Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
 
Aphrodite
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Magician1212
Neith
Level 65
God Stats
52W - 38L
1,560 SR
Queue Stats
241W - 234L
1,460 Elo+
Solo
Scylla
Scylla
ebussyPal
Scylla
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 11L
1,879 Elo+
Party 1
Anubis
Anubis
wolfalon
Anubis
Level 50
God Stats
292W - 267L
1,530 SR
Queue Stats
363W - 381L
1,419 Elo+
Solo
Team Averages
Level 64
1,518 SR
1,552 Elo+

VS

Team Averages
Level 56
1,642 SR
1,507 Elo+
Tiamat
Tiamat
ChargingCurve11
Tiamat
Level 42
God Stats
70W - 62L
1,551 SR
Queue Stats
104W - 123L
1,492 Elo+
Solo
Cerberus
Cerberus
EgSauce
Cerberus
Level 105
God Stats
10W - 3L
1,709 SR
Queue Stats
44W - 47L
1,468 Elo+
Solo
Hercules
Hercules
Koibito1
Hercules
Level 45
God Stats
4W - 3L
1,712 SR
Queue Stats
124W - 85L
1,620 Elo+
Solo
Horus
Horus
Zennair
Horus
Level 46
God Stats
25W - 28L
1,572 SR
Queue Stats
333W - 298L
1,478 Elo+
Solo
Chang'e
Chang'e
jimrush51
Chang'e
Level 42
God Stats
10W - 7L
1,667 SR
Queue Stats
279W - 321L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
1 / 3 / 3
6,150
1,025
2,702
3,825
1,440
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Aphrodite
 
Aphrodite
12
0 / 5 / 3
6,134
1,022
4,575
8,275
4,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

11
2 / 3 / 3
6,692
1,115
3,610
3,818
1,320
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Scylla
ebussyPal
Scylla
11
2 / 2 / 2
6,556
1,093
13,481
9,789
3,167
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anubis
wolfalon
Anubis
12
1 / 1 / 5
6,668
1,111
4,502
4,794
2,298
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Team 1 Tickets

271

VS

Team 2 Tickets

359

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 7
7,262
1,210
6,492
5,081
2,566
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cerberus
EgSauce
Cerberus
12
2 / 2 / 10
6,852
1,142
4,374
7,835
2,537
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hercules
Koibito1
Hercules
12
4 / 0 / 9
7,250
1,208
7,530
5,921
5,405
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Horus
Zennair
Horus
13
3 / 1 / 10
7,275
1,213
5,332
8,037
6,247
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chang'e
jimrush51
Chang'e
12
1 / 1 / 7
6,752
1,125
4,216
7,239
2,011
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
57
6
Kills
14
14
Deaths
6
16
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
1
3
3
0.83
L
Aphrodite
 
Aphrodite
0
5
3
0.3
W
4
2
7
3.75
W
Cerberus
EgSauce
Cerberus
2
2
10
3.5
W
Hercules
Koibito1
Hercules
4
0
9
8.5
L
2
3
3
1.17
W
Horus
Zennair
Horus
3
1
10
8
L
Scylla
ebussyPal
Scylla
2
2
2
1.5
W
Chang'e
jimrush51
Chang'e
1
1
7
4.5
L
Anubis
wolfalon
Anubis
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,870
Damage
27,944
30,501
Taken
34,113
13,067
Mitigated
18,766
7,784
Healing
11,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
2,702
946
0
111
3,825
1,440
0
665
3,144
0
6,530
L
Aphrodite
 
Aphrodite
4,575
530
3,124
2,023
8,275
4,842
0
4,042
4,045
14,706
0
W
6,492
447
0
1,109
5,081
2,566
0
3,790
1,214
16,988
0
W
Cerberus
EgSauce
Cerberus
4,374
0
0
2,617
7,835
2,537
0
6,286
1,320
9,673
0
W
Hercules
Koibito1
Hercules
7,530
2,395
0
1,914
5,921
5,405
0
2,820
3,041
0
12,969
L
3,610
701
0
415
3,818
1,320
0
1,895
1,851
0
10,281
W
Horus
Zennair
Horus
5,332
2,636
1,433
1,695
8,037
6,247
0
4,977
2,893
0
10,631
L
Scylla
ebussyPal
Scylla
13,481
2,533
0
599
9,789
3,167
0
5,023
4,524
20,821
0
W
Chang'e
jimrush51
Chang'e
4,216
430
1,142
1,348
7,239
2,011
0
4,028
3,087
22,667
0
L
Anubis
wolfalon
Anubis
4,502
232
0
1,512
4,794
2,298
0
2,893
1,855
22,909
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,200
Gold Earned
35,391
104
Minions Killed
124
5
Camps Cleared
3
486,824
Distance Traveled
630,768
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,150
1,025
4
1
0
64,181
1
L
Aphrodite
6,134
1,022
15
3
2
115,936
2
W
Tiamat
7,262
1,210
31
5
1
127,510
0
W
Cerberus
6,852
1,142
22
4
1
124,245
0
W
Hercules
7,250
1,208
15
3
0
131,841
1
L
Neith
6,692
1,115
24
4
1
71,563
1
W
Horus
7,275
1,213
17
3
1
122,020
0
L
Scylla
6,556
1,093
16
3
2
136,165
3
W
Chang'e
6,752
1,125
39
7
0
125,152
0
L
Anubis
6,668
1,111
45
8
0
98,979
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role