Player Matchup

Sobek
Sobek
ErikDaKing26
Sobek
Level 105
God Stats
2W - 3L
1,350 SR
Queue Stats
650W - 656L
1,348 Elo+
Party 2
Sol
Sol
LegitCreature71
Sol
Level 88
God Stats
5W - 4L
1,214 SR
Queue Stats
402W - 425L
1,376 Elo+
Party 2
Fenrir
Fenrir
SGT HOTCAKES
Fenrir
Level 69
God Stats
42W - 35L
1,475 SR
Queue Stats
919W - 1,130L
1,286 Elo+
Party 2
Team Averages
Level 87
1,346 SR
1,337 Elo+

VS

Team Averages
Level 62
1,535 SR
1,452 Elo+
Osiris
Osiris
Floww16
Osiris
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 65L
1,395 Elo+
Party 1
Neith
Neith
PANDAxxSHAKER
Neith
Level 37
God Stats
5W - 4L
1,604 SR
Queue Stats
5W - 4L
1,540 Elo+
Solo
Zeus
Zeus
koolaid83
Zeus
Level 83
God Stats
1W - 4L
1,500 SR
Queue Stats
72W - 101L
1,421 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 10
6,640
664
4,052
10,166
8,746
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

11
3 / 1 / 8
7,114
711
5,051
4,737
1,969
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
11
7 / 0 / 3
7,695
770
5,243
7,524
2,682
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Floww16
Osiris
9
0 / 5 / 1
6,050
605
3,303
7,069
3,504
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 1 / 0
6,331
633
6,986
5,812
1,787
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zeus
10
0 / 5 / 1
6,157
616
5,554
5,202
1,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
3
11
Kills
1
1
Deaths
11
21
Assists
2
Player
Kills
Deaths
Assists
KDA
W
1
0
10
6
L
Osiris
Floww16
Osiris
0
5
1
0.1
W
3
1
8
7
L
1
1
0
1
W
Fenrir
7
0
3
8.5
L
Zeus
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,346
Damage
15,843
22,427
Taken
18,083
13,397
Mitigated
6,686
5,083
Healing
2,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,052
183
0
3,443
10,166
8,746
58
3,200
6,966
13,292
0
L
Osiris
Floww16
Osiris
3,303
1,282
0
784
7,069
3,504
0
2,185
4,725
0
15,826
W
5,051
910
0
1,340
4,737
1,969
830
634
4,103
24,987
0
L
6,986
3,582
108
1,511
5,812
1,787
195
3,772
1,867
0
25,102
W
Fenrir
5,243
1,123
0
300
7,524
2,682
92
1,720
5,804
0
12,983
L
Zeus
5,554
938
0
375
5,202
1,395
0
2,521
2,388
22,975
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,449
Gold Earned
18,538
82
Minions Killed
104
0
Camps Cleared
0
590,826
Distance Traveled
531,927
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
6,640
664
12
1
0
194,605
1
L
Osiris
6,050
605
22
2
0
202,039
0
W
Sol
7,114
711
37
4
0
177,840
1
L
Neith
6,331
633
41
4
0
163,160
3
W
Fenrir
7,695
770
33
3
0
218,381
2
L
Zeus
6,157
616
41
4
0
166,728
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role