Player Matchup

Terra
Terra
DmSwitch
Terra
Level 69
God Stats
5W - 9L
1,426 SR
Queue Stats
298W - 376L
1,322 Elo+
Solo
Ares
Ares
FairyBoy93
Ares
Level 126
God Stats
8W - 13L
1,537 SR
Queue Stats
278W - 287L
1,393 Elo+
Party 1
Amaterasu
Amaterasu
Kiba Numara
Amaterasu
Level 109
God Stats
5W - 16L
1,342 SR
Queue Stats
294W - 320L
1,396 Elo+
Party 1
Chronos
Chronos
Zanke Kiamane
Chronos
Level 147
God Stats
4W - 9L
1,251 SR
Queue Stats
416W - 419L
1,400 Elo+
Party 1
The Morrigan
The Morrigan
dreamcrusherr14
The Morrigan
Level 66
God Stats
6W - 6L
1,394 SR
Queue Stats
68W - 82L
1,432 Elo+
Solo
Team Averages
Level 103
1,390 SR
1,388 Elo+

VS

Team Averages
Level 104
1,561 SR
1,459 Elo+
Medusa
Medusa
 
Medusa
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Ombrecore
Morgan Le Fay
Level 124
God Stats
11W - 17L
1,571 SR
Queue Stats
226W - 224L
1,415 Elo+
Solo
Bacchus
Bacchus
PWB TheHack999
Bacchus
Level 89
God Stats
19W - 25L
1,487 SR
Queue Stats
306W - 304L
1,436 Elo+
Solo
Sol
Sol
R6 Keek
Sol
Level 104
God Stats
3W - 1L
1,747 SR
Queue Stats
12W - 12L
1,479 Elo+
Solo
Gilgamesh
Gilgamesh
dzVictor0701
Gilgamesh
Level 103
God Stats
3W - 1L
1,500 SR
Queue Stats
209W - 188L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
DmSwitch
Terra
12
1 / 2 / 4
6,732
518
2,673
8,622
4,419
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
1 / 2 / 3
6,589
507
2,834
9,581
3,480
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Amaterasu
Kiba Numara
Amaterasu
9
0 / 3 / 3
5,425
417
1,804
8,802
4,828
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chronos
10
2 / 5 / 3
6,358
489
5,105
7,354
2,419
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

The Morrigan
dreamcrusherr14
The Morrigan
12
3 / 3 / 1
7,235
557
6,131
7,204
2,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
6 / 2 / 3
7,643
588
9,122
6,126
2,106
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Morgan Le Fay
Ombrecore
Morgan Le Fay
11
2 / 2 / 0
6,977
537
5,513
8,307
3,682
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

11
3 / 1 / 4
7,015
540
5,711
7,564
5,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sol
11
2 / 1 / 2
6,903
531
6,482
6,219
2,073
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gilgamesh
dzVictor0701
Gilgamesh
13
2 / 1 / 2
7,409
570
2,363
8,800
3,348
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
26
7
Kills
15
15
Deaths
7
14
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
6
2
3
3.75
L
Terra
DmSwitch
Terra
1
2
4
1.5
L
1
2
3
1.25
L
Amaterasu
Kiba Numara
Amaterasu
0
3
3
0.5
W
Morgan Le Fay
Ombrecore
Morgan Le Fay
2
2
0
1
W
3
1
4
5
W
Sol
2
1
2
3
L
Chronos
2
5
3
0.7
L
The Morrigan
dreamcrusherr14
The Morrigan
3
3
1
1.17
W
Gilgamesh
dzVictor0701
Gilgamesh
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,547
Damage
29,191
41,563
Taken
37,016
17,579
Mitigated
16,538
10,831
Healing
16,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
9,122
4,535
265
2,093
6,126
2,106
280
3,110
3,016
0
47,041
L
Terra
DmSwitch
Terra
2,673
602
1,206
2,808
8,622
4,419
0
6,103
2,489
28,141
0
L
2,834
244
0
2,774
9,581
3,480
0
2,085
7,340
34,350
0
L
Amaterasu
Kiba Numara
Amaterasu
1,804
547
107
1,987
8,802
4,828
0
3,230
5,555
0
15,591
W
Morgan Le Fay
Ombrecore
Morgan Le Fay
5,513
1,241
0
3,911
8,307
3,682
780
3,267
5,040
41,568
0
W
5,711
432
16
2,597
7,564
5,329
0
1,654
5,910
18,775
0
W
Sol
6,482
1,569
0
3,089
6,219
2,073
448
4,092
2,127
38,819
0
L
Chronos
5,105
1,761
0
1,204
7,354
2,419
0
2,621
4,705
27,688
3,099
L
The Morrigan
dreamcrusherr14
The Morrigan
6,131
1,943
0
745
7,204
2,433
0
3,208
3,768
40,823
1,180
W
Gilgamesh
dzVictor0701
Gilgamesh
2,363
361
0
4,738
8,800
3,348
0
2,894
5,906
0
41,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,339
Gold Earned
35,947
313
Minions Killed
394
0
Camps Cleared
0
1,251,522
Distance Traveled
1,171,360
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,643
588
97
7
0
242,958
2
L
Terra
6,732
518
67
5
0
252,178
3
L
Ares
6,589
507
77
6
0
256,237
1
L
Amaterasu
5,425
417
36
3
0
269,141
3
W
Morgan Le Fay
6,977
537
96
7
0
197,656
0
W
Bacchus
7,015
540
25
2
0
249,229
0
W
Sol
6,903
531
89
7
0
226,885
0
L
Chronos
6,358
489
54
4
0
248,056
2
L
The Morrigan
7,235
557
79
6
0
225,910
0
W
Gilgamesh
7,409
570
87
7
0
254,632
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role