Player Matchup

Fenrir
Fenrir
CBTroyano
Fenrir
Level 62
God Stats
26W - 26L
1,565 SR
Queue Stats
352W - 276L
1,552 Elo+
Party 1
Sylvanus
Sylvanus
Mandingo3ro
Sylvanus
Level 48
God Stats
2W - 0L
1,768 SR
Queue Stats
127W - 62L
1,655 Elo+
Party 1
Chiron
Chiron
YacuX
Chiron
Level 125
God Stats
6W - 5L
1,488 SR
Queue Stats
592W - 440L
1,586 Elo+
Party 1
Anubis
Anubis
aptekarski
Anubis
Level 124
God Stats
22W - 27L
1,518 SR
Queue Stats
258W - 217L
1,562 Elo+
Party 1
Baron Samedi
Baron Samedi
nunuQ
Baron Samedi
Level 101
God Stats
1W - 2L
1,500 SR
Queue Stats
366W - 274L
1,563 Elo+
Party 1
Team Averages
Level 92
1,568 SR
1,584 Elo+

VS

Team Averages
Level 48
1,486 SR
1,402 Elo+
Erlang Shen
Erlang Shen
AgusGiu277
Erlang Shen
Level 97
God Stats
1W - 6L
1,249 SR
Queue Stats
517W - 498L
1,485 Elo+
Solo
Danzaburou
Danzaburou
Ibrahimovictor
Danzaburou
Level 24
God Stats
2W - 1L
1,568 SR
Queue Stats
10W - 16L
1,325 Elo+
Party 2
Olorun
Olorun
Pepila
Olorun
Level 34
God Stats
9W - 4L
1,892 SR
Queue Stats
175W - 127L
1,567 Elo+
Solo
Fafnir
Fafnir
RatoComDoença
Fafnir
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 36L
1,245 Elo+
Party 2
Hun Batz
Hun Batz
Valentin12345261
Hun Batz
Level 40
God Stats
0W - 2L
1,222 SR
Queue Stats
166W - 168L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CBTroyano
Fenrir
17
15 / 3 / 5
11,183
621
16,411
13,959
6,895
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
Mandingo3ro
Sylvanus
14
0 / 1 / 16
9,307
517
5,577
12,833
11,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Chiron
YacuX
Chiron
17
8 / 3 / 3
10,620
590
12,554
16,014
6,312
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
aptekarski
Anubis
16
4 / 1 / 4
10,005
556
9,727
9,316
5,390
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Baron Samedi
nunuQ
Baron Samedi
15
5 / 4 / 6
10,083
560
11,316
12,272
5,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
AgusGiu277
Erlang Shen
14
0 / 7 / 1
7,708
428
5,145
18,353
8,474
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+75
Health

Danzaburou
Ibrahimovictor
Danzaburou
10
1 / 7 / 1
6,744
375
6,469
9,992
2,319
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Olorun
Pepila
Olorun
14
4 / 7 / 4
9,617
534
13,409
18,774
7,528
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
0 / 6 / 3
7,642
425
4,941
15,451
9,077
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
7 / 5 / 0
9,241
513
6,631
11,524
3,728
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
21
32
Kills
12
12
Deaths
32
34
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
AgusGiu277
Erlang Shen
0
7
1
0.07
W
Fenrir
CBTroyano
Fenrir
15
3
5
5.83
L
Danzaburou
Ibrahimovictor
Danzaburou
1
7
1
0.21
W
Sylvanus
Mandingo3ro
Sylvanus
0
1
16
8
L
Olorun
Pepila
Olorun
4
7
4
0.86
L
0
6
3
0.25
L
7
5
0
1.4
W
Chiron
YacuX
Chiron
8
3
3
3.17
W
Anubis
aptekarski
Anubis
4
1
4
6
W
Baron Samedi
nunuQ
Baron Samedi
5
4
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,585
Damage
36,595
64,394
Taken
74,094
35,295
Mitigated
31,126
31,431
Healing
21,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
AgusGiu277
Erlang Shen
5,145
1,911
0
7,226
18,353
8,474
0
8,049
10,304
0
44,986
W
Fenrir
CBTroyano
Fenrir
16,411
2,337
0
5,147
13,959
6,895
0
4,906
9,053
0
62,498
L
Danzaburou
Ibrahimovictor
Danzaburou
6,469
3,587
0
1,573
9,992
2,319
42
1,559
8,433
0
30,121
W
Sylvanus
Mandingo3ro
Sylvanus
5,577
2,755
2,378
4,078
12,833
11,165
378
3,693
9,140
16,029
0
L
Olorun
Pepila
Olorun
13,409
5,429
542
6,551
18,774
7,528
0
7,043
11,731
59,594
0
L
4,941
1,700
0
2,774
15,451
9,077
100
4,156
11,295
13,842
0
L
6,631
2,662
0
2,859
11,524
3,728
0
5,813
5,711
0
49,462
W
Chiron
YacuX
Chiron
12,554
5,812
1,499
6,354
16,014
6,312
3,336
2,710
13,270
0
102,199
W
Anubis
aptekarski
Anubis
9,727
1,115
0
6,036
9,316
5,390
1,423
1,450
7,866
66,312
0
W
Baron Samedi
nunuQ
Baron Samedi
11,316
1,057
1,308
4,631
12,272
5,533
636
5,591
6,681
54,951
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,198
Gold Earned
40,952
502
Minions Killed
349
0
Camps Cleared
0
1,635,543
Distance Traveled
1,585,147
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
7,708
428
95
5
0
310,127
3
W
Fenrir
11,183
621
96
5
0
396,434
2
L
Danzaburou
6,744
375
42
2
0
273,754
0
W
Sylvanus
9,307
517
19
1
0
329,604
6
L
Olorun
9,617
534
104
6
0
299,701
4
L
Fafnir
7,642
425
20
1
0
334,399
0
L
Hun Batz
9,241
513
88
5
0
367,166
0
W
Chiron
10,620
590
167
9
0
317,720
2
W
Anubis
10,005
556
128
7
0
271,858
4
W
Baron Samedi
10,083
560
92
5
0
319,927
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role