Player Matchup

Skadi
Skadi
Christyk4445
Skadi
Level 29
God Stats
0W - 2L
1,589 SR
Queue Stats
68W - 65L
1,579 Elo+
Solo
Hera
Hera
Danugetta16
Hera
Level 23
God Stats
5W - 3L
1,652 SR
Queue Stats
18W - 15L
1,631 Elo+
Solo
Cabrakan
Cabrakan
Invasion_BRA
Cabrakan
Level 19
God Stats
5W - 4L
1,967 SR
Queue Stats
62W - 49L
1,665 Elo+
Solo
Fenrir
Fenrir
JJDOOM93
Fenrir
Level 26
God Stats
20W - 9L
1,338 SR
Queue Stats
135W - 134L
1,600 Elo+
Solo
Hun Batz
Hun Batz
Joy6912
Hun Batz
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,478 Elo+
Solo
Team Averages
Level 20
1,609 SR
1,591 Elo+

VS

Team Averages
Level 13
1,638 SR
1,679 Elo+
Vulcan
Vulcan
BaguetteFarm
Vulcan
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 0L
1,731 Elo+
Party 1
Zeus
Zeus
FrStopFeedin
Zeus
Level 14
God Stats
7W - 2L
1,834 SR
Queue Stats
69W - 51L
1,754 Elo+
Solo
Cthulhu
Cthulhu
KingxSlayer1205
Cthulhu
Level 26
God Stats
4W - 0L
1,854 SR
Queue Stats
37W - 31L
1,667 Elo+
Party 1
Ravana
Ravana
l missed9316
Ravana
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 1L
1,611 Elo+
Party 1
Danzaburou
Danzaburou
muhammadwally
Danzaburou
Level 18
God Stats
4W - 3L
1,500 SR
Queue Stats
73W - 71L
1,631 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 2
5,281
528
4,518
5,357
1,302
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
1 / 6 / 0
5,109
511
2,161
7,949
2,039
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cabrakan
Invasion_BRA
Cabrakan
7
0 / 4 / 2
5,224
522
4,592
9,368
6,284
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fenrir
JJDOOM93
Fenrir
9
4 / 4 / 0
5,787
579
6,103
9,218
3,610
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hun Batz
Joy6912
Hun Batz
7
0 / 6 / 1
4,523
452
467
6,441
1,761
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
12
7 / 1 / 1
7,381
738
6,240
4,040
2,458
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
9 / 0 / 1
7,195
720
8,550
5,306
1,882
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 1 / 4
5,720
572
2,083
6,517
2,376
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ravana
9
1 / 2 / 5
5,602
560
4,151
5,566
1,784
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Danzaburou
muhammadwally
Danzaburou
10
4 / 1 / 2
5,982
598
5,499
5,539
1,928
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
34
5
Kills
21
21
Deaths
5
5
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Vulcan
7
1
1
7.5
L
0
1
2
1
L
1
6
0
0.17
W
9
0
1
9.5
L
Cabrakan
Invasion_BRA
Cabrakan
0
4
2
0.25
L
Fenrir
JJDOOM93
Fenrir
4
4
0
1
L
Hun Batz
Joy6912
Hun Batz
0
6
1
0.08
W
0
1
4
2
W
Ravana
1
2
5
1.75
W
Danzaburou
muhammadwally
Danzaburou
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,841
Damage
26,523
38,333
Taken
26,968
14,996
Mitigated
10,428
8,969
Healing
4,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
6,240
2,486
0
967
4,040
2,458
50
35
3,965
37,880
0
L
4,518
1,854
0
1,894
5,357
1,302
0
1,809
3,548
0
30,581
L
2,161
658
0
1,590
7,949
2,039
0
4,954
2,995
16,988
0
W
8,550
998
0
1,212
5,306
1,882
0
2,201
2,975
41,093
0
L
Cabrakan
Invasion_BRA
Cabrakan
4,592
681
334
2,860
9,368
6,284
0
3,217
6,082
13,564
0
L
Fenrir
JJDOOM93
Fenrir
6,103
913
0
2,291
9,218
3,610
0
2,607
6,491
0
27,490
L
Hun Batz
Joy6912
Hun Batz
467
52
0
0
6,441
1,761
0
3,853
2,344
0
10,500
W
2,083
215
201
770
6,517
2,376
0
1,661
4,856
18,555
0
W
Ravana
4,151
1,934
0
768
5,566
1,784
0
619
4,907
0
28,312
W
Danzaburou
muhammadwally
Danzaburou
5,499
1,980
0
972
5,539
1,928
0
2,027
3,512
0
27,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,924
Gold Earned
31,880
191
Minions Killed
258
0
Camps Cleared
0
935,189
Distance Traveled
1,012,518
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
7,381
738
60
6
0
184,845
2
L
Skadi
5,281
528
72
7
0
190,796
5
L
Hera
5,109
511
27
3
0
175,866
4
W
Zeus
7,195
720
77
8
0
193,917
5
L
Cabrakan
5,224
522
15
2
0
181,238
2
L
Fenrir
5,787
579
56
6
0
184,243
0
L
Hun Batz
4,523
452
21
2
0
203,046
3
W
Cthulhu
5,720
572
24
2
0
219,113
2
W
Ravana
5,602
560
51
5
0
219,307
2
W
Danzaburou
5,982
598
46
5
0
195,336
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role