Player Matchup

Neith
Neith
Burnout5940
Neith
Level 39
God Stats
105W - 155L
1,359 SR
Queue Stats
298W - 440L
1,186 Elo+
Solo
Sun Wukong
Sun Wukong
DeadlyMouse92
Sun Wukong
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 17L
1,267 Elo+
Solo
Loki
Loki
estatrapo
Loki
Level 12
God Stats
18W - 16L
1,560 SR
Queue Stats
42W - 68L
1,258 Elo+
Solo
Team Averages
Level 22
1,473 SR
1,237 Elo+

VS

Team Averages
Level 60
1,452 SR
1,247 Elo+
Fenrir
Fenrir
An1m3P0w3r
Fenrir
Level 16
God Stats
3W - 5L
1,396 SR
Queue Stats
29W - 52L
1,138 Elo+
Solo
Scylla
Scylla
SUN GOD JESUS
Scylla
Level 98
God Stats
61W - 104L
1,412 SR
Queue Stats
183W - 299L
1,312 Elo+
Solo
Bacchus
Bacchus
Socha3293
Bacchus
Level 66
God Stats
1W - 7L
1,548 SR
Queue Stats
11W - 30L
1,290 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 4 / 2
14,841
742
22,282
14,969
6,029
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
DeadlyMouse92
Sun Wukong
14
0 / 7 / 8
11,572
579
2,916
13,292
8,280
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Loki
18
7 / 3 / 6
13,949
697
10,817
15,204
5,886
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
An1m3P0w3r
Fenrir
16
2 / 7 / 7
12,205
610
2,072
15,564
6,660
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
8 / 6 / 4
13,627
681
18,401
14,430
10,647
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bacchus
Socha3293
Bacchus
14
4 / 6 / 4
11,850
593
10,243
14,494
11,481
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
29
19
Kills
14
14
Deaths
19
16
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Fenrir
An1m3P0w3r
Fenrir
2
7
7
0.79
W
12
4
2
3.25
W
Sun Wukong
DeadlyMouse92
Sun Wukong
0
7
8
0.57
L
8
6
4
1.67
L
Bacchus
Socha3293
Bacchus
4
6
4
1
W
Loki
7
3
6
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,015
Damage
30,716
43,465
Taken
44,488
20,195
Mitigated
28,788
6,694
Healing
4,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
An1m3P0w3r
Fenrir
2,072
989
0
1,681
15,564
6,660
352
0
15,564
0
17,666
W
22,282
9,371
302
3,785
14,969
6,029
1,762
11,526
3,019
0
86,675
W
Sun Wukong
DeadlyMouse92
Sun Wukong
2,916
1,104
0
187
13,292
8,280
309
8,421
4,692
0
23,116
L
18,401
1,497
0
2,008
14,430
10,647
0
0
14,430
64,246
0
L
Bacchus
Socha3293
Bacchus
10,243
463
0
728
14,494
11,481
427
0
14,494
30,521
0
W
Loki
10,817
2,919
360
2,060
15,204
5,886
533
7,930
7,110
0
57,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,362
Gold Earned
37,682
211
Minions Killed
154
0
Camps Cleared
0
984,311
Distance Traveled
854,089
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
12,205
610
33
2
0
313,708
3
W
Neith
14,841
742
110
6
0
322,817
0
W
Sun Wukong
11,572
579
35
2
0
296,818
0
L
Scylla
13,627
681
81
4
0
263,352
10
L
Bacchus
11,850
593
40
2
0
277,029
2
W
Loki
13,949
697
66
3
0
364,676
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role