queue Stats
32W - 31L
1,490 Elo+
Party 2
Ao Kuang
Ao Kuang
JoseRush
Ao Kuang
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
446W - 447L
1,467 Elo+
Party 3
Cthulhu
Cthulhu
Leorush2002
Cthulhu
Level 16
God Stats
6W - 3L
1,919 SR
Queue Stats
28W - 30L
1,418 Elo+
Party 3
Ullr
Ullr
Redcrayon1
Ullr
Level 38
God Stats
2W - 4L
1,500 SR
Queue Stats
243W - 289L
1,448 Elo+
Solo
Team Averages
Level 44
1,596 SR
1,457 Elo+

VS

Team Averages
Level 68
1,515 SR
1,438 Elo+
Artemis
Artemis
 
Artemis
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
D3athEatEr465
Khepri
Level 77
God Stats
7W - 4L
1,491 SR
Queue Stats
428W - 518L
1,406 Elo+
Party 1
Fenrir
Fenrir
IchMochteToten
Fenrir
Level 45
God Stats
3W - 4L
1,500 SR
Queue Stats
181W - 197L
1,448 Elo+
Solo
Hercules
Hercules
Predatory654
Hercules
Level 43
God Stats
34W - 36L
1,580 SR
Queue Stats
176W - 215L
1,461 Elo+
Party 1
Raijin
Raijin
ntrepid
Raijin
Level 63
God Stats
6W - 8L
1,505 SR
Queue Stats
28W - 39L
1,373 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DominusMentis
Sun Wukong
6
0 / 2 / 0
3,350
670
708
3,459
1,208
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Merlin
EoDBlazen
Merlin
6
2 / 1 / 0
3,655
731
1,932
2,947
923
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ao Kuang
JoseRush
Ao Kuang
4
0 / 3 / 1
3,204
641
727
4,265
990
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Leorush2002
Cthulhu
4
0 / 3 / 0
3,245
649
255
3,959
1,233
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

1
0 / 0 / 0
1,008
202
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
7
3 / 0 / 0
4,482
896
3,041
1,941
494
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

5
2 / 0 / 2
4,100
820
1,047
1,843
846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

5
1 / 1 / 1
3,581
716
911
3,285
1,005
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hercules
Predatory654
Hercules
7
2 / 0 / 1
4,273
855
2,189
1,556
461
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Raijin
ntrepid
Raijin
5
1 / 1 / 2
3,439
688
1,822
2,245
619
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
15
2
Kills
9
9
Deaths
2
1
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
3
0
0
3
W
2
0
2
3
L
Sun Wukong
DominusMentis
Sun Wukong
0
2
0
0
L
Merlin
EoDBlazen
Merlin
2
1
0
2
W
1
1
1
1.5
L
Ao Kuang
JoseRush
Ao Kuang
0
3
1
0.17
L
Cthulhu
Leorush2002
Cthulhu
0
3
0
0
W
Hercules
Predatory654
Hercules
2
0
1
2.5
L
0
0
0
0
W
Raijin
ntrepid
Raijin
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,622
Damage
9,010
14,630
Taken
10,870
4,354
Mitigated
3,425
3,255
Healing
4,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
3,041
1,537
0
911
1,941
494
0
218
1,723
0
21,154
W
1,047
131
0
389
1,843
846
0
490
1,353
4,916
0
L
Sun Wukong
DominusMentis
Sun Wukong
708
183
0
428
3,459
1,208
0
0
3,459
0
10,544
L
Merlin
EoDBlazen
Merlin
1,932
488
0
1,150
2,947
923
0
1,328
1,349
11,597
0
W
911
256
0
1,684
3,285
1,005
0
1,130
2,155
0
9,505
L
Ao Kuang
JoseRush
Ao Kuang
727
268
0
1,677
4,265
990
0
1,014
3,137
8,003
0
L
Cthulhu
Leorush2002
Cthulhu
255
0
0
0
3,959
1,233
0
112
3,816
6,259
0
W
Hercules
Predatory654
Hercules
2,189
466
0
1,062
1,556
461
0
0
1,556
0
15,738
L
0
0
0
0
0
0
0
0
0
0
0
W
Raijin
ntrepid
Raijin
1,822
312
0
630
2,245
619
104
1,076
1,169
10,233
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,462
Gold Earned
19,875
84
Minions Killed
134
0
Camps Cleared
0
390,617
Distance Traveled
487,218
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
4,482
896
47
9
0
96,544
0
W
Khepri
4,100
820
4
1
0
112,405
2
L
Sun Wukong
3,350
670
24
5
0
113,027
0
L
Merlin
3,655
731
25
5
0
87,616
0
W
Fenrir
3,581
716
30
6
0
90,722
0
L
Ao Kuang
3,204
641
24
5
0
97,002
0
L
Cthulhu
3,245
649
11
2
0
92,972
0
W
Hercules
4,273
855
39
8
0
97,007
2
L
Ullr
1,008
202
0
0
0
0
0
W
Raijin
3,439
688
14
3
0
90,540
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role