Player Matchup

Cerberus
Cerberus
Cracker1818
Cerberus
Level 24
God Stats
17W - 11L
1,270 SR
Queue Stats
234W - 265L
1,224 Elo+
Party 1
Kukulkan
Kukulkan
HydraDominatuus
Kukulkan
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 17L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Jzny69
Guan Yu
Level 11
God Stats
8W - 6L
1,270 SR
Queue Stats
84W - 110L
1,205 Elo+
Party 1
Rama
Rama
YungModulus
Rama
Level 24
God Stats
4W - 1L
1,500 SR
Queue Stats
46W - 43L
1,392 Elo+
Solo
Nemesis
Nemesis
fr0stt4Real
Nemesis
Level 29
God Stats
29W - 27L
1,416 SR
Queue Stats
225W - 194L
1,450 Elo+
Solo
Team Averages
Level 18
1,391 SR
1,354 Elo+

VS

Team Averages
Level 6
1,487 SR
1,314 Elo+
Bellona
Bellona
IndieguyPMPT
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Thor
Thor
Spurb
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Ra
Ra
Swift_Baiter
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 29L
1,167 Elo+
Party 3
Anhur
Anhur
Yannikmeyer
Anhur
Level 17
God Stats
14W - 12L
1,665 SR
Queue Stats
68W - 80L
1,260 Elo+
Party 3
Ymir
Ymir
navyq82020
Ymir
Level 6
God Stats
0W - 2L
1,269 SR
Queue Stats
9W - 20L
1,142 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Cracker1818
Cerberus
9
1 / 1 / 6
5,686
569
1,754
5,596
1,752
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
10
3 / 1 / 4
6,236
624
4,816
4,348
1,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Guan Yu
Jzny69
Guan Yu
9
4 / 3 / 1
5,674
567
2,501
7,115
2,721
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

10
5 / 0 / 1
6,091
609
3,516
2,024
532
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
fr0stt4Real
Nemesis
11
5 / 0 / 0
6,364
636
3,090
4,394
1,702
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
IndieguyPMPT
Bellona
7
0 / 4 / 3
4,830
483
2,706
5,810
3,140
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Thor
Spurb
Thor
6
1 / 5 / 0
4,909
491
1,208
7,056
1,809
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

8
0 / 5 / 1
4,771
477
1,568
5,009
1,697
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

8
2 / 4 / 0
4,874
487
3,959
5,591
1,475
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
1 / 2 / 0
5,000
500
1,356
6,057
3,678
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
8
18
Kills
4
5
Deaths
20
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Cracker1818
Cerberus
1
1
6
4
W
Kukulkan
3
1
4
5
L
Bellona
IndieguyPMPT
Bellona
0
4
3
0.38
W
Guan Yu
Jzny69
Guan Yu
4
3
1
1.5
L
Thor
Spurb
Thor
1
5
0
0.2
L
0
5
1
0.1
L
2
4
0
0.5
W
5
0
1
5.5
W
Nemesis
fr0stt4Real
Nemesis
5
0
0
5
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,677
Damage
10,797
23,477
Taken
29,523
8,159
Mitigated
11,799
6,856
Healing
4,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Cracker1818
Cerberus
1,754
99
0
1,265
5,596
1,752
256
523
5,073
11,905
0
W
Kukulkan
4,816
487
0
240
4,348
1,452
1,199
1,672
2,676
30,125
0
L
Bellona
IndieguyPMPT
Bellona
2,706
1,323
0
945
5,810
3,140
127
531
5,100
0
15,688
W
Guan Yu
Jzny69
Guan Yu
2,501
843
419
2,661
7,115
2,721
278
203
6,912
0
13,860
L
Thor
Spurb
Thor
1,208
405
0
1,708
7,056
1,809
0
1,365
5,691
0
17,983
L
1,568
296
38
121
5,009
1,697
208
2,597
2,412
20,876
0
L
3,959
1,984
0
1,067
5,591
1,475
347
431
5,120
0
20,954
W
3,516
3,098
0
824
2,024
532
962
473
1,551
0
29,153
W
Nemesis
fr0stt4Real
Nemesis
3,090
1,707
0
1,447
4,394
1,702
0
53
4,341
0
36,281
L
1,356
349
0
418
6,057
3,678
0
1,646
4,367
10,334
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,051
Gold Earned
24,384
271
Minions Killed
167
0
Camps Cleared
0
964,773
Distance Traveled
867,838
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
5,686
569
33
3
0
202,343
1
W
Kukulkan
6,236
624
68
7
0
184,684
3
L
Bellona
4,830
483
30
3
0
213,776
0
W
Guan Yu
5,674
567
32
3
0
204,739
2
L
Thor
4,909
491
37
4
0
178,781
1
L
Ra
4,771
477
42
4
0
175,912
0
L
Anhur
4,874
487
40
4
0
158,169
0
W
Rama
6,091
609
61
6
0
166,364
0
W
Nemesis
6,364
636
77
8
0
206,643
0
L
Ymir
5,000
500
18
2
0
141,200
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role