Player Matchup

Ra
Ra
InZainnn
Ra
Level 28
God Stats
5W - 6L
1,486 SR
Queue Stats
129W - 85L
1,594 Elo+
Solo
Gilgamesh
Gilgamesh
ValkrunPC
Gilgamesh
Level 8
God Stats
1W - 8L
1,500 SR
Queue Stats
219W - 220L
1,616 Elo+
Solo
Ymir
Ymir
ZeroKev
Ymir
Level 13
God Stats
0W - 3L
1,412 SR
Queue Stats
10W - 13L
1,651 Elo+
Solo
Bellona
Bellona
wadewilson2024
Bellona
Level 4
God Stats
12W - 17L
1,133 SR
Queue Stats
246W - 250L
1,416 Elo+
Solo
Artemis
Artemis
莫小鱼丶
Artemis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 25L
1,505 Elo+
Solo
Team Averages
Level 12
1,406 SR
1,556 Elo+

VS

Team Averages
Level 31
1,793 SR
1,579 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
ICreamedMyself
Artio
Level 12
God Stats
2W - 3L
1,680 SR
Queue Stats
14W - 8L
1,655 Elo+
Party 1
Nu Wa
Nu Wa
KamiKamiKami
Nu Wa
Level 68
God Stats
5W - 4L
1,855 SR
Queue Stats
159W - 149L
1,569 Elo+
Party 1
Gilgamesh
Gilgamesh
Quellmec
Gilgamesh
Level 8
God Stats
11W - 1L
2,024 SR
Queue Stats
13W - 6L
1,633 Elo+
Party 1
Arachne
Arachne
ShadowGod17
Arachne
Level 28
God Stats
18W - 2L
1,906 SR
Queue Stats
87W - 57L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 5 / 1
9,470
557
7,695
12,333
4,189
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
ValkrunPC
Gilgamesh
11
1 / 6 / 2
8,139
479
6,118
13,330
9,532
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ymir
ZeroKev
Ymir
9
1 / 5 / 0
6,811
401
2,468
11,674
6,778
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
1 / 4 / 3
7,037
414
3,677
8,772
4,586
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
莫小鱼丶
Artemis
13
2 / 5 / 1
7,684
452
5,427
10,012
3,088
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
14
3 / 0 / 5
9,320
548
8,061
6,807
2,239
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
2 / 2 / 8
8,488
499
3,473
10,911
7,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
6 / 3 / 6
10,199
600
11,982
10,702
3,356
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
Quellmec
Gilgamesh
15
4 / 3 / 3
9,550
562
9,047
11,184
9,558
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arachne
ShadowGod17
Arachne
18
10 / 2 / 3
11,053
650
11,364
12,227
4,496
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
50
9
Kills
25
25
Deaths
10
7
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
3
0
5
5.5
W
2
2
8
3
L
4
5
1
0.9
W
6
3
6
3
W
Gilgamesh
Quellmec
Gilgamesh
4
3
3
1.83
W
Arachne
ShadowGod17
Arachne
10
2
3
5.75
L
Gilgamesh
ValkrunPC
Gilgamesh
1
6
2
0.33
L
Ymir
ZeroKev
Ymir
1
5
0
0.2
L
1
4
3
0.63
L
Artemis
莫小鱼丶
Artemis
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,385
Damage
43,927
56,121
Taken
51,831
28,173
Mitigated
27,638
9,482
Healing
12,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
8,061
4,781
0
87
6,807
2,239
2,659
1,593
5,202
0
60,853
W
3,473
537
575
3,461
10,911
7,989
52
1,535
9,376
15,115
0
L
7,695
1,034
621
3,717
12,333
4,189
0
5,426
6,624
65,603
0
W
11,982
2,580
126
2,975
10,702
3,356
2,926
4,183
6,301
62,082
0
W
Gilgamesh
Quellmec
Gilgamesh
9,047
3,064
0
373
11,184
9,558
3,046
1,764
9,360
0
48,981
W
Arachne
ShadowGod17
Arachne
11,364
8,794
0
5,123
12,227
4,496
0
1,525
10,662
0
91,977
L
Gilgamesh
ValkrunPC
Gilgamesh
6,118
1,452
0
1,943
13,330
9,532
210
802
12,418
1,157
31,179
L
Ymir
ZeroKev
Ymir
2,468
388
0
1,636
11,674
6,778
27
2,911
8,637
16,239
0
L
3,677
837
0
699
8,772
4,586
0
2,760
5,805
0
29,388
L
Artemis
莫小鱼丶
Artemis
5,427
2,914
0
866
10,012
3,088
0
2,755
7,182
0
35,905

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,141
Gold Earned
48,610
356
Minions Killed
463
0
Camps Cleared
0
1,226,132
Distance Traveled
1,553,679
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
9,320
548
118
7
0
346,143
2
W
Artio
8,488
499
20
1
0
309,041
6
L
Ra
9,470
557
148
9
0
284,177
6
W
Nu Wa
10,199
600
111
7
0
301,428
1
W
Gilgamesh
9,550
562
87
5
0
270,941
1
W
Arachne
11,053
650
127
7
0
326,126
4
L
Gilgamesh
8,139
479
64
4
0
211,610
2
L
Ymir
6,811
401
16
1
0
285,291
0
L
Bellona
7,037
414
52
3
0
175,393
3
L
Artemis
7,684
452
76
4
0
269,661
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role