Player Matchup

Sun Wukong
Sun Wukong
Bobbywitdatool17
Sun Wukong
Level 5
God Stats
9W - 12L
1,418 SR
Queue Stats
9W - 14L
1,353 Elo+
Party 1
Tyr
Tyr
BrandonSaysYeet
Tyr
Level 26
God Stats
9W - 11L
1,704 SR
Queue Stats
109W - 101L
1,442 Elo+
Solo
Nike
Nike
PhysicsWitch
Nike
Level 17
God Stats
23W - 19L
1,496 SR
Queue Stats
33W - 39L
1,375 Elo+
Solo
Ra
Ra
SSJ_Is_God
Ra
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,252 Elo+
Solo
Olorun
Olorun
oboXabung
Olorun
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 5L
1,208 Elo+
Party 1
Team Averages
Level 12
1,524 SR
1,326 Elo+

VS

Team Averages
Level 19
1,340 SR
1,321 Elo+
Sun Wukong
Sun Wukong
Daddy2193
Sun Wukong
Level 28
God Stats
16W - 23L
1,318 SR
Queue Stats
146W - 205L
1,328 Elo+
Solo
Sylvanus
Sylvanus
OmelixX
Sylvanus
Level 27
God Stats
16W - 8L
1,704 SR
Queue Stats
189W - 182L
1,574 Elo+
Solo
Discordia
Discordia
PrncssAyo
Discordia
Level 18
God Stats
2W - 6L
1,279 SR
Queue Stats
38W - 62L
1,224 Elo+
Solo
Ratatoskr
Ratatoskr
redpanda87
Ratatoskr
Level 6
God Stats
1W - 2L
1,179 SR
Queue Stats
3W - 8L
1,112 Elo+
Solo
Baba Yaga
Baba Yaga
theHereticalmop
Baba Yaga
Level 17
God Stats
2W - 3L
1,222 SR
Queue Stats
58W - 40L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Bobbywitdatool17
Sun Wukong
20
2 / 12 / 15
13,572
905
14,590
28,943
26,467
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
4 / 2 / 10
13,495
900
11,007
16,153
15,498
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
2 / 10 / 15
13,912
927
18,607
29,151
11,684
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

20
23 / 3 / 8
18,863
1,258
57,675
20,734
9,195
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Olorun
oboXabung
Olorun
20
2 / 10 / 15
13,066
871
16,406
19,893
6,850
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

51

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Daddy2193
Sun Wukong
20
6 / 6 / 17
13,773
918
18,613
32,199
33,494
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
OmelixX
Sylvanus
20
6 / 5 / 25
15,088
1,006
25,244
34,896
42,492
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Discordia
PrncssAyo
Discordia
20
4 / 7 / 22
14,034
936
18,581
17,348
7,215
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ratatoskr
redpanda87
Ratatoskr
20
0 / 14 / 12
12,151
810
8,310
29,376
11,774
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Baba Yaga
theHereticalmop
Baba Yaga
20
21 / 1 / 13
17,094
1,140
34,322
14,085
8,260
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
126
33
Kills
37
37
Deaths
33
63
Assists
89
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Bobbywitdatool17
Sun Wukong
2
12
15
0.79
W
4
2
10
4.5
L
Sun Wukong
Daddy2193
Sun Wukong
6
6
17
2.42
L
Sylvanus
OmelixX
Sylvanus
6
5
25
3.7
W
2
10
15
0.95
L
Discordia
PrncssAyo
Discordia
4
7
22
2.14
W
23
3
8
9
W
Olorun
oboXabung
Olorun
2
10
15
0.95
L
Ratatoskr
redpanda87
Ratatoskr
0
14
12
0.43
L
Baba Yaga
theHereticalmop
Baba Yaga
21
1
13
27.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,285
Damage
105,070
114,874
Taken
127,904
69,694
Mitigated
103,235
28,617
Healing
18,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Bobbywitdatool17
Sun Wukong
14,590
5,700
0
1,433
28,943
26,467
0
21,065
7,500
0
26,183
W
11,007
1,532
0
1,554
16,153
15,498
0
10,678
5,339
0
24,258
L
Sun Wukong
Daddy2193
Sun Wukong
18,613
6,927
0
1,096
32,199
33,494
0
15,329
16,870
0
36,595
L
Sylvanus
OmelixX
Sylvanus
25,244
3,917
5,508
8,208
34,896
42,492
0
22,218
12,678
55,028
0
W
18,607
6,886
0
3,598
29,151
11,684
0
19,805
9,073
0
49,381
L
Discordia
PrncssAyo
Discordia
18,581
3,996
0
117
17,348
7,215
0
9,144
8,204
39,514
0
W
57,675
6,111
8,555
10,784
20,734
9,195
0
11,132
9,382
118,334
0
W
Olorun
oboXabung
Olorun
16,406
11,743
0
2,693
19,893
6,850
0
14,268
5,433
31,303
0
L
Ratatoskr
redpanda87
Ratatoskr
8,310
2,210
0
165
29,376
11,774
0
18,901
10,475
0
32,607
L
Baba Yaga
theHereticalmop
Baba Yaga
34,322
2,741
180
3,609
14,085
8,260
0
8,489
5,596
59,184
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,908
Gold Earned
72,140
313
Minions Killed
236
5
Camps Cleared
2
1,296,604
Distance Traveled
1,289,849
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
13,572
905
28
2
0
279,629
1
W
Tyr
13,495
900
26
2
3
290,968
0
L
Sun Wukong
13,773
918
34
2
1
301,703
2
L
Sylvanus
15,088
1,006
55
4
0
232,927
0
W
Nike
13,912
927
64
4
0
241,625
0
L
Discordia
14,034
936
53
4
0
218,046
2
W
Ra
18,863
1,258
159
11
2
284,070
3
W
Olorun
13,066
871
36
2
0
200,312
4
L
Ratatoskr
12,151
810
44
3
1
244,021
0
L
Baba Yaga
17,094
1,140
50
3
0
293,152
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role