Player Matchup

Medusa
Medusa
Silver I
VaToLoCo_swe
Medusa
Silver I
Level 159
God Stats
30W - 41L
1,512 SR
Queue Stats
478W - 623L
1,209 MMR
Solo
Sylvanus
Sylvanus
Silver V
X0SmileKiller0X
Sylvanus
Silver V
Level 71
God Stats
5W - 5L
1,411 SR
Queue Stats
16W - 37L
1,170 MMR
Party 2
Nox
Nox
Bronze II
kashten2001
Nox
Bronze II
Level 75
God Stats
5W - 3L
1,695 SR
Queue Stats
29W - 62L
879 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 102
1,539 SR
1,086 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 75
1,411 SR
1,064 MMR
Bacchus
Bacchus
Silver I
Bruellafv
Bacchus
Silver I
Level 125
God Stats
16W - 20L
1,563 SR
Queue Stats
47W - 71L
1,259 MMR
Solo
Vulcan
Vulcan
Bronze V
SK-GeNoCiiDe_
Vulcan
Bronze V
Level 53
God Stats
0W - 2L
1,476 SR
Queue Stats
7W - 28L
909 MMR
Party 1
Erlang Shen
Erlang Shen
Bronze IV
buoyantsphinxx2
Erlang Shen
Bronze IV
Level 47
God Stats
0W - 1L
1,195 SR
Queue Stats
14W - 33L
1,025 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
18
9 / 4 / 5
14,049
739
26,370
22,612
10,791
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sylvanus
16
3 / 5 / 11
12,238
644
7,590
24,679
20,702
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

17
3 / 1 / 12
12,597
663
18,568
8,343
3,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
DanzaburouGilgameshMorgan Le FayCthulhuAthena

VS

Bans
TiamatAh PuchScyllaHadesDiscordia
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Bruellafv
Bacchus
17
1 / 3 / 8
12,305
648
14,599
21,287
25,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

14
3 / 7 / 5
11,464
603
17,468
17,674
8,380
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Erlang Shen
buoyantsphinxx2
Erlang Shen
16
6 / 5 / 2
12,207
642
12,585
21,358
20,783
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
25
15
Kills
10
10
Deaths
15
28
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Bruellafv
Bacchus
1
3
8
1.67
L
3
7
5
0.79
W
Medusa
9
4
5
2.88
W
Sylvanus
3
5
11
1.7
L
Erlang Shen
buoyantsphinxx2
Erlang Shen
6
5
2
1.4
W
3
1
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,528
Damage
44,652
55,634
Taken
60,319
35,150
Mitigated
54,790
21,655
Healing
13,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Bruellafv
Bacchus
14,599
971
698
4,928
21,287
25,627
0
6,353
14,934
36,719
0
L
17,468
5,896
767
3,376
17,674
8,380
0
7,906
9,768
54,320
0
W
Medusa
26,370
11,278
0
4,598
22,612
10,791
2,210
10,347
12,265
0
94,501
W
Sylvanus
7,590
1,708
6,405
8,454
24,679
20,702
390
16,405
8,274
18,024
2,504
L
Erlang Shen
buoyantsphinxx2
Erlang Shen
12,585
6,464
525
3,290
21,358
20,783
0
11,298
9,928
0
37,632
W
18,568
782
1,378
820
8,343
3,657
526
5,315
3,028
65,038
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,884
Gold Earned
35,976
238
Minions Killed
193
0
Camps Cleared
0
1,003,789
Distance Traveled
1,017,167
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
12,305
648
58
3
0
374,776
9
L
Vulcan
11,464
603
78
4
0
308,515
0
W
Medusa
14,049
739
94
5
0
307,795
4
W
Sylvanus
12,238
644
30
2
0
318,021
4
L
Erlang Shen
12,207
642
57
3
0
333,876
0
W
Nox
12,597
663
114
6
0
377,973
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role