Player Matchup

Vamana
Vamana
Butter_Furz
Vamana
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
81W - 66L
1,517 Elo+
Party 2
Ao Kuang
Ao Kuang
CraZyRat--
Ao Kuang
Level 160
God Stats
5W - 2L
1,858 SR
Queue Stats
298W - 198L
1,666 Elo+
Party 2
Chiron
Chiron
GTrixt1
Chiron
Level 46
God Stats
11W - 1L
1,876 SR
Queue Stats
277W - 179L
1,663 Elo+
Party 2
Baron Samedi
Baron Samedi
Gamer090805
Baron Samedi
Level 111
God Stats
7W - 2L
1,989 SR
Queue Stats
637W - 455L
1,650 Elo+
Party 2
Raijin
Raijin
Rage-_Fettsack
Raijin
Level 119
God Stats
2W - 2L
1,318 SR
Queue Stats
404W - 296L
1,637 Elo+
Party 2
Team Averages
Level 96
1,708 SR
1,626 Elo+

VS

Team Averages
Level 49
1,367 SR
1,291 Elo+
Heimdallr
Heimdallr
Busiesturnip8
Heimdallr
Level 18
God Stats
13W - 23L
1,413 SR
Queue Stats
14W - 38L
1,289 Elo+
Party 1
Hera
Hera
CosierStew272
Hera
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
88W - 192L
1,298 Elo+
Party 1
Yemoja
Yemoja
Dakan18
Yemoja
Level 50
God Stats
13W - 35L
1,371 SR
Queue Stats
64W - 148L
1,311 Elo+
Party 1
Cu Chulainn
Cu Chulainn
gilbert26
Cu Chulainn
Level 55
God Stats
3W - 12L
1,253 SR
Queue Stats
74W - 169L
1,288 Elo+
Party 1
Erlang Shen
Erlang Shen
supersid06
Erlang Shen
Level 59
God Stats
0W - 6L
1,298 SR
Queue Stats
74W - 172L
1,271 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
10
1 / 0 / 1
5,350
535
1,916
4,170
1,591
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ao Kuang
CraZyRat--
Ao Kuang
12
4 / 0 / 0
6,355
636
2,460
5,073
2,127
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chiron
GTrixt1
Chiron
11
2 / 0 / 1
6,035
604
3,920
4,425
1,321
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Baron Samedi
Gamer090805
Baron Samedi
10
2 / 0 / 5
5,794
579
2,410
4,691
2,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

10
4 / 1 / 2
6,094
609
3,683
4,148
1,249
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Busiesturnip8
Heimdallr
8
0 / 1 / 0
4,548
455
1,142
3,731
1,021
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

7
1 / 5 / 0
4,578
458
3,519
4,517
1,368
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
Dakan18
Yemoja
7
0 / 1 / 0
4,988
499
1,282
4,024
1,860
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cu Chulainn
gilbert26
Cu Chulainn
9
0 / 2 / 0
5,210
521
2,106
5,190
2,541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Erlang Shen
supersid06
Erlang Shen
7
0 / 4 / 1
4,643
464
3,290
6,851
2,261
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
2
13
Kills
1
1
Deaths
13
9
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Busiesturnip8
Heimdallr
0
1
0
0
W
Vamana
1
0
1
1.5
L
1
5
0
0.2
W
Ao Kuang
CraZyRat--
Ao Kuang
4
0
0
4
L
Yemoja
Dakan18
Yemoja
0
1
0
0
W
Chiron
GTrixt1
Chiron
2
0
1
2.5
W
Baron Samedi
Gamer090805
Baron Samedi
2
0
5
4.5
W
4
1
2
5
L
Cu Chulainn
gilbert26
Cu Chulainn
0
2
0
0
L
Erlang Shen
supersid06
Erlang Shen
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,389
Damage
11,339
22,507
Taken
24,313
9,274
Mitigated
9,051
11,254
Healing
3,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Busiesturnip8
Heimdallr
1,142
299
22
824
3,731
1,021
0
440
3,291
0
21,203
W
Vamana
1,916
1,260
0
1,338
4,170
1,591
653
0
4,170
0
23,478
L
3,519
346
0
0
4,517
1,368
0
3,561
734
11,884
0
W
Ao Kuang
CraZyRat--
Ao Kuang
2,460
509
0
3,075
5,073
2,127
0
302
4,719
32,135
7,345
L
Yemoja
Dakan18
Yemoja
1,282
120
358
76
4,024
1,860
0
521
3,503
13,050
0
W
Chiron
GTrixt1
Chiron
3,920
1,984
206
3,222
4,425
1,321
0
958
3,467
0
35,198
W
Baron Samedi
Gamer090805
Baron Samedi
2,410
444
215
2,164
4,691
2,986
46
1,095
3,514
15,229
0
W
3,683
652
0
1,034
4,148
1,249
140
1,988
1,836
29,105
0
L
Cu Chulainn
gilbert26
Cu Chulainn
2,106
148
0
1,667
5,190
2,541
220
392
4,798
353
23,097
L
Erlang Shen
supersid06
Erlang Shen
3,290
1,839
0
598
6,851
2,261
0
3,255
3,513
0
21,269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,628
Gold Earned
23,967
279
Minions Killed
201
0
Camps Cleared
0
946,501
Distance Traveled
819,484
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
4,548
455
57
6
0
154,554
1
W
Vamana
5,350
535
49
5
0
171,636
3
L
Hera
4,578
458
18
2
0
142,398
0
W
Ao Kuang
6,355
636
80
8
0
203,311
1
L
Yemoja
4,988
499
25
3
0
160,882
1
W
Chiron
6,035
604
69
7
0
211,932
1
W
Baron Samedi
5,794
579
22
2
0
176,397
3
W
Raijin
6,094
609
59
6
0
183,225
2
L
Cu Chulainn
5,210
521
56
6
0
166,985
1
L
Erlang Shen
4,643
464
45
5
0
194,665
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role