Player Matchup

Izanami
Izanami
C_Tux
Izanami
Level 25
God Stats
90W - 65L
1,598 SR
Queue Stats
164W - 200L
1,374 Elo+
Party 2
Thanatos
Thanatos
Dobs246
Thanatos
Level 89
God Stats
6W - 7L
1,470 SR
Queue Stats
180W - 216L
1,413 Elo+
Party 2
Scylla
Scylla
eddyelikeLGND
Scylla
Level 107
God Stats
6W - 7L
1,192 SR
Queue Stats
282W - 343L
1,439 Elo+
Solo
Team Averages
Level 74
1,420 SR
1,409 Elo+

VS

Team Averages
Level 45
1,500 SR
1,135 Elo+
Hun Batz
Hun Batz
Qwerteron
Hun Batz
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 13L
952 Elo+
Party 1
Cernunnos
Cernunnos
jammy264dodger
Cernunnos
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 26L
1,068 Elo+
Party 1
Achilles
Achilles
mainframe94
Achilles
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 21L
1,385 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
C_Tux
Izanami
15
7 / 1 / 10
10,482
749
11,408
8,519
3,227
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
Dobs246
Thanatos
13
5 / 2 / 12
10,126
723
6,851
10,341
4,168
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
9 / 1 / 11
10,831
774
17,191
10,831
3,940
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Qwerteron
Hun Batz
10
0 / 10 / 1
7,326
523
2,599
14,821
4,064
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Cernunnos
jammy264dodger
Cernunnos
12
0 / 9 / 1
7,884
563
4,588
12,305
3,899
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Achilles
mainframe94
Achilles
13
4 / 2 / 0
9,612
687
13,930
16,831
15,277
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
6
21
Kills
4
4
Deaths
21
33
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Izanami
C_Tux
Izanami
7
1
10
12
W
Thanatos
Dobs246
Thanatos
5
2
12
5.5
L
Hun Batz
Qwerteron
Hun Batz
0
10
1
0.05
W
9
1
11
14.5
L
Cernunnos
jammy264dodger
Cernunnos
0
9
1
0.06
L
Achilles
mainframe94
Achilles
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,450
Damage
21,117
29,691
Taken
43,957
11,335
Mitigated
23,240
12,397
Healing
3,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
C_Tux
Izanami
11,408
7,349
323
2,048
8,519
3,227
1,407
0
8,519
0
54,292
W
Thanatos
Dobs246
Thanatos
6,851
1,073
0
6,780
10,341
4,168
0
0
10,341
0
25,366
L
Hun Batz
Qwerteron
Hun Batz
2,599
446
0
1,500
14,821
4,064
0
5,297
9,168
0
12,630
W
17,191
2,712
118
3,128
10,831
3,940
516
0
10,831
39,740
0
L
Cernunnos
jammy264dodger
Cernunnos
4,588
833
0
891
12,305
3,899
0
5,680
6,289
0
22,175
L
Achilles
mainframe94
Achilles
13,930
4,617
0
1,178
16,831
15,277
0
5,203
11,309
0
38,820

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,439
Gold Earned
24,822
166
Minions Killed
98
0
Camps Cleared
0
757,021
Distance Traveled
657,247
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,482
749
74
5
0
226,666
1
W
Thanatos
10,126
723
26
2
0
274,878
0
L
Hun Batz
7,326
523
15
1
0
207,195
0
W
Scylla
10,831
774
66
5
0
255,477
0
L
Cernunnos
7,884
563
48
3
0
194,087
1
L
Achilles
9,612
687
35
3
0
255,965
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role