Player Matchup

Jing Wei
Jing Wei
GoAimless
Jing Wei
Level 98
God Stats
1W - 1L
1,194 SR
Queue Stats
83W - 90L
1,398 Elo+
Party 2
Pele
Pele
KaiserKuun
Pele
Level 46
God Stats
18W - 13L
1,654 SR
Queue Stats
67W - 75L
1,414 Elo+
Party 2
Ares
Ares
RazerWIdowmaker
Ares
Level 23
God Stats
15W - 12L
1,482 SR
Queue Stats
48W - 51L
1,381 Elo+
Party 2
Chaac
Chaac
fiero_lobo551
Chaac
Level 14
God Stats
1W - 2L
1,303 SR
Queue Stats
21W - 22L
1,389 Elo+
Party 3
Merlin
Merlin
mauricioel22xdlo
Merlin
Level 108
God Stats
2W - 3L
1,348 SR
Queue Stats
298W - 284L
1,443 Elo+
Party 3
Team Averages
Level 58
1,396 SR
1,405 Elo+

VS

Team Averages
Level 54
1,586 SR
1,371 Elo+
Morgan Le Fay
Morgan Le Fay
Cheshirekass
Morgan Le Fay
Level 148
God Stats
2W - 5L
1,453 SR
Queue Stats
171W - 248L
1,303 Elo+
Party 1
Bakasura
Bakasura
GRIMMReaps420
Bakasura
Level 32
God Stats
10W - 6L
1,559 SR
Queue Stats
134W - 158L
1,421 Elo+
Party 1
Fafnir
Fafnir
LordDestoxx
Fafnir
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 35L
1,393 Elo+
Party 1
Nike
Nike
RedBandanaSam
Nike
Level 39
God Stats
32W - 52L
1,917 SR
Queue Stats
205W - 253L
1,344 Elo+
Solo
Apollo
Apollo
SylentXMassacre
Apollo
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 97L
1,393 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
GoAimless
Jing Wei
17
8 / 2 / 11
11,076
554
19,838
13,953
5,646
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

15
6 / 2 / 5
10,162
508
9,192
12,907
4,477
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
7 / 4 / 7
9,001
450
10,539
16,911
13,110
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
3 / 0 / 6
11,654
583
10,629
14,863
11,588
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

17
5 / 3 / 7
10,949
547
13,419
13,250
5,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Cheshirekass
Morgan Le Fay
15
5 / 6 / 1
9,283
464
13,285
13,780
5,487
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bakasura
GRIMMReaps420
Bakasura
15
3 / 9 / 4
9,353
468
9,897
20,206
8,315
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fafnir
12
1 / 5 / 3
8,845
442
6,685
15,959
16,707
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
1 / 1 / 3
9,355
468
12,027
15,320
11,238
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

13
1 / 8 / 3
7,804
390
5,627
13,737
3,866
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
25
29
Kills
11
11
Deaths
29
36
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Cheshirekass
Morgan Le Fay
5
6
1
0.92
L
Bakasura
GRIMMReaps420
Bakasura
3
9
4
0.56
W
Jing Wei
GoAimless
Jing Wei
8
2
11
6.75
W
6
2
5
4.25
L
Fafnir
1
5
3
0.5
W
7
4
7
2.63
L
1
1
3
2.5
L
1
8
3
0.31
W
3
0
6
6
W
5
3
7
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,617
Damage
47,521
71,884
Taken
79,002
39,888
Mitigated
45,613
26,328
Healing
18,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Cheshirekass
Morgan Le Fay
13,285
1,436
0
1,380
13,780
5,487
0
6,088
7,692
53,536
0
L
Bakasura
GRIMMReaps420
Bakasura
9,897
8,151
0
6,263
20,206
8,315
0
4,634
15,572
0
49,331
W
Jing Wei
GoAimless
Jing Wei
19,838
17,067
431
6,198
13,953
5,646
1,069
4,066
9,837
0
69,954
W
9,192
2,138
168
2,526
12,907
4,477
1,148
4,987
7,520
0
52,247
L
Fafnir
6,685
1,750
0
3,819
15,959
16,707
0
5,569
10,390
12,207
0
W
10,539
342
145
3,261
16,911
13,110
0
5,468
11,329
24,061
0
L
12,027
882
0
5,330
15,320
11,238
112
3,377
11,943
14,391
45,471
L
5,627
4,271
0
1,945
13,737
3,866
908
4,290
9,447
0
36,512
W
10,629
2,146
0
8,803
14,863
11,588
405
2,741
11,717
0
96,433
W
13,419
774
255
4,541
13,250
5,067
293
6,208
7,042
88,402
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,842
Gold Earned
44,640
563
Minions Killed
362
0
Camps Cleared
0
1,832,548
Distance Traveled
1,708,228
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
9,283
464
83
4
0
305,650
1
L
Bakasura
9,353
468
95
5
0
360,734
1
W
Jing Wei
11,076
554
102
5
0
352,200
0
W
Pele
10,162
508
82
4
0
413,169
0
L
Fafnir
8,845
442
7
0
0
354,088
0
W
Ares
9,001
450
33
2
0
336,295
0
L
Nike
9,355
468
115
6
0
378,154
2
L
Apollo
7,804
390
62
3
0
309,602
5
W
Chaac
11,654
583
194
10
0
383,560
0
W
Merlin
10,949
547
152
8
0
347,324
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role