Player Matchup

Ares
Ares
Anubis_Joestar
Ares
Level 29
God Stats
13W - 9L
1,594 SR
Queue Stats
160W - 165L
1,402 Elo+
Solo
Guan Yu
Guan Yu
DAfakeSarten
Guan Yu
Level 29
God Stats
4W - 1L
1,441 SR
Queue Stats
74W - 59L
1,573 Elo+
Solo
Ra
Ra
DiegoAdrm10
Ra
Level 29
God Stats
7W - 3L
1,703 SR
Queue Stats
71W - 75L
1,480 Elo+
Solo
Cthulhu
Cthulhu
Expillator
Cthulhu
Level 25
God Stats
9W - 5L
1,660 SR
Queue Stats
15W - 16L
1,362 Elo+
Solo
Olorun
Olorun
mykraider10
Olorun
Level 25
God Stats
2W - 3L
1,165 SR
Queue Stats
87W - 84L
1,373 Elo+
Solo
Team Averages
Level 27
1,513 SR
1,438 Elo+

VS

Team Averages
Level 21
1,479 SR
1,413 Elo+
Cerberus
Cerberus
Blueraptor76
Cerberus
Level 14
God Stats
0W - 1L
1,166 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Apollo
Apollo
Lt biozzd
Apollo
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 26L
1,270 Elo+
Solo
Sylvanus
Sylvanus
MaldingBoomer
Sylvanus
Level 29
God Stats
1W - 2L
1,878 SR
Queue Stats
148W - 158L
1,505 Elo+
Solo
Tiamat
Tiamat
ZorgBorg9773
Tiamat
Level 24
God Stats
8W - 6L
1,605 SR
Queue Stats
28W - 34L
1,460 Elo+
Solo
Ra
Ra
xX_delga_Xx
Ra
Level 28
God Stats
0W - 3L
1,246 SR
Queue Stats
51W - 72L
1,328 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 3
6,107
555
2,427
7,698
4,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Guan Yu
DAfakeSarten
Guan Yu
12
7 / 0 / 0
7,240
658
5,472
7,884
6,708
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
5 / 1 / 6
7,154
650
9,279
8,530
2,820
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
Expillator
Cthulhu
10
5 / 1 / 7
6,487
590
6,640
7,120
6,134
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Olorun
10
1 / 2 / 3
5,882
535
2,030
3,993
1,271
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Blueraptor76
Cerberus
6
0 / 2 / 0
4,800
436
1,830
7,577
4,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Apollo
Lt biozzd
Apollo
5
0 / 3 / 0
4,461
406
1,078
2,986
603
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sylvanus
MaldingBoomer
Sylvanus
9
1 / 2 / 1
5,310
483
3,405
7,248
4,884
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tiamat
8
1 / 5 / 0
5,038
458
5,965
8,201
3,814
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
1 / 7 / 0
5,139
467
4,365
7,116
2,039
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
4
19
Kills
3
4
Deaths
19
19
Assists
1
Player
Kills
Deaths
Assists
KDA
W
1
0
3
2.5
L
Cerberus
Blueraptor76
Cerberus
0
2
0
0
W
Guan Yu
DAfakeSarten
Guan Yu
7
0
0
7
W
5
1
6
8
W
Cthulhu
Expillator
Cthulhu
5
1
7
8.5
L
Apollo
Lt biozzd
Apollo
0
3
0
0
L
Sylvanus
MaldingBoomer
Sylvanus
1
2
1
0.75
L
Tiamat
1
5
0
0.2
W
Olorun
1
2
3
1.25
L
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,848
Damage
16,643
35,225
Taken
33,128
21,584
Mitigated
15,467
11,936
Healing
6,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,427
193
0
1,013
7,698
4,651
0
1,589
5,812
24,950
0
L
Cerberus
Blueraptor76
Cerberus
1,830
0
0
1,410
7,577
4,127
62
5,291
1,628
9,162
0
W
Guan Yu
DAfakeSarten
Guan Yu
5,472
825
0
3,493
7,884
6,708
0
3,049
4,747
0
34,349
W
9,279
1,509
974
3,983
8,530
2,820
28
3,183
5,239
49,438
0
W
Cthulhu
Expillator
Cthulhu
6,640
469
179
1,083
7,120
6,134
0
4,283
2,623
18,027
0
L
Apollo
Lt biozzd
Apollo
1,078
714
0
0
2,986
603
0
697
2,036
0
8,416
L
Sylvanus
MaldingBoomer
Sylvanus
3,405
1,275
0
1,184
7,248
4,884
0
4,122
2,695
15,810
0
L
Tiamat
5,965
586
0
2,410
8,201
3,814
594
4,052
3,608
25,619
0
W
Olorun
2,030
1,059
140
1,071
3,993
1,271
1,060
2,754
1,239
26,989
0
L
4,365
970
215
1,396
7,116
2,039
861
4,363
2,266
21,365
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,870
Gold Earned
24,748
300
Minions Killed
137
0
Camps Cleared
0
1,084,271
Distance Traveled
842,081
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
6,107
555
49
4
0
214,214
0
L
Cerberus
4,800
436
14
1
0
223,845
0
W
Guan Yu
7,240
658
73
7
0
223,525
4
W
Ra
7,154
650
93
8
0
243,793
5
W
Cthulhu
6,487
590
38
3
0
224,260
2
L
Apollo
4,461
406
24
2
0
78,868
0
L
Sylvanus
5,310
483
24
2
0
164,528
2
L
Tiamat
5,038
458
37
3
0
202,203
0
W
Olorun
5,882
535
47
4
0
178,479
0
L
Ra
5,139
467
38
3
0
172,637
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role