Player Matchup

Chaac
Chaac
AndreSheIby
Chaac
Level 28
God Stats
35W - 40L
1,421 SR
Queue Stats
157W - 185L
1,444 Elo+
Party 4
Ra
Ra
KauanDreamy
Ra
Level 84
God Stats
4W - 4L
1,494 SR
Queue Stats
319W - 353L
1,363 Elo+
Party 4
Mulan
Mulan
Kodashipop0
Mulan
Level 34
God Stats
5W - 2L
1,386 SR
Queue Stats
149W - 150L
1,481 Elo+
Solo
Aphrodite
Aphrodite
Oxelfer
Aphrodite
Level 29
God Stats
43W - 31L
1,518 SR
Queue Stats
176W - 178L
1,468 Elo+
Party 1
Rama
Rama
douglinhaix
Rama
Level 123
God Stats
3W - 5L
1,558 SR
Queue Stats
199W - 203L
1,458 Elo+
Party 1
Team Averages
Level 60
1,475 SR
1,443 Elo+

VS

Team Averages
Level 46
1,545 SR
1,436 Elo+
Mercury
Mercury
CRAZY_MATIiwnl
Mercury
Level 33
God Stats
4W - 9L
1,448 SR
Queue Stats
178W - 248L
1,374 Elo+
Solo
Guan Yu
Guan Yu
Jonh-Senpai
Guan Yu
Level 29
God Stats
1W - 2L
1,482 SR
Queue Stats
24W - 47L
1,339 Elo+
Party 2
Kukulkan
Kukulkan
Rionothxz
Kukulkan
Level 22
God Stats
19W - 10L
1,588 SR
Queue Stats
41W - 42L
1,517 Elo+
Party 3
Ymir
Ymir
jonaskL25
Ymir
Level 81
God Stats
13W - 15L
1,541 SR
Queue Stats
352W - 373L
1,433 Elo+
Party 2
Apollo
Apollo
kross2412
Apollo
Level 63
God Stats
5W - 8L
1,668 SR
Queue Stats
138W - 128L
1,515 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 1 / 1
10,008
626
14,158
10,092
11,440
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
4 / 2 / 2
8,770
548
11,678
8,687
3,593
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
2 / 2 / 6
8,281
518
10,195
12,209
8,203
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
Oxelfer
Aphrodite
12
0 / 0 / 10
7,685
480
5,204
9,847
9,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
2 / 4 / 0
8,057
504
7,449
13,718
3,755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 1
6,859
429
4,347
11,142
3,012
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Guan Yu
Jonh-Senpai
Guan Yu
12
1 / 7 / 0
6,994
437
3,143
13,703
7,759
Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Kukulkan
Rionothxz
Kukulkan
13
2 / 4 / 1
7,632
477
8,541
11,142
3,724
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
10
0 / 0 / 6
7,662
479
6,445
16,201
12,627
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Apollo
kross2412
Apollo
16
5 / 3 / 0
8,912
557
10,741
12,659
4,322
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
17
17
Kills
9
9
Deaths
17
19
Assists
8
Player
Kills
Deaths
Assists
KDA
W
9
1
1
9.5
L
1
3
1
0.5
L
Guan Yu
Jonh-Senpai
Guan Yu
1
7
0
0.14
W
4
2
2
2.5
W
2
2
6
2.5
W
Aphrodite
Oxelfer
Aphrodite
0
0
10
5
L
Kukulkan
Rionothxz
Kukulkan
2
4
1
0.63
W
2
4
0
0.5
L
Ymir
0
0
6
3
L
Apollo
kross2412
Apollo
5
3
0
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,684
Damage
33,217
54,553
Taken
64,847
36,141
Mitigated
31,444
24,270
Healing
16,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,158
2,916
0
5,490
10,092
11,440
614
2,836
7,256
182
64,307
L
4,347
1,772
0
957
11,142
3,012
0
2,836
7,975
0
35,318
L
Guan Yu
Jonh-Senpai
Guan Yu
3,143
207
350
3,320
13,703
7,759
0
3,051
10,007
0
21,981
W
11,678
1,100
981
3,927
8,687
3,593
406
3,484
5,203
62,325
0
W
10,195
2,224
0
1,499
12,209
8,203
0
3,069
9,140
0
58,407
W
Aphrodite
Oxelfer
Aphrodite
5,204
1,920
2,330
4,693
9,847
9,150
289
4,437
5,410
16,953
0
L
Kukulkan
Rionothxz
Kukulkan
8,541
976
0
2,220
11,142
3,724
0
2,467
8,313
49,970
0
W
7,449
6,025
0
5,350
13,718
3,755
2,195
1,563
12,155
0
56,553
L
Ymir
6,445
1,506
0
3,748
16,201
12,627
0
6,067
9,476
18,387
0
L
Apollo
kross2412
Apollo
10,741
7,856
0
5,721
12,659
4,322
0
1,631
11,018
0
74,631

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,801
Gold Earned
38,059
486
Minions Killed
347
0
Camps Cleared
0
1,428,666
Distance Traveled
1,486,092
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,008
626
128
8
0
291,215
4
L
Mercury
6,859
429
64
4
0
349,409
0
L
Guan Yu
6,994
437
47
3
0
262,485
1
W
Ra
8,770
548
119
7
0
326,213
7
W
Mulan
8,281
518
101
6
0
266,246
0
W
Aphrodite
7,685
480
34
2
0
281,367
1
L
Kukulkan
7,632
477
87
5
0
274,542
2
W
Rama
8,057
504
104
7
0
263,625
4
L
Ymir
7,662
479
31
2
0
309,567
2
L
Apollo
8,912
557
118
7
0
290,089
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role