Player Matchup

Rama
Rama
Dar267
Rama
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 96L
1,538 Elo+
Solo
Bakasura
Bakasura
Larryjugando
Bakasura
Level 8
God Stats
2W - 3L
1,500 SR
Queue Stats
358W - 308L
1,538 Elo+
Solo
Fenrir
Fenrir
Lukinha288
Fenrir
Level 18
God Stats
23W - 22L
1,533 SR
Queue Stats
159W - 165L
1,502 Elo+
Solo
Sylvanus
Sylvanus
Mur1lo_3Nb_
Sylvanus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 30L
1,281 Elo+
Solo
Agni
Agni
lorenzotatita21
Agni
Level 16
God Stats
9W - 5L
1,572 SR
Queue Stats
118W - 120L
1,564 Elo+
Solo
Team Averages
Level 17
1,521 SR
1,485 Elo+

VS

Team Averages
Level 20
1,496 SR
1,437 Elo+
Ravana
Ravana
ByllyTheKidZ
Ravana
Level 23
God Stats
2W - 3L
1,281 SR
Queue Stats
142W - 139L
1,404 Elo+
Solo
Sol
Sol
Hechecero
Sol
Level 21
God Stats
2W - 1L
1,500 SR
Queue Stats
276W - 251L
1,616 Elo+
Solo
Erlang Shen
Erlang Shen
JustPlayingCuchu
Erlang Shen
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 51L
1,567 Elo+
Solo
Kuzenbo
Kuzenbo
Victor_clay
Kuzenbo
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,308 Elo+
Solo
Heimdallr
Heimdallr
erik666
Heimdallr
Level 19
God Stats
5W - 3L
1,700 SR
Queue Stats
33W - 27L
1,291 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Dar267
Rama
20
11 / 6 / 7
14,405
554
21,806
20,001
6,416
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bakasura
Larryjugando
Bakasura
20
8 / 7 / 6
14,680
565
19,945
23,583
10,079
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
Lukinha288
Fenrir
15
1 / 5 / 1
9,708
373
1,016
7,997
4,143
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sylvanus
Mur1lo_3Nb_
Sylvanus
17
2 / 6 / 6
10,813
416
3,336
28,228
11,415
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

20
9 / 7 / 3
14,079
542
19,699
21,578
6,802
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
20
5 / 5 / 8
14,739
567
10,058
14,934
7,945
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
18 / 2 / 2
18,870
726
32,465
24,835
11,709
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Erlang Shen
JustPlayingCuchu
Erlang Shen
20
8 / 5 / 3
15,704
604
17,647
24,582
25,089
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kuzenbo
Victor_clay
Kuzenbo
17
0 / 9 / 4
10,810
416
5,069
18,375
20,440
Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
erik666
Heimdallr
16
0 / 10 / 6
11,105
427
12,113
12,923
4,236
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
54
31
Kills
31
31
Deaths
31
23
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Ravana
5
5
8
1.8
L
Rama
Dar267
Rama
11
6
7
2.42
W
18
2
2
9.5
W
Erlang Shen
JustPlayingCuchu
Erlang Shen
8
5
3
1.9
L
Bakasura
Larryjugando
Bakasura
8
7
6
1.57
L
Fenrir
Lukinha288
Fenrir
1
5
1
0.3
L
Sylvanus
Mur1lo_3Nb_
Sylvanus
2
6
6
0.83
W
Kuzenbo
Victor_clay
Kuzenbo
0
9
4
0.22
W
Heimdallr
erik666
Heimdallr
0
10
6
0.3
L
9
7
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,802
Damage
77,352
101,387
Taken
95,649
38,855
Mitigated
69,419
23,476
Healing
30,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
10,058
1,629
0
4,968
14,934
7,945
280
3,448
10,845
0
120,381
L
Rama
Dar267
Rama
21,806
18,765
0
5,996
20,001
6,416
2,458
9,797
10,204
0
110,297
W
32,465
10,296
0
19,865
24,835
11,709
6,167
6,980
16,950
192,014
0
W
Erlang Shen
JustPlayingCuchu
Erlang Shen
17,647
6,947
0
5,341
24,582
25,089
1,516
5,188
17,785
23,926
92,417
L
Bakasura
Larryjugando
Bakasura
19,945
13,539
0
3,548
23,583
10,079
0
9,389
14,114
0
115,009
L
Fenrir
Lukinha288
Fenrir
1,016
283
0
383
7,997
4,143
632
1,977
6,020
0
22,715
L
Sylvanus
Mur1lo_3Nb_
Sylvanus
3,336
1,427
267
7,822
28,228
11,415
1,435
9,159
19,069
32,439
0
W
Kuzenbo
Victor_clay
Kuzenbo
5,069
880
0
0
18,375
20,440
621
5,085
12,930
25,048
0
W
Heimdallr
erik666
Heimdallr
12,113
5,998
0
0
12,923
4,236
26
2,334
10,263
0
55,861
L
19,699
900
0
5,460
21,578
6,802
0
11,356
10,222
90,562
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,685
Gold Earned
71,228
644
Minions Killed
746
0
Camps Cleared
0
2,085,736
Distance Traveled
2,180,750
22
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
14,739
567
187
7
0
464,580
0
L
Rama
14,405
554
192
7
0
399,002
4
W
Sol
18,870
726
276
11
0
492,680
5
W
Erlang Shen
15,704
604
150
6
0
492,169
5
L
Bakasura
14,680
565
193
7
0
587,872
5
L
Fenrir
9,708
373
49
2
0
216,885
1
L
Sylvanus
10,813
416
55
2
0
471,670
2
W
Kuzenbo
10,810
416
34
1
0
379,572
6
W
Heimdallr
11,105
427
99
4
0
351,749
1
L
Agni
14,079
542
155
6
0
410,307
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role