Player Matchup

Hun Batz
Hun Batz
Grissomgang
Hun Batz
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,511 Elo+
Party 2
Artemis
Artemis
Ranked_Last
Artemis
Level 120
God Stats
16W - 7L
1,833 SR
Queue Stats
439W - 304L
1,643 Elo+
Party 1
Sun Wukong
Sun Wukong
SpookyPaperGhost
Sun Wukong
Level 123
God Stats
21W - 12L
1,612 SR
Queue Stats
152W - 64L
1,716 Elo+
Party 1
Kumbhakarna
Kumbhakarna
ToRnReflex
Kumbhakarna
Level 14
God Stats
2W - 0L
1,729 SR
Queue Stats
5W - 1L
1,669 Elo+
Party 2
Merlin
Merlin
emisan
Merlin
Level 28
God Stats
28W - 16L
1,643 SR
Queue Stats
271W - 133L
1,700 Elo+
Party 1
Team Averages
Level 69
1,663 SR
1,648 Elo+

VS

Team Averages
Level 59
1,538 SR
1,543 Elo+
Nemesis
Nemesis
ICoIdI
Nemesis
Level 43
God Stats
2W - 2L
1,616 SR
Queue Stats
214W - 218L
1,518 Elo+
Party 3
Tyr
Tyr
MightyAzavier
Tyr
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,674 Elo+
Party 3
Kumbhakarna
Kumbhakarna
XxKbobbyxX
Kumbhakarna
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
291W - 299L
1,516 Elo+
Party 3
Anubis
Anubis
lChagol
Anubis
Level 49
God Stats
92W - 57L
1,606 SR
Queue Stats
134W - 120L
1,507 Elo+
Party 3
Skadi
Skadi
spoodleynoodle
Skadi
Level 39
God Stats
4W - 6L
1,466 SR
Queue Stats
109W - 110L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Grissomgang
Hun Batz
20
5 / 4 / 5
14,150
566
7,652
17,284
5,914
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
Ranked_Last
Artemis
19
14 / 5 / 9
13,789
552
20,988
18,813
6,494
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
SpookyPaperGhost
Sun Wukong
20
3 / 1 / 6
13,516
541
15,505
21,454
24,617
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kumbhakarna
ToRnReflex
Kumbhakarna
18
4 / 1 / 20
14,245
570
10,424
20,296
21,669
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Merlin
emisan
Merlin
20
5 / 1 / 7
14,619
585
21,067
18,904
8,355
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ICoIdI
Nemesis
15
2 / 6 / 5
11,262
450
7,403
17,190
7,227
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
2 / 2 / 2
12,567
503
19,173
21,099
21,789
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Mace

Heavy Mace

+30
Physical Power

Kumbhakarna
XxKbobbyxX
Kumbhakarna
13
0 / 7 / 1
9,335
373
5,315
17,660
15,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
lChagol
Anubis
20
6 / 7 / 1
13,772
551
19,710
20,751
10,431
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 10 / 3
9,865
395
9,615
18,638
5,228
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
24
31
Kills
12
12
Deaths
32
47
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
Grissomgang
Hun Batz
5
4
5
1.88
L
Nemesis
ICoIdI
Nemesis
2
6
5
0.75
L
2
2
2
1.5
W
Artemis
Ranked_Last
Artemis
14
5
9
3.7
W
Sun Wukong
SpookyPaperGhost
Sun Wukong
3
1
6
6
W
Kumbhakarna
ToRnReflex
Kumbhakarna
4
1
20
14
L
Kumbhakarna
XxKbobbyxX
Kumbhakarna
0
7
1
0.07
W
Merlin
emisan
Merlin
5
1
7
8.5
L
Anubis
lChagol
Anubis
6
7
1
0.93
L
2
10
3
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,636
Damage
61,216
96,751
Taken
95,338
67,049
Mitigated
60,210
40,658
Healing
24,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
Grissomgang
Hun Batz
7,652
1,741
0
7,848
17,284
5,914
1,692
5,497
11,787
0
123,519
L
Nemesis
ICoIdI
Nemesis
7,403
1,531
0
6,043
17,190
7,227
0
5,711
11,388
0
53,118
L
19,173
3,909
0
6,415
21,099
21,789
492
4,296
16,728
0
93,679
W
Artemis
Ranked_Last
Artemis
20,988
9,777
0
4,109
18,813
6,494
6,809
6,550
12,263
0
108,643
W
Sun Wukong
SpookyPaperGhost
Sun Wukong
15,505
3,310
0
12,219
21,454
24,617
506
1,836
19,618
0
83,674
W
Kumbhakarna
ToRnReflex
Kumbhakarna
10,424
1,273
0
5,044
20,296
21,669
891
6,643
13,653
28,658
0
L
Kumbhakarna
XxKbobbyxX
Kumbhakarna
5,315
643
307
1,400
17,660
15,535
267
6,873
10,737
28,850
0
W
Merlin
emisan
Merlin
21,067
895
0
11,438
18,904
8,355
781
8,105
10,799
124,620
0
L
Anubis
lChagol
Anubis
19,710
50
0
8,377
20,751
10,431
668
10,010
10,741
108,339
0
L
9,615
3,844
60
2,291
18,638
5,228
503
4,935
13,540
0
61,516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,319
Gold Earned
56,801
656
Minions Killed
577
0
Camps Cleared
0
2,467,938
Distance Traveled
2,171,865
18
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
14,150
566
167
7
0
480,513
6
L
Nemesis
11,262
450
84
3
0
528,085
2
L
Tyr
12,567
503
183
7
0
474,488
1
W
Artemis
13,789
552
111
4
0
428,049
2
W
Sun Wukong
13,516
541
157
6
0
548,014
0
W
Kumbhakarna
14,245
570
38
2
0
520,794
3
L
Kumbhakarna
9,335
373
42
2
0
332,960
4
W
Merlin
14,619
585
183
7
0
490,568
7
L
Anubis
13,772
551
170
7
0
413,013
6
L
Skadi
9,865
395
98
4
0
423,319
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role