Player Matchup

Cthulhu
Cthulhu
Indho-
Cthulhu
Level 81
God Stats
8W - 6L
1,510 SR
Queue Stats
79W - 77L
1,468 Elo+
Solo
Anubis
Anubis
The_True_Eyes_01
Anubis
Level 124
God Stats
28W - 11L
1,611 SR
Queue Stats
56W - 29L
1,611 Elo+
Solo
Cabrakan
Cabrakan
deathfly1982
Cabrakan
Level 95
God Stats
66W - 49L
1,533 SR
Queue Stats
472W - 481L
1,500 Elo+
Solo
Izanami
Izanami
impremiumpapi
Izanami
Level 124
God Stats
1W - 2L
1,452 SR
Queue Stats
63W - 64L
1,469 Elo+
Solo
Jing Wei
Jing Wei
l DarkSenpai l
Jing Wei
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 42L
1,509 Elo+
Solo
Team Averages
Level 114
1,521 SR
1,511 Elo+

VS

Team Averages
Level 87
1,604 SR
1,492 Elo+
Jing Wei
Jing Wei
Life-Op
Jing Wei
Level 108
God Stats
0W - 1L
1,640 SR
Queue Stats
20W - 25L
1,485 Elo+
Party 1
Ymir
Ymir
SevenApe1202339
Ymir
Level 43
God Stats
3W - 5L
1,500 SR
Queue Stats
226W - 256L
1,422 Elo+
Solo
Tyr
Tyr
StormsongW
Tyr
Level 103
God Stats
7W - 2L
1,651 SR
Queue Stats
256W - 268L
1,500 Elo+
Party 1
Tiamat
Tiamat
Supagudg
Tiamat
Level 113
God Stats
23W - 21L
1,725 SR
Queue Stats
605W - 663L
1,531 Elo+
Party 1
Chaac
Chaac
dragonborn_2567
Chaac
Level 69
God Stats
12W - 16L
1,503 SR
Queue Stats
160W - 184L
1,520 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Indho-
Cthulhu
9
1 / 1 / 6
5,655
471
6,067
6,263
4,973
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
6 / 0 / 1
7,961
663
6,106
5,484
3,052
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
deathfly1982
Cabrakan
11
2 / 0 / 0
6,651
554
3,912
5,313
5,682
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
10
0 / 1 / 1
6,150
513
1,883
4,739
1,468
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jing Wei
10
2 / 1 / 4
6,744
562
6,153
5,075
1,357
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Life-Op
Jing Wei
8
0 / 2 / 0
5,017
418
3,619
5,773
1,311
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
0 / 4 / 0
5,404
450
717
11,498
3,853
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
2 / 1 / 0
6,324
527
1,139
6,375
2,350
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
Supagudg
Tiamat
10
0 / 3 / 1
5,801
483
4,357
6,754
3,743
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 1 / 1
7,318
610
4,033
7,684
5,378
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
5
11
Kills
3
3
Deaths
11
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Indho-
Cthulhu
1
1
6
4
L
Jing Wei
Life-Op
Jing Wei
0
2
0
0
L
0
4
0
0
L
2
1
0
2
L
Tiamat
Supagudg
Tiamat
0
3
1
0.17
W
6
0
1
6.5
W
Cabrakan
deathfly1982
Cabrakan
2
0
0
2
L
1
1
1
1.5
W
Izanami
0
1
1
0.5
W
Jing Wei
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,121
Damage
13,865
26,874
Taken
38,084
16,532
Mitigated
16,635
10,098
Healing
11,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Indho-
Cthulhu
6,067
516
477
932
6,263
4,973
0
1,368
4,895
19,053
0
L
Jing Wei
Life-Op
Jing Wei
3,619
1,772
0
2,573
5,773
1,311
0
3,296
2,477
0
22,288
L
717
148
0
2,104
11,498
3,853
0
2,981
8,517
12,712
0
L
1,139
142
0
2,068
6,375
2,350
0
2,726
3,649
0
28,626
L
Tiamat
Supagudg
Tiamat
4,357
288
0
1,820
6,754
3,743
20
3,338
3,416
28,771
0
W
6,106
234
0
4,022
5,484
3,052
0
1,960
3,524
51,773
0
W
Cabrakan
deathfly1982
Cabrakan
3,912
697
0
2,211
5,313
5,682
693
348
4,965
31,947
0
L
4,033
624
0
2,766
7,684
5,378
902
3,744
3,940
0
39,339
W
Izanami
1,883
1,266
0
1,383
4,739
1,468
940
132
4,607
0
33,073
W
Jing Wei
6,153
5,126
0
1,073
5,075
1,357
1,240
1,266
3,809
0
37,476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,161
Gold Earned
29,864
367
Minions Killed
272
0
Camps Cleared
0
1,052,633
Distance Traveled
1,144,239
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
5,655
471
20
2
0
227,878
3
L
Jing Wei
5,017
418
44
4
0
213,129
2
L
Ymir
5,404
450
18
2
0
215,934
1
L
Tyr
6,324
527
76
6
0
263,471
1
L
Tiamat
5,801
483
63
5
0
217,989
6
W
Anubis
7,961
663
110
9
0
214,625
3
W
Cabrakan
6,651
554
77
6
0
197,659
3
L
Chaac
7,318
610
71
6
0
233,716
3
W
Izanami
6,150
513
76
6
0
193,620
3
W
Jing Wei
6,744
562
84
7
0
218,851
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role