Player Matchup

Fenrir
Fenrir
GENERAL6565
Fenrir
Level 127
God Stats
9W - 9L
1,467 SR
Queue Stats
227W - 220L
1,422 Elo+
Solo
Yemoja
Yemoja
Gotherobdu
Yemoja
Level 63
God Stats
2W - 6L
1,315 SR
Queue Stats
172W - 142L
1,426 Elo+
Party 2
Poseidon
Poseidon
Kahlan87
Poseidon
Level 79
God Stats
7W - 5L
1,577 SR
Queue Stats
160W - 154L
1,457 Elo+
Solo
Ao Kuang
Ao Kuang
mikolaj562
Ao Kuang
Level 120
God Stats
6W - 4L
1,450 SR
Queue Stats
618W - 657L
1,473 Elo+
Solo
Janus
Janus
Пушканчик
Janus
Level 34
God Stats
6W - 6L
1,500 SR
Queue Stats
234W - 202L
999 Elo+
Party 2
Team Averages
Level 85
1,462 SR
1,355 Elo+

VS

Team Averages
Level 100
1,434 SR
1,397 Elo+
Chaac
Chaac
BaWsaQ
Chaac
Level 86
God Stats
6W - 2L
1,306 SR
Queue Stats
115W - 103L
1,361 Elo+
Solo
Cernunnos
Cernunnos
JPHS1998
Cernunnos
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 17L
1,427 Elo+
Party 3
Danzaburou
Danzaburou
No1Eye
Danzaburou
Level 62
God Stats
1W - 1L
1,638 SR
Queue Stats
108W - 129L
1,376 Elo+
Party 3
Ne Zha
Ne Zha
Pruimpje
Ne Zha
Level 139
God Stats
6W - 8L
1,227 SR
Queue Stats
178W - 214L
1,400 Elo+
Party 1
Anubis
Anubis
xTamara-Jane
Anubis
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
390W - 376L
1,421 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
8 / 5 / 11
14,424
577
16,218
21,269
8,349
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Yemoja
Gotherobdu
Yemoja
20
4 / 2 / 15
17,293
692
13,395
20,678
24,130
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Poseidon
Kahlan87
Poseidon
20
6 / 4 / 16
15,798
632
25,483
17,689
8,198
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ao Kuang
mikolaj562
Ao Kuang
20
3 / 7 / 14
13,371
535
9,353
22,383
7,470
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

20
4 / 9 / 12
14,526
581
20,940
25,426
8,233
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
BaWsaQ
Chaac
20
0 / 4 / 19
15,280
611
18,630
23,961
24,319
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cernunnos
JPHS1998
Cernunnos
20
8 / 5 / 9
17,547
702
29,754
24,442
10,010
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Danzaburou
No1Eye
Danzaburou
20
2 / 2 / 6
13,817
553
7,613
8,761
2,994
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ne Zha
Pruimpje
Ne Zha
20
12 / 9 / 8
15,833
633
27,774
20,691
10,508
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
20
5 / 5 / 9
15,587
623
15,064
20,173
8,623
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
78
25
Kills
27
27
Deaths
25
68
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Chaac
BaWsaQ
Chaac
0
4
19
2.38
L
Fenrir
8
5
11
2.7
L
Yemoja
Gotherobdu
Yemoja
4
2
15
5.75
W
Cernunnos
JPHS1998
Cernunnos
8
5
9
2.5
L
Poseidon
Kahlan87
Poseidon
6
4
16
3.5
W
Danzaburou
No1Eye
Danzaburou
2
2
6
2.5
W
Ne Zha
Pruimpje
Ne Zha
12
9
8
1.78
L
Ao Kuang
mikolaj562
Ao Kuang
3
7
14
1.43
W
Anubis
5
5
9
1.9
L
4
9
12
1.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,389
Damage
98,835
107,445
Taken
98,028
56,380
Mitigated
56,454
49,148
Healing
42,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
BaWsaQ
Chaac
18,630
800
1,923
10,624
23,961
24,319
448
17,199
6,121
0
35,329
L
Fenrir
16,218
2,902
2,851
3,777
21,269
8,349
0
3,828
17,441
0
23,675
L
Yemoja
Gotherobdu
Yemoja
13,395
917
13,594
8,191
20,678
24,130
252
2,799
17,879
48,437
0
W
Cernunnos
JPHS1998
Cernunnos
29,754
11,660
644
9,304
24,442
10,010
2,585
15,977
8,156
0
80,316
L
Poseidon
Kahlan87
Poseidon
25,483
888
1,751
2,954
17,689
8,198
129
1,397
16,292
68,377
0
W
Danzaburou
No1Eye
Danzaburou
7,613
1,985
1,029
2,545
8,761
2,994
1,239
8,460
164
0
26,870
W
Ne Zha
Pruimpje
Ne Zha
27,774
3,482
357
3,328
20,691
10,508
0
10,786
9,797
0
50,610
L
Ao Kuang
mikolaj562
Ao Kuang
9,353
1,953
3,265
4,808
22,383
7,470
1,054
4,339
18,044
18,710
0
W
Anubis
15,064
436
3,063
9,568
20,173
8,623
888
15,317
4,619
47,572
0
L
20,940
351
2,389
5,568
25,426
8,233
723
2,701
22,725
53,848
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,412
Gold Earned
78,064
265
Minions Killed
268
0
Camps Cleared
0
2,135,136
Distance Traveled
2,137,436
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
15,280
611
39
2
0
507,538
0
L
Fenrir
14,424
577
23
1
0
447,059
2
L
Yemoja
17,293
692
66
3
0
452,856
1
W
Cernunnos
17,547
702
101
4
0
438,538
0
L
Poseidon
15,798
632
84
3
0
431,149
0
W
Danzaburou
13,817
553
34
1
0
459,892
0
W
Ne Zha
15,833
633
29
1
0
402,341
0
L
Ao Kuang
13,371
535
17
1
0
407,340
0
W
Anubis
15,587
623
65
3
0
329,127
0
L
Janus
14,526
581
75
3
0
396,732
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role