Player Matchup

Hun Batz
Hun Batz
Artiс
Hun Batz
Level 160
God Stats
26W - 1L
1,949 SR
Queue Stats
576W - 107L
2,025 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
SirJhon
Morgan Le Fay
Level 160
God Stats
44W - 14L
1,885 SR
Queue Stats
546W - 126L
2,020 Elo+
Party 2
Xing Tian
Xing Tian
salmonsleeet
Xing Tian
Level 128
God Stats
10W - 3L
1,863 SR
Queue Stats
1,306W - 937L
1,749 Elo+
Party 2
Team Averages
Level 149
1,899 SR
1,931 Elo+

VS

Team Averages
Level 66
1,500 SR
1,445 Elo+
Fenrir
Fenrir
 
Fenrir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
FaboIsSmite
Chiron
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
linkmidna101
Morgan Le Fay
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 14L
1,334 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Artiс
Hun Batz
13
5 / 4 / 8
8,579
858
10,578
9,681
6,279
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
SirJhon
Morgan Le Fay
10
3 / 3 / 7
7,431
743
8,133
6,064
2,139
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xing Tian
salmonsleeet
Xing Tian
13
6 / 2 / 7
9,209
921
5,197
9,136
7,366
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
7 / 2 / 1
8,618
862
8,966
12,981
9,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chiron
10
2 / 4 / 6
7,180
718
4,829
8,518
2,729
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
linkmidna101
Morgan Le Fay
9
0 / 8 / 5
6,481
648
5,342
7,963
2,579
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
21
14
Kills
9
9
Deaths
14
22
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
7
2
1
3.75
W
Hun Batz
Artiс
Hun Batz
5
4
8
2.25
L
Chiron
2
4
6
1.25
W
Morgan Le Fay
SirJhon
Morgan Le Fay
3
3
7
2.17
L
Morgan Le Fay
linkmidna101
Morgan Le Fay
0
8
5
0.31
W
Xing Tian
salmonsleeet
Xing Tian
6
2
7
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,908
Damage
19,137
24,881
Taken
29,462
15,784
Mitigated
15,183
4,873
Healing
6,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
8,966
3,952
0
4,565
12,981
9,875
0
3,701
9,098
286
29,878
W
Hun Batz
Artiс
Hun Batz
10,578
3,976
0
1,390
9,681
6,279
628
1,212
8,469
0
32,944
L
Chiron
4,829
2,742
158
1,441
8,518
2,729
0
5,025
3,280
0
17,152
W
Morgan Le Fay
SirJhon
Morgan Le Fay
8,133
1,253
64
1,630
6,064
2,139
517
1,753
4,311
23,216
0
L
Morgan Le Fay
linkmidna101
Morgan Le Fay
5,342
538
0
538
7,963
2,579
0
4,060
3,753
14,577
0
W
Xing Tian
salmonsleeet
Xing Tian
5,197
889
344
1,445
9,136
7,366
225
2,663
6,473
15,569
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,219
Gold Earned
22,279
112
Minions Killed
94
0
Camps Cleared
0
592,872
Distance Traveled
534,825
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,618
862
34
3
0
216,710
2
W
Hun Batz
8,579
858
49
5
0
214,421
2
L
Chiron
7,180
718
33
3
0
159,409
0
W
Morgan Le Fay
7,431
743
39
4
0
168,444
1
L
Morgan Le Fay
6,481
648
27
3
0
158,706
0
W
Xing Tian
9,209
921
24
2
0
210,007
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role