Player Matchup

Morgan Le Fay
Morgan Le Fay
Daddy Sniff
Morgan Le Fay
Level 123
God Stats
6W - 6L
1,518 SR
Queue Stats
106W - 65L
1,593 Elo+
Party 1
Guan Yu
Guan Yu
Kadeason
Guan Yu
Level 24
God Stats
6W - 5L
1,649 SR
Queue Stats
42W - 36L
1,480 Elo+
Party 1
Hades
Hades
MummyLick
Hades
Level 121
God Stats
5W - 0L
1,800 SR
Queue Stats
119W - 88L
1,550 Elo+
Party 1
Danzaburou
Danzaburou
Sammy138
Danzaburou
Level 59
God Stats
18W - 15L
1,622 SR
Queue Stats
118W - 93L
1,551 Elo+
Party 1
Kuzenbo
Kuzenbo
Senpai Suck
Kuzenbo
Level 84
God Stats
6W - 8L
1,538 SR
Queue Stats
114W - 82L
1,543 Elo+
Party 1
Team Averages
Level 82
1,625 SR
1,543 Elo+

VS

Team Averages
Level 69
1,460 SR
1,464 Elo+
Ullr
Ullr
L-O-K-I_666_
Ullr
Level 8
God Stats
2W - 3L
1,457 SR
Queue Stats
6W - 5L
1,426 Elo+
Party 2
Da Ji
Da Ji
Lone_Virus_
Da Ji
Level 75
God Stats
1W - 2L
1,625 SR
Queue Stats
47W - 41L
1,461 Elo+
Party 2
Ganesha
Ganesha
QualityProgramm
Ganesha
Level 90
God Stats
43W - 24L
1,615 SR
Queue Stats
67W - 56L
1,526 Elo+
Party 2
Osiris
Osiris
The-Knight-of-Ni
Osiris
Level 109
God Stats
0W - 2L
1,172 SR
Queue Stats
135W - 119L
1,520 Elo+
Party 2
Anubis
Anubis
davideFRAC98
Anubis
Level 64
God Stats
18W - 28L
1,431 SR
Queue Stats
165W - 242L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Daddy Sniff
Morgan Le Fay
17
2 / 2 / 3
10,438
549
14,631
8,303
3,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Guan Yu
Kadeason
Guan Yu
14
1 / 4 / 3
8,770
462
6,653
23,527
15,010
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hades
MummyLick
Hades
19
4 / 0 / 5
11,778
620
6,305
9,836
4,697
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
Sammy138
Danzaburou
16
7 / 3 / 4
10,277
541
15,980
9,562
3,699
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kuzenbo
Senpai Suck
Kuzenbo
14
2 / 1 / 7
9,993
526
5,859
12,905
15,160
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 7 / 2
7,261
382
2,122
11,744
3,454
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
8 / 2 / 1
10,854
571
12,827
13,564
5,744
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 2 / 3
8,651
455
3,747
16,173
16,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
1 / 3 / 4
9,999
526
20,682
15,643
11,522
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Anubis
15
1 / 2 / 4
9,366
493
4,330
11,752
5,029
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
24
16
Kills
10
10
Deaths
16
22
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Daddy Sniff
Morgan Le Fay
2
2
3
1.75
W
Guan Yu
Kadeason
Guan Yu
1
4
3
0.63
L
0
7
2
0.14
L
8
2
1
4.25
W
Hades
MummyLick
Hades
4
0
5
6.5
L
0
2
3
0.75
W
Danzaburou
Sammy138
Danzaburou
7
3
4
3
W
Kuzenbo
Senpai Suck
Kuzenbo
2
1
7
5.5
L
1
3
4
1
L
Anubis
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,428
Damage
43,708
64,133
Taken
68,876
41,812
Mitigated
41,830
20,552
Healing
13,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Daddy Sniff
Morgan Le Fay
14,631
355
0
1,086
8,303
3,246
656
1,251
7,052
79,585
0
W
Guan Yu
Kadeason
Guan Yu
6,653
1,259
920
7,779
23,527
15,010
0
1,321
22,206
0
35,709
L
2,122
519
0
250
11,744
3,454
0
3,708
8,036
0
27,507
L
12,827
4,121
0
3,235
13,564
5,744
0
5,337
8,227
0
81,088
W
Hades
MummyLick
Hades
6,305
0
716
5,215
9,836
4,697
3,053
800
9,036
87,937
0
L
3,747
239
0
1,791
16,173
16,081
0
4,558
11,615
36,523
0
W
Danzaburou
Sammy138
Danzaburou
15,980
6,079
0
3,457
9,562
3,699
258
1,489
8,073
0
74,940
W
Kuzenbo
Senpai Suck
Kuzenbo
5,859
2,132
265
1,114
12,905
15,160
290
3,488
9,417
27,771
0
L
20,682
8,169
0
3,112
15,643
11,522
0
4,602
11,041
0
84,796
L
Anubis
4,330
178
0
5,319
11,752
5,029
660
8,761
2,991
53,421
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,256
Gold Earned
46,131
530
Minions Killed
454
0
Camps Cleared
0
1,814,569
Distance Traveled
1,803,689
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
10,438
549
143
8
0
369,097
3
W
Guan Yu
8,770
462
62
3
0
341,820
1
L
Ullr
7,261
382
91
5
0
342,166
1
L
Da Ji
10,854
571
111
6
0
384,813
2
W
Hades
11,778
620
166
9
0
389,473
0
L
Ganesha
8,651
455
17
1
0
385,731
5
W
Danzaburou
10,277
541
123
6
0
348,525
5
W
Kuzenbo
9,993
526
36
2
0
365,654
7
L
Osiris
9,999
526
120
6
0
331,867
4
L
Anubis
9,366
493
115
6
0
359,112
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role