Player Matchup

Freya
Freya
Platinum I
 
Freya
Platinum I
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Izanami
Izanami
Platinum II
DrowsyPants
Izanami
Platinum II
Level 159
God Stats
1W - 0L
1,530 SR
Queue Stats
66W - 61L
1,958 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Diamond III
Nemeziia2
Morgan Le Fay
Diamond III
Level 148
God Stats
3W - 2L
1,487 SR
Queue Stats
93W - 85L
2,040 MMR
Solo
Hercules
Hercules
Platinum I
Xriso
Hercules
Platinum I
Level 103
God Stats
2W - 0L
1,500 SR
Queue Stats
52W - 28L
1,997 MMR
Solo
Hades
Hades
Platinum I
kaiser360
Hades
Platinum I
Level 148
God Stats
10W - 12L
1,584 SR
Queue Stats
162W - 149L
1,993 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 132
1,520 SR
1,898 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 117
1,675 SR
2,016 MMR
Nemesis
Nemesis
Platinum V
ArtrDog
Nemesis
Platinum V
Level 89
God Stats
29W - 30L
1,604 SR
Queue Stats
349W - 358L
1,917 MMR
Solo
Kumbhakarna
Kumbhakarna
Platinum I
MystelCreth
Kumbhakarna
Platinum I
Level 74
God Stats
23W - 24L
1,629 SR
Queue Stats
107W - 111L
1,921 MMR
Solo
Anhur
Anhur
Masters
X-ElCrazyLoco-X
Anhur
Masters
Level 158
God Stats
26W - 16L
1,800 SR
Queue Stats
584W - 558L
2,281 MMR
Party 2
Ra
Ra
Platinum II
jukimura
Ra
Platinum II
Level 106
God Stats
13W - 14L
1,507 SR
Queue Stats
338W - 349L
1,912 MMR
Solo
Zhong Kui
Zhong Kui
Diamond IV
peppe2399
Zhong Kui
Diamond IV
Level 160
God Stats
11W - 7L
1,836 SR
Queue Stats
586W - 558L
2,047 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
19
4 / 2 / 8
12,399
590
10,283
14,499
4,930
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Izanami
DrowsyPants
Izanami
20
9 / 1 / 5
14,105
672
12,991
12,583
4,719
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
Nemeziia2
Morgan Le Fay
19
4 / 1 / 12
12,763
608
12,191
10,192
4,711
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
Xriso
Hercules
16
5 / 4 / 8
12,622
601
12,094
20,019
11,232
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hades
kaiser360
Hades
17
1 / 2 / 9
11,874
565
7,216
14,738
7,872
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
AthenaOdinTiamatGilgameshSet

VS

Bans
SolSobekHorusGebYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ArtrDog
Nemesis
15
2 / 3 / 4
9,608
458
7,508
14,399
6,328
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kumbhakarna
MystelCreth
Kumbhakarna
13
0 / 4 / 6
9,316
444
4,226
17,736
12,730
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
1 / 7 / 0
9,982
475
6,370
15,184
4,020
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
2 / 6 / 3
10,765
513
7,394
12,853
5,318
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Zhong Kui
peppe2399
Zhong Kui
18
5 / 3 / 1
11,114
529
14,534
16,442
19,460
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
24
23
Kills
10
10
Deaths
23
42
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
4
2
8
4
L
Nemesis
ArtrDog
Nemesis
2
3
4
1.33
W
Izanami
DrowsyPants
Izanami
9
1
5
11.5
L
Kumbhakarna
MystelCreth
Kumbhakarna
0
4
6
0.75
W
Morgan Le Fay
Nemeziia2
Morgan Le Fay
4
1
12
10
L
1
7
0
0.14
W
Hercules
Xriso
Hercules
5
4
8
2.25
L
2
6
3
0.58
W
Hades
kaiser360
Hades
1
2
9
2.75
L
Zhong Kui
peppe2399
Zhong Kui
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,775
Damage
40,032
72,031
Taken
76,614
33,464
Mitigated
47,856
28,787
Healing
21,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
10,283
2,980
0
8,420
14,499
4,930
1,287
5,925
8,439
85,758
0
L
Nemesis
ArtrDog
Nemesis
7,508
2,959
0
1,940
14,399
6,328
0
4,696
9,703
0
74,257
W
Izanami
DrowsyPants
Izanami
12,991
6,843
0
3,981
12,583
4,719
3,375
2,989
9,518
0
145,271
L
Kumbhakarna
MystelCreth
Kumbhakarna
4,226
613
0
2,901
17,736
12,730
0
7,981
9,755
20,210
0
W
Morgan Le Fay
Nemeziia2
Morgan Le Fay
12,191
1,132
0
3,176
10,192
4,711
418
4,413
5,597
80,184
0
L
6,370
3,464
0
4,970
15,184
4,020
0
1,479
13,705
0
78,012
W
Hercules
Xriso
Hercules
12,094
4,598
0
4,518
20,019
11,232
0
6,041
13,838
0
35,893
L
7,394
272
866
3,634
12,853
5,318
0
7,550
5,303
74,062
0
W
Hades
kaiser360
Hades
7,216
1,514
453
8,239
14,738
7,872
1,483
6,567
8,140
66,346
0
L
Zhong Kui
peppe2399
Zhong Kui
14,534
929
0
7,489
16,442
19,460
426
8,182
8,147
79,674
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,763
Gold Earned
50,785
694
Minions Killed
587
0
Camps Cleared
0
2,031,800
Distance Traveled
1,981,204
27
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
12,399
590
148
7
0
420,953
1
L
Nemesis
9,608
458
113
5
0
471,412
7
W
Izanami
14,105
672
219
10
0
400,826
3
L
Kumbhakarna
9,316
444
23
1
0
405,773
5
W
Morgan Le Fay
12,763
608
137
7
0
424,463
12
L
Anhur
9,982
475
139
7
0
381,676
8
W
Hercules
12,622
601
42
2
0
429,404
6
L
Ra
10,765
513
151
7
0
363,852
4
W
Hades
11,874
565
148
7
0
356,154
5
L
Zhong Kui
11,114
529
161
8
0
358,491
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role