Player Matchup

Anubis
Anubis
Gold III
 
Anubis
Gold III
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Yemoja
Yemoja
Silver I
AMRF18
Yemoja
Silver I
Level 86
God Stats
5W - 4L
1,479 SR
Queue Stats
31W - 39L
1,402 MMR
Party 1
Hou Yi
Hou Yi
Gold V
Akampana
Hou Yi
Gold V
Level 87
God Stats
2W - 7L
1,378 SR
Queue Stats
42W - 59L
1,554 MMR
Solo
Sun Wukong
Sun Wukong
Silver I
BuckyBobLuigi
Sun Wukong
Silver I
Level 126
God Stats
0W - 1L
1,646 SR
Queue Stats
14W - 6L
1,541 MMR
Solo
Kali
Kali
Silver I
GlobGlobNomNomz
Kali
Silver I
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 10L
1,538 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 89
1,501 SR
1,507 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 131
1,809 SR
1,569 MMR
Thanatos
Thanatos
Masters
AAVEHOLDER
Thanatos
Masters
Level 116
God Stats
62W - 14L
1,990 SR
Queue Stats
452W - 256L
1,600 MMR
Solo
Scylla
Scylla
Platinum IV
Howie--25
Scylla
Platinum IV
Level 126
God Stats
5W - 4L
1,628 SR
Queue Stats
118W - 118L
1,520 MMR
Solo
Athena
Athena
Silver I
Luis13zapata
Athena
Silver I
Level 125
God Stats
2W - 1L
1,746 SR
Queue Stats
12W - 16L
1,601 MMR
Solo
Artio
Artio
Masters
SLAYA77777
Artio
Masters
Level 160
God Stats
14W - 4L
1,903 SR
Queue Stats
308W - 277L
1,565 MMR
Solo
Izanami
Izanami
Platinum V
Turtleontheleft
Izanami
Platinum V
Level 126
God Stats
57W - 36L
1,780 SR
Queue Stats
247W - 252L
1,559 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
17
2 / 6 / 4
10,110
562
11,474
14,760
6,878
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Yemoja
AMRF18
Yemoja
12
0 / 6 / 6
7,498
417
3,651
15,213
13,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hou Yi
Akampana
Hou Yi
15
5 / 5 / 0
8,897
494
8,773
12,309
1,983
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
BuckyBobLuigi
Sun Wukong
15
1 / 3 / 1
9,392
522
11,473
17,021
13,467
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
3 / 6 / 1
9,131
507
10,651
15,453
6,950
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
Morgan Le FayTiamatGilgameshSobekArachne

VS

Bans
Guan YuAwilixCabrakanJanusZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AAVEHOLDER
Thanatos
20
21 / 2 / 3
13,265
737
21,670
14,601
5,889
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
Howie--25
Scylla
14
2 / 3 / 5
9,337
519
7,090
9,224
2,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Athena
15
0 / 1 / 12
10,174
565
3,577
14,742
12,805
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artio
17
1 / 0 / 11
10,579
588
14,580
21,294
25,057
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
2 / 5 / 7
10,852
603
8,805
11,936
3,620
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
64
11
Kills
26
26
Deaths
11
12
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
2
6
4
0.67
W
Thanatos
AAVEHOLDER
Thanatos
21
2
3
11.25
L
Yemoja
AMRF18
Yemoja
0
6
6
0.5
L
Hou Yi
Akampana
Hou Yi
5
5
0
1
L
Sun Wukong
BuckyBobLuigi
Sun Wukong
1
3
1
0.5
L
3
6
1
0.58
W
Scylla
Howie--25
Scylla
2
3
5
1.5
W
Athena
0
1
12
6
W
Artio
1
0
11
6.5
W
2
5
7
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,022
Damage
55,722
74,756
Taken
71,797
42,490
Mitigated
50,298
21,099
Healing
37,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
11,474
369
0
5,480
14,760
6,878
0
4,552
10,097
72,424
0
W
Thanatos
AAVEHOLDER
Thanatos
21,670
8,964
0
16,716
14,601
5,889
1,286
3,509
10,834
0
104,855
L
Yemoja
AMRF18
Yemoja
3,651
647
1,383
1,330
15,213
13,212
144
4,448
10,616
20,046
0
L
Hou Yi
Akampana
Hou Yi
8,773
4,077
0
2,106
12,309
1,983
1,892
2,239
9,952
0
53,766
L
Sun Wukong
BuckyBobLuigi
Sun Wukong
11,473
2,117
0
6,832
17,021
13,467
0
8,735
8,034
0
58,377
L
10,651
5,606
0
3,968
15,453
6,950
0
4,815
10,638
0
67,173
W
Scylla
Howie--25
Scylla
7,090
776
0
1,104
9,224
2,927
184
1,891
7,283
54,405
0
W
Athena
3,577
882
0
1,950
14,742
12,805
261
4,567
10,077
27,793
0
W
Artio
14,580
436
1,148
13,281
21,294
25,057
446
1,838
18,140
65,838
0
W
8,805
6,297
0
3,131
11,936
3,620
2,492
3,384
8,552
0
82,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,028
Gold Earned
54,207
503
Minions Killed
535
0
Camps Cleared
0
1,631,494
Distance Traveled
1,773,672
20
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,110
562
140
8
0
308,290
4
W
Thanatos
13,265
737
136
8
0
403,170
0
L
Yemoja
7,498
417
30
2
0
289,598
8
L
Hou Yi
8,897
494
85
5
0
300,019
3
L
Sun Wukong
9,392
522
138
8
0
365,073
4
L
Kali
9,131
507
110
6
0
368,514
1
W
Scylla
9,337
519
86
5
0
321,511
6
W
Athena
10,174
565
45
3
0
374,598
3
W
Artio
10,579
588
115
6
0
396,928
0
W
Izanami
10,852
603
153
9
0
277,465
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role