Player Matchup

Cernunnos
Cernunnos
Gold III
JoSeCTT_YT
Cernunnos
Gold III
Level 105
God Stats
4W - 6L
1,433 SR
Queue Stats
280W - 326L
1,647 MMR
Solo
Sylvanus
Sylvanus
Bronze I
X0SmileKiller0X
Sylvanus
Bronze I
Level 71
God Stats
5W - 5L
1,450 SR
Queue Stats
16W - 37L
1,228 MMR
Party 1
Merlin
Merlin
Bronze II
kashten2001
Merlin
Bronze II
Level 74
God Stats
1W - 7L
1,352 SR
Queue Stats
29W - 62L
937 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 83
1,412 SR
1,271 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 117
1,520 SR
1,276 MMR
Chiron
Chiron
Silver II
Goldoloko19
Chiron
Silver II
Level 103
God Stats
28W - 36L
1,475 SR
Queue Stats
566W - 778L
977 MMR
Solo
Chaac
Chaac
Gold II
Ph Morais xX
Chaac
Gold II
Level 142
God Stats
70W - 79L
1,601 SR
Queue Stats
334W - 381L
1,678 MMR
Solo
Kukulkan
Kukulkan
Silver II
Zlatanhru
Kukulkan
Silver II
Level 106
God Stats
77W - 105L
1,484 SR
Queue Stats
409W - 608L
1,173 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
JoSeCTT_YT
Cernunnos
12
2 / 5 / 1
7,920
660
8,449
13,932
4,306
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
10
1 / 4 / 1
7,150
596
2,646
11,059
9,910
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Merlin
10
0 / 5 / 2
7,026
586
6,354
8,481
2,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
AthenaCthulhuScyllaFenrirMorgan Le Fay

VS

Bans
GilgameshDanzaburouVulcanMedusaSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
13
4 / 0 / 8
9,257
771
11,378
10,881
3,946
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
6 / 3 / 6
9,261
772
8,332
12,113
10,219
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kukulkan
Zlatanhru
Kukulkan
13
4 / 1 / 4
8,568
714
8,441
6,004
2,191
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
32
3
Kills
14
14
Deaths
4
4
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Chiron
4
0
8
8
L
Cernunnos
JoSeCTT_YT
Cernunnos
2
5
1
0.5
W
6
3
6
3
L
Sylvanus
1
4
1
0.38
W
Kukulkan
Zlatanhru
Kukulkan
4
1
4
6
L
Merlin
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,449
Damage
28,151
33,472
Taken
28,998
17,156
Mitigated
16,356
9,449
Healing
9,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
11,378
5,320
716
4,598
10,881
3,946
1,435
3,958
6,923
0
38,057
L
Cernunnos
JoSeCTT_YT
Cernunnos
8,449
3,591
0
2,499
13,932
4,306
560
2,780
11,152
0
29,875
W
8,332
862
0
2,629
12,113
10,219
436
2,493
9,620
0
23,254
L
Sylvanus
2,646
884
3,084
2,916
11,059
9,910
126
4,009
7,050
7,751
1,553
W
Kukulkan
Zlatanhru
Kukulkan
8,441
170
815
486
6,004
2,191
755
2,245
3,759
41,052
0
L
Merlin
6,354
190
326
624
8,481
2,940
144
1,652
6,829
31,865
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,096
Gold Earned
27,086
121
Minions Killed
142
0
Camps Cleared
0
606,230
Distance Traveled
691,603
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
9,257
771
45
4
0
223,443
0
L
Cernunnos
7,920
660
51
4
0
190,695
1
W
Chaac
9,261
772
27
2
0
233,571
3
L
Sylvanus
7,150
596
24
2
0
206,008
4
W
Kukulkan
8,568
714
70
6
0
234,589
1
L
Merlin
7,026
586
46
4
0
209,527
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role