Player Matchup

Xing Tian
Xing Tian
Gremlok
Xing Tian
Level 28
God Stats
6W - 1L
1,622 SR
Queue Stats
28W - 13L
1,633 Elo+
Solo
Da Ji
Da Ji
IzyyBear
Da Ji
Level 26
God Stats
3W - 2L
1,768 SR
Queue Stats
99W - 89L
1,530 Elo+
Solo
Artemis
Artemis
TreeFittyZ
Artemis
Level 5
God Stats
5W - 0L
1,708 SR
Queue Stats
16W - 7L
1,601 Elo+
Solo
Scylla
Scylla
trrre
Scylla
Level 12
God Stats
2W - 2L
1,500 SR
Queue Stats
27W - 23L
1,556 Elo+
Solo
Guan Yu
Guan Yu
xxbubsxxlawson
Guan Yu
Level 29
God Stats
113W - 112L
1,580 SR
Queue Stats
204W - 231L
1,530 Elo+
Solo
Team Averages
Level 20
1,636 SR
1,570 Elo+

VS

Team Averages
Level 27
1,611 SR
1,597 Elo+
Discordia
Discordia
 
Discordia
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
ICreamedMyself
Artio
Level 12
God Stats
2W - 3L
1,757 SR
Queue Stats
14W - 8L
1,675 Elo+
Party 1
Hachiman
Hachiman
KamiKamiKami
Hachiman
Level 68
God Stats
2W - 8L
1,265 SR
Queue Stats
159W - 149L
1,579 Elo+
Party 1
Gilgamesh
Gilgamesh
Quellmec
Gilgamesh
Level 8
God Stats
11W - 1L
2,034 SR
Queue Stats
13W - 6L
1,656 Elo+
Party 1
Hun Batz
Hun Batz
ValkrunPC
Hun Batz
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
219W - 220L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Gremlok
Xing Tian
9
0 / 2 / 13
6,040
604
4,415
8,183
4,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Da Ji
IzyyBear
Da Ji
10
6 / 0 / 3
6,384
638
3,554
4,840
1,502
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
TreeFittyZ
Artemis
12
7 / 2 / 2
6,884
688
11,266
5,471
1,661
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Scylla
trrre
Scylla
10
3 / 1 / 0
6,451
645
2,721
4,295
1,397
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
3 / 0 / 0
6,068
607
3,546
6,175
5,362
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
9
1 / 4 / 0
5,381
538
1,926
4,628
1,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
0 / 5 / 4
4,706
471
2,344
10,105
3,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hachiman
KamiKamiKami
Hachiman
8
4 / 6 / 1
5,327
533
6,763
9,494
1,737
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Quellmec
Gilgamesh
8
0 / 3 / 0
4,873
487
3,661
6,426
2,722
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
ValkrunPC
Hun Batz
8
0 / 1 / 0
4,963
496
2,247
6,976
1,538
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
10
19
Kills
5
5
Deaths
19
18
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
1
4
0
0.25
W
Xing Tian
Gremlok
Xing Tian
0
2
13
3.25
L
0
5
4
0.4
W
Da Ji
IzyyBear
Da Ji
6
0
3
7.5
L
Hachiman
KamiKamiKami
Hachiman
4
6
1
0.75
L
Gilgamesh
Quellmec
Gilgamesh
0
3
0
0
W
Artemis
TreeFittyZ
Artemis
7
2
2
4
L
Hun Batz
ValkrunPC
Hun Batz
0
1
0
0
W
Scylla
trrre
Scylla
3
1
0
3
W
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,502
Damage
16,941
28,964
Taken
37,629
14,366
Mitigated
10,566
9,126
Healing
8,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
1,926
243
0
0
4,628
1,008
0
1,954
2,488
24,564
0
W
Xing Tian
Gremlok
Xing Tian
4,415
401
0
1,613
8,183
4,444
117
1,458
6,725
15,294
0
L
2,344
507
592
3,035
10,105
3,561
0
2,435
7,670
6,117
0
W
Da Ji
IzyyBear
Da Ji
3,554
509
0
2,138
4,840
1,502
0
118
4,722
0
25,287
L
Hachiman
KamiKamiKami
Hachiman
6,763
3,554
0
2,100
9,494
1,737
0
1,770
7,724
0
21,327
L
Gilgamesh
Quellmec
Gilgamesh
3,661
1,036
0
327
6,426
2,722
87
0
5,982
0
23,373
W
Artemis
TreeFittyZ
Artemis
11,266
7,727
0
2,822
5,471
1,661
1,953
655
4,816
0
48,466
L
Hun Batz
ValkrunPC
Hun Batz
2,247
544
0
2,358
6,976
1,538
0
747
6,095
0
23,619
W
Scylla
trrre
Scylla
2,721
415
0
500
4,295
1,397
60
2,039
2,256
26,491
0
W
3,546
766
35
2,018
6,175
5,362
1,008
0
6,175
0
24,648

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,827
Gold Earned
25,250
279
Minions Killed
188
0
Camps Cleared
0
965,484
Distance Traveled
896,946
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
5,381
538
51
5
0
181,215
2
W
Xing Tian
6,040
604
16
2
0
204,231
3
L
Artio
4,706
471
2
0
0
156,780
1
W
Da Ji
6,384
638
51
5
0
231,211
0
L
Hachiman
5,327
533
28
3
0
171,049
0
L
Gilgamesh
4,873
487
48
5
0
180,047
0
W
Artemis
6,884
688
84
8
0
165,806
3
L
Hun Batz
4,963
496
59
6
0
207,855
2
W
Scylla
6,451
645
75
8
0
187,513
0
W
Guan Yu
6,068
607
53
5
0
176,723
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role