Player Matchup

Cthulhu
Cthulhu
ALbedo_sanky
Cthulhu
Level 109
God Stats
10W - 9L
1,858 SR
Queue Stats
200W - 174L
1,601 Elo+
Party 1
Gilgamesh
Gilgamesh
NuRric
Gilgamesh
Level 160
God Stats
25W - 32L
1,525 SR
Queue Stats
280W - 279L
1,620 Elo+
Solo
Tiamat
Tiamat
TrickoTect
Tiamat
Level 97
God Stats
1W - 3L
1,570 SR
Queue Stats
245W - 221L
1,557 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
maudux
Ah Muzen Cab
Level 157
God Stats
1W - 3L
1,597 SR
Queue Stats
652W - 568L
1,656 Elo+
Party 1
Bellona
Bellona
natitanic07
Bellona
Level 107
God Stats
11W - 4L
1,806 SR
Queue Stats
30W - 21L
1,651 Elo+
Party 1
Team Averages
Level 126
1,671 SR
1,617 Elo+

VS

Team Averages
Level 110
1,574 SR
1,598 Elo+
Bellona
Bellona
Idical
Bellona
Level 79
God Stats
2W - 0L
1,337 SR
Queue Stats
385W - 288L
1,635 Elo+
Party 2
Cabrakan
Cabrakan
KXC4
Cabrakan
Level 109
God Stats
4W - 0L
1,678 SR
Queue Stats
428W - 346L
1,705 Elo+
Party 2
Geb
Geb
MuffledRhyme765
Geb
Level 105
God Stats
10W - 1L
1,863 SR
Queue Stats
423W - 303L
1,602 Elo+
Party 2
The Morrigan
The Morrigan
Scatty Potato
The Morrigan
Level 128
God Stats
1W - 1L
1,261 SR
Queue Stats
100W - 96L
1,523 Elo+
Solo
Artemis
Artemis
SirFordy
Artemis
Level 128
God Stats
17W - 14L
1,731 SR
Queue Stats
391W - 402L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ALbedo_sanky
Cthulhu
13
1 / 1 / 3
8,146
429
5,135
14,818
11,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gilgamesh
NuRric
Gilgamesh
19
5 / 1 / 4
11,223
591
5,418
11,996
5,859
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tiamat
TrickoTect
Tiamat
13
3 / 3 / 1
8,354
440
6,394
11,821
6,584
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
maudux
Ah Muzen Cab
16
2 / 4 / 5
10,018
527
8,833
14,068
4,447
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
natitanic07
Bellona
14
1 / 7 / 0
8,269
435
5,472
15,140
12,662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Idical
Bellona
19
4 / 2 / 4
11,848
624
13,930
13,770
13,790
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cabrakan
KXC4
Cabrakan
18
8 / 3 / 0
11,188
589
7,238
12,506
9,557
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
2 / 2 / 6
10,117
532
7,117
12,156
10,879
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Morrigan
Scatty Potato
The Morrigan
16
2 / 3 / 3
9,639
507
11,085
8,351
3,077
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
SirFordy
Artemis
16
0 / 3 / 3
9,356
492
9,628
10,763
3,544
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
32
12
Kills
16
16
Deaths
13
13
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
ALbedo_sanky
Cthulhu
1
1
3
2.5
W
Bellona
Idical
Bellona
4
2
4
3
W
Cabrakan
KXC4
Cabrakan
8
3
0
2.67
W
2
2
6
2.5
L
Gilgamesh
NuRric
Gilgamesh
5
1
4
7
W
The Morrigan
Scatty Potato
The Morrigan
2
3
3
1.17
W
Artemis
SirFordy
Artemis
0
3
3
0.5
L
Tiamat
TrickoTect
Tiamat
3
3
1
1.17
L
Ah Muzen Cab
maudux
Ah Muzen Cab
2
4
5
1.13
L
Bellona
natitanic07
Bellona
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,252
Damage
48,998
67,843
Taken
57,546
40,938
Mitigated
40,847
21,253
Healing
19,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
ALbedo_sanky
Cthulhu
5,135
563
143
3,029
14,818
11,386
0
7,501
7,131
32,224
0
W
Bellona
Idical
Bellona
13,930
5,857
0
7,425
13,770
13,790
377
41
13,729
0
85,326
W
Cabrakan
KXC4
Cabrakan
7,238
1,432
0
4,552
12,506
9,557
0
2,581
9,925
79,804
7,843
W
7,117
1,598
0
1,227
12,156
10,879
0
3,574
8,582
20,589
0
L
Gilgamesh
NuRric
Gilgamesh
5,418
1,800
0
1,054
11,996
5,859
0
2,758
9,202
0
88,000
W
The Morrigan
Scatty Potato
The Morrigan
11,085
1,653
0
782
8,351
3,077
342
4,452
3,819
71,013
425
W
Artemis
SirFordy
Artemis
9,628
4,290
0
5,679
10,763
3,544
2,294
822
9,941
0
66,941
L
Tiamat
TrickoTect
Tiamat
6,394
1,110
101
5,670
11,821
6,584
120
8,894
2,556
47,945
0
L
Ah Muzen Cab
maudux
Ah Muzen Cab
8,833
3,691
0
6,401
14,068
4,447
784
4,128
9,940
0
86,068
L
Bellona
natitanic07
Bellona
5,472
2,219
0
4,855
15,140
12,662
0
896
14,244
641
40,966

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,010
Gold Earned
52,148
563
Minions Killed
606
0
Camps Cleared
0
1,731,384
Distance Traveled
1,747,840
17
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,146
429
57
3
0
382,357
4
W
Bellona
11,848
624
162
9
0
368,587
2
W
Cabrakan
11,188
589
137
7
0
365,967
5
W
Geb
10,117
532
21
1
0
373,996
8
L
Gilgamesh
11,223
591
159
8
0
401,482
6
W
The Morrigan
9,639
507
156
8
0
326,758
5
W
Artemis
9,356
492
130
7
0
312,532
7
L
Tiamat
8,354
440
93
5
0
282,924
3
L
Ah Muzen Cab
10,018
527
154
8
0
342,366
1
L
Bellona
8,269
435
100
5
0
322,255
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role