Player Matchup

Hercules
Hercules
Shr00m_Ra1d3r
Hercules
Level 8
God Stats
25W - 41L
1,445 SR
Queue Stats
37W - 59L
1,288 Elo+
Solo
Scylla
Scylla
jimmy31103
Scylla
Level 24
God Stats
7W - 17L
1,293 SR
Queue Stats
35W - 56L
1,292 Elo+
Party 2
Cernunnos
Cernunnos
ricardo0513
Cernunnos
Level 9
God Stats
7W - 9L
1,504 SR
Queue Stats
9W - 18L
1,217 Elo+
Party 2
Team Averages
Level 14
1,414 SR
1,265 Elo+

VS

Team Averages
Level 18
1,554 SR
1,284 Elo+
Tiamat
Tiamat
Calpico_and_Cats
Tiamat
Level 19
God Stats
11W - 23L
1,275 SR
Queue Stats
25W - 40L
1,158 Elo+
Solo
Gilgamesh
Gilgamesh
FeloTBE
Gilgamesh
Level 19
God Stats
5W - 1L
1,929 SR
Queue Stats
30W - 35L
1,379 Elo+
Party 1
Kukulkan
Kukulkan
Seftiee_Globe
Kukulkan
Level 16
God Stats
35W - 41L
1,458 SR
Queue Stats
65W - 87L
1,314 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Shr00m_Ra1d3r
Hercules
15
2 / 4 / 2
12,537
522
10,920
27,790
28,982
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
jimmy31103
Scylla
18
2 / 3 / 4
13,685
570
10,314
19,109
12,423
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cernunnos
ricardo0513
Cernunnos
18
3 / 3 / 4
13,474
561
8,230
22,070
15,192
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 1 / 5
12,946
539
10,937
14,777
8,939
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
FeloTBE
Gilgamesh
19
7 / 3 / 3
14,783
616
16,533
19,963
16,328
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
Seftiee_Globe
Kukulkan
20
3 / 3 / 4
15,360
640
34,458
14,304
7,472
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
22
7
Kills
10
10
Deaths
7
10
Assists
12
Player
Kills
Deaths
Assists
KDA
W
0
1
5
2.5
W
Gilgamesh
FeloTBE
Gilgamesh
7
3
3
2.83
W
Kukulkan
Seftiee_Globe
Kukulkan
3
3
4
1.67
L
Hercules
Shr00m_Ra1d3r
Hercules
2
4
2
0.75
L
Scylla
jimmy31103
Scylla
2
3
4
1.33
L
Cernunnos
ricardo0513
Cernunnos
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,464
Damage
61,928
68,969
Taken
49,044
56,597
Mitigated
32,739
16,511
Healing
9,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,937
332
624
3,268
14,777
8,939
625
4,742
10,035
44,256
0
W
Gilgamesh
FeloTBE
Gilgamesh
16,533
5,109
574
2,607
19,963
16,328
300
6,785
13,178
0
37,564
W
Kukulkan
Seftiee_Globe
Kukulkan
34,458
577
862
1,885
14,304
7,472
1,254
2,045
12,259
137,335
0
L
Hercules
Shr00m_Ra1d3r
Hercules
10,920
1,633
0
9,585
27,790
28,982
196
16,762
11,028
7,430
15,983
L
Scylla
jimmy31103
Scylla
10,314
611
1,296
2,629
19,109
12,423
92
13,897
5,008
50,327
0
L
Cernunnos
ricardo0513
Cernunnos
8,230
3,214
173
2,828
22,070
15,192
123
14,736
7,159
0
48,627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,696
Gold Earned
43,089
187
Minions Killed
252
0
Camps Cleared
0
1,202,090
Distance Traveled
1,331,910
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
12,946
539
57
2
0
451,138
0
W
Gilgamesh
14,783
616
54
2
0
452,270
3
W
Kukulkan
15,360
640
141
6
0
428,502
8
L
Hercules
12,537
522
24
1
0
418,887
5
L
Scylla
13,685
570
74
3
0
400,479
2
L
Cernunnos
13,474
561
89
4
0
382,724
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role