Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kukulkan
Kukulkan
Flame-of-Fenrir
Kukulkan
Level 106
God Stats
40W - 41L
1,298 SR
Queue Stats
317W - 325L
1,454 Elo+
Party 3
Loki
Loki
LexxLucciuss
Loki
Level 109
God Stats
3W - 3L
1,534 SR
Queue Stats
480W - 506L
1,426 Elo+
Party 2
Chaac
Chaac
STR8 P1NK SUG4R
Chaac
Level 74
God Stats
5W - 6L
1,238 SR
Queue Stats
196W - 188L
1,474 Elo+
Party 2
Tiamat
Tiamat
The_Tary
Tiamat
Level 107
God Stats
23W - 18L
1,475 SR
Queue Stats
500W - 493L
1,407 Elo+
Party 3
Team Averages
Level 100
1,409 SR
1,452 Elo+

VS

Team Averages
Level 99
1,509 SR
1,416 Elo+
Chernobog
Chernobog
ComicalCosme
Chernobog
Level 99
God Stats
17W - 14L
1,551 SR
Queue Stats
228W - 330L
1,386 Elo+
Party 4
Thor
Thor
Fer680
Thor
Level 120
God Stats
3W - 3L
1,286 SR
Queue Stats
50W - 62L
1,306 Elo+
Solo
Nu Wa
Nu Wa
OpTiC_Bomar
Nu Wa
Level 105
God Stats
80W - 80L
1,423 SR
Queue Stats
445W - 600L
1,396 Elo+
Party 4
Chronos
Chronos
temp-318603
Chronos
Level 68
God Stats
3W - 3L
1,786 SR
Queue Stats
4W - 6L
1,471 Elo+
Party 1
Tiamat
Tiamat
xxmadamziamxx26
Tiamat
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 85L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
12
1 / 4 / 0
7,336
489
3,516
9,324
2,814
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
14
2 / 1 / 0
8,267
551
6,651
4,616
1,348
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
3 / 0 / 2
8,112
541
4,478
8,935
2,790
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
2 / 1 / 2
8,190
546
7,051
8,776
8,433
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tiamat
The_Tary
Tiamat
11
0 / 2 / 4
6,543
436
4,994
8,342
6,526
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
ComicalCosme
Chernobog
12
0 / 2 / 1
7,198
480
1,287
7,801
2,591
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thor
Fer680
Thor
11
2 / 3 / 2
6,844
456
7,421
11,233
4,910
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 1 / 0
6,448
430
3,441
4,548
1,400
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos
temp-318603
Chronos
13
4 / 1 / 2
7,517
501
6,791
8,197
2,622
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
2 / 1 / 4
6,579
439
6,821
7,199
4,105
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
17
8
Kills
8
8
Deaths
8
8
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
1
4
0
0.25
L
Chernobog
ComicalCosme
Chernobog
0
2
1
0.25
L
Thor
Fer680
Thor
2
3
2
1
W
Kukulkan
2
1
0
2
W
3
0
2
4
L
0
1
0
0
W
2
1
2
3
W
Tiamat
The_Tary
Tiamat
0
2
4
1
L
Chronos
temp-318603
Chronos
4
1
2
5
L
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,690
Damage
25,761
39,993
Taken
38,978
21,911
Mitigated
15,628
13,601
Healing
7,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
3,516
369
0
1,484
9,324
2,814
941
5,912
2,783
0
33,207
L
Chernobog
ComicalCosme
Chernobog
1,287
1,056
0
245
7,801
2,591
120
511
6,965
0
40,916
L
Thor
Fer680
Thor
7,421
1,581
0
2,310
11,233
4,910
0
3,615
7,341
0
31,456
W
Kukulkan
6,651
480
0
477
4,616
1,348
1,017
2,501
1,853
53,712
0
W
4,478
339
0
5,092
8,935
2,790
0
815
7,924
0
55,369
L
3,441
1,110
0
720
4,548
1,400
59
2,166
2,336
28,923
0
W
7,051
897
0
3,095
8,776
8,433
576
1,830
6,792
0
48,534
W
Tiamat
The_Tary
Tiamat
4,994
796
1,105
2,348
8,342
6,526
119
4,139
3,588
26,709
0
L
Chronos
temp-318603
Chronos
6,791
1,522
0
1,439
8,197
2,622
668
2,308
5,840
41,949
0
L
6,821
377
648
2,529
7,199
4,105
258
3,045
4,107
21,033
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,448
Gold Earned
34,586
434
Minions Killed
372
0
Camps Cleared
0
1,348,409
Distance Traveled
1,356,085
12
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
7,336
489
85
6
0
237,426
2
L
Chernobog
7,198
480
86
6
0
245,203
3
L
Thor
6,844
456
68
5
0
281,993
2
W
Kukulkan
8,267
551
117
8
0
271,144
3
W
Loki
8,112
541
105
7
0
290,714
1
L
Nu Wa
6,448
430
79
5
0
235,634
2
W
Chaac
8,190
546
94
6
0
274,278
2
W
Tiamat
6,543
436
33
2
0
274,847
4
L
Chronos
7,517
501
87
6
0
289,805
9
L
Tiamat
6,579
439
52
3
0
303,450
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role