Player Matchup

Merlin
Merlin
 
Merlin
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kali
Kali
FourOneZero410
Kali
Level 19
God Stats
16W - 4L
1,757 SR
Queue Stats
37W - 26L
1,461 Elo+
Solo
Sun Wukong
Sun Wukong
kju546
Sun Wukong
Level 158
God Stats
1W - 2L
1,500 SR
Queue Stats
103W - 118L
1,461 Elo+
Party 1
Team Averages
Level 112
1,586 SR
1,474 Elo+

VS

Team Averages
Level 91
1,569 SR
1,413 Elo+
Agni
Agni
ClownerWayne
Agni
Level 105
God Stats
6W - 4L
1,513 SR
Queue Stats
59W - 56L
1,438 Elo+
Party 2
Rama
Rama
Kronovki
Rama
Level 145
God Stats
0W - 1L
1,501 SR
Queue Stats
186W - 180L
1,443 Elo+
Party 2
Gilgamesh
Gilgamesh
VolatileImpact
Gilgamesh
Level 24
God Stats
0W - 1L
1,694 SR
Queue Stats
2W - 4L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
20
7 / 4 / 2
14,682
699
21,320
18,025
7,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

5
0 / 1 / 1
9,913
472
0
1,504
234
Sun Wukong
kju546
Sun Wukong
20
3 / 7 / 4
13,549
645
12,585
20,722
21,835
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 3 / 5
13,367
637
17,596
11,737
4,310
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rama
17
6 / 4 / 5
14,005
667
11,370
15,915
6,031
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
VolatileImpact
Gilgamesh
16
0 / 3 / 6
11,669
556
3,197
21,825
15,039
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
28
10
Kills
12
12
Deaths
10
7
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
7
4
2
2
L
6
3
5
2.83
W
0
1
1
0.5
L
Rama
6
4
5
2.13
L
Gilgamesh
VolatileImpact
Gilgamesh
0
3
6
1
W
Sun Wukong
kju546
Sun Wukong
3
7
4
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,905
Damage
32,163
40,251
Taken
49,477
29,122
Mitigated
25,380
7,304
Healing
5,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
21,320
206
0
4,812
18,025
7,053
1,800
8,201
9,243
99,992
0
L
17,596
219
0
3,055
11,737
4,310
182
4,854
6,883
52,522
0
W
0
0
0
0
1,504
234
0
582
890
0
0
L
Rama
11,370
8,575
0
1,227
15,915
6,031
2,884
7,661
8,254
0
68,904
L
Gilgamesh
VolatileImpact
Gilgamesh
3,197
467
0
1,043
21,825
15,039
0
9,441
12,384
0
32,757
W
Sun Wukong
kju546
Sun Wukong
12,585
2,269
0
2,492
20,722
21,835
820
7,663
12,081
1,320
55,187

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,144
Gold Earned
39,041
211
Minions Killed
229
0
Camps Cleared
0
718,494
Distance Traveled
1,038,206
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
14,682
699
155
7
0
353,717
2
L
Agni
13,367
637
80
4
0
372,736
5
W
Kali
9,913
472
0
0
0
0
0
L
Rama
14,005
667
96
5
0
322,945
3
L
Gilgamesh
11,669
556
53
3
0
342,525
5
W
Sun Wukong
13,549
645
56
3
0
364,777
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role