Player Matchup

Zeus
Zeus
CapitanSinBarco
Zeus
Level 8
God Stats
7W - 3L
1,802 SR
Queue Stats
66W - 74L
1,257 Elo+
Solo
Ymir
Ymir
DoobiusGrimes
Ymir
Level 20
God Stats
47W - 41L
1,425 SR
Queue Stats
50W - 50L
1,377 Elo+
Party 2
Gilgamesh
Gilgamesh
edrgfdhbgv
Gilgamesh
Level 6
God Stats
11W - 13L
1,183 SR
Queue Stats
162W - 156L
1,151 Elo+
Solo
Danzaburou
Danzaburou
lBeeHl
Danzaburou
Level 16
God Stats
9W - 6L
1,445 SR
Queue Stats
26W - 30L
1,381 Elo+
Party 2
Rama
Rama
sido09
Rama
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 32L
1,453 Elo+
Solo
Team Averages
Level 11
1,471 SR
1,324 Elo+

VS

Team Averages
Level 15
1,539 SR
1,437 Elo+
Nemesis
Nemesis
DeAleon
Nemesis
Level 17
God Stats
9W - 7L
1,531 SR
Queue Stats
48W - 31L
1,534 Elo+
Party 1
Skadi
Skadi
Pauloxo12
Skadi
Level 13
God Stats
57W - 47L
1,467 SR
Queue Stats
212W - 223L
1,296 Elo+
Solo
Aphrodite
Aphrodite
Sattela
Aphrodite
Level 18
God Stats
35W - 14L
1,724 SR
Queue Stats
58W - 31L
1,599 Elo+
Party 1
Neith
Neith
T00thlessGinger0
Neith
Level 14
God Stats
33W - 28L
1,475 SR
Queue Stats
158W - 163L
1,355 Elo+
Solo
Ymir
Ymir
VeryVVelle
Ymir
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 29L
1,401 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 6 / 10
14,487
1,114
20,062
17,224
6,074
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
5 / 10 / 12
13,079
1,006
23,622
29,567
31,759
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gilgamesh
edrgfdhbgv
Gilgamesh
19
5 / 11 / 6
12,731
979
16,588
29,546
14,284
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
lBeeHl
Danzaburou
19
4 / 5 / 10
12,877
991
23,776
21,590
8,743
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Rama
sido09
Rama
19
0 / 7 / 10
11,585
891
8,364
16,306
7,023
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Team 1 Tickets

0

VS

Team 2 Tickets

120

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DeAleon
Nemesis
20
24 / 5 / 8
17,746
1,365
40,886
27,249
14,241
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Skadi
Pauloxo12
Skadi
20
5 / 11 / 21
13,821
1,063
23,086
27,490
11,178
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Aphrodite
Sattela
Aphrodite
20
3 / 0 / 27
14,232
1,095
11,122
10,089
12,676
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

20
4 / 2 / 22
13,806
1,062
24,773
12,866
5,190
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
3 / 4 / 25
13,173
1,013
10,078
20,331
21,855
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
142
22
Kills
39
39
Deaths
22
48
Assists
103
Player
Kills
Deaths
Assists
KDA
L
8
6
10
2.17
W
Nemesis
DeAleon
Nemesis
24
5
8
5.6
L
5
10
12
1.1
W
Skadi
Pauloxo12
Skadi
5
11
21
1.41
W
Aphrodite
Sattela
Aphrodite
3
0
27
16.5
W
4
2
22
7.5
W
3
4
25
3.88
L
Gilgamesh
edrgfdhbgv
Gilgamesh
5
11
6
0.73
L
Danzaburou
lBeeHl
Danzaburou
4
5
10
1.8
L
Rama
sido09
Rama
0
7
10
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,412
Damage
109,945
114,233
Taken
98,025
67,883
Mitigated
65,140
7,687
Healing
31,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,062
3,187
0
462
17,224
6,074
0
1,158
16,066
57,793
0
W
Nemesis
DeAleon
Nemesis
40,886
28,747
0
7,935
27,249
14,241
0
11,099
16,150
0
57,384
L
23,622
2,615
585
1,949
29,567
31,759
0
5,620
23,947
46,160
0
W
Skadi
Pauloxo12
Skadi
23,086
13,968
0
6,355
27,490
11,178
0
10,800
16,690
0
59,167
W
Aphrodite
Sattela
Aphrodite
11,122
2,052
8,544
6,162
10,089
12,676
0
4,207
5,882
20,767
0
W
24,773
12,808
0
2,864
12,866
5,190
0
8,256
4,610
0
56,977
W
10,078
520
0
0
20,331
21,855
0
9,322
11,009
24,644
0
L
Gilgamesh
edrgfdhbgv
Gilgamesh
16,588
6,448
0
150
29,546
14,284
0
5,475
24,071
0
23,014
L
Danzaburou
lBeeHl
Danzaburou
23,776
16,568
0
4,541
21,590
8,743
0
5,733
15,857
0
46,535
L
Rama
sido09
Rama
8,364
7,544
0
0
16,306
7,023
0
3,214
13,092
0
18,031

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,759
Gold Earned
72,778
230
Minions Killed
249
1
Camps Cleared
10
1,042,603
Distance Traveled
1,280,902
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
14,487
1,114
90
7
1
239,025
0
W
Nemesis
17,746
1,365
33
3
7
299,863
1
L
Ymir
13,079
1,006
64
5
0
211,269
1
W
Skadi
13,821
1,063
100
8
0
203,806
0
W
Aphrodite
14,232
1,095
22
2
1
281,284
0
W
Neith
13,806
1,062
54
4
2
227,451
0
W
Ymir
13,173
1,013
40
3
0
268,498
1
L
Gilgamesh
12,731
979
11
1
0
228,184
0
L
Danzaburou
12,877
991
46
4
0
228,352
1
L
Rama
11,585
891
19
1
0
135,773
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role