Player Matchup

Athena
Athena
Bananacz
Athena
Level 41
God Stats
1W - 2L
1,592 SR
Queue Stats
3W - 2L
1,580 Elo+
Party 3
Chang'e
Chang'e
Funkit
Chang'e
Level 129
God Stats
3W - 0L
1,585 SR
Queue Stats
63W - 53L
1,661 Elo+
Party 1
Izanami
Izanami
Judozi
Izanami
Level 36
God Stats
7W - 7L
1,341 SR
Queue Stats
25W - 22L
1,499 Elo+
Party 1
Arachne
Arachne
VFrostJay
Arachne
Level 93
God Stats
15W - 2L
1,793 SR
Queue Stats
54W - 36L
1,602 Elo+
Party 1
Discordia
Discordia
ZeabroX86
Discordia
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,580 Elo+
Party 3
Team Averages
Level 71
1,562 SR
1,585 Elo+

VS

Team Averages
Level 58
1,500 SR
1,363 Elo+
Anubis
Anubis
Drangox
Anubis
Level 24
God Stats
2W - 3L
1,509 SR
Queue Stats
16W - 17L
1,428 Elo+
Party 2
Hercules
Hercules
H3cx3L
Hercules
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
342W - 395L
1,303 Elo+
Party 2
Artio
Artio
Misanthropin_666
Artio
Level 54
God Stats
16W - 24L
1,310 SR
Queue Stats
40W - 66L
1,264 Elo+
Party 2
Fenrir
Fenrir
Potatoaxel
Fenrir
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 55L
1,331 Elo+
Party 2
Skadi
Skadi
Shynto
Skadi
Level 124
God Stats
24W - 14L
1,680 SR
Queue Stats
725W - 745L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Bananacz
Athena
9
4 / 0 / 4
6,428
643
2,524
3,632
1,311
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chang'e
Funkit
Chang'e
13
8 / 0 / 2
7,734
773
8,476
6,671
2,978
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Izanami
Judozi
Izanami
10
3 / 1 / 4
6,342
634
6,131
4,423
1,072
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Arachne
VFrostJay
Arachne
11
1 / 0 / 6
6,491
649
2,437
6,552
2,792
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Discordia
ZeabroX86
Discordia
10
0 / 1 / 2
5,870
587
3,681
2,592
557
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Drangox
Anubis
10
1 / 3 / 0
5,202
520
1,588
5,838
2,516
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hercules
H3cx3L
Hercules
7
0 / 5 / 0
4,267
427
1,289
7,229
3,727
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
0 / 3 / 2
5,031
503
908
10,080
3,927
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Fenrir
Potatoaxel
Fenrir
7
0 / 2 / 1
4,487
449
1,325
5,622
1,736
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Skadi
Shynto
Skadi
9
1 / 3 / 0
5,151
515
3,534
4,780
1,143
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
5
16
Kills
2
2
Deaths
16
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Athena
Bananacz
Athena
4
0
4
6
L
Anubis
Drangox
Anubis
1
3
0
0.33
W
Chang'e
Funkit
Chang'e
8
0
2
9
L
Hercules
H3cx3L
Hercules
0
5
0
0
W
Izanami
Judozi
Izanami
3
1
4
5
L
0
3
2
0.33
L
Fenrir
Potatoaxel
Fenrir
0
2
1
0.25
L
Skadi
Shynto
Skadi
1
3
0
0.33
W
Arachne
VFrostJay
Arachne
1
0
6
4
W
Discordia
ZeabroX86
Discordia
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,249
Damage
8,644
23,870
Taken
33,549
8,710
Mitigated
13,049
11,814
Healing
7,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
Bananacz
Athena
2,524
743
0
1,500
3,632
1,311
50
542
3,010
12,713
0
L
Anubis
Drangox
Anubis
1,588
0
0
1,941
5,838
2,516
352
3,527
1,945
24,127
0
W
Chang'e
Funkit
Chang'e
8,476
967
755
4,182
6,671
2,978
0
230
6,252
43,085
0
L
Hercules
H3cx3L
Hercules
1,289
247
0
1,050
7,229
3,727
0
3,793
3,436
0
11,831
W
Izanami
Judozi
Izanami
6,131
4,255
0
1,738
4,423
1,072
708
99
4,284
0
38,038
L
908
187
200
578
10,080
3,927
225
3,324
6,702
9,848
0
L
Fenrir
Potatoaxel
Fenrir
1,325
288
0
2,831
5,622
1,736
0
1,608
3,982
0
18,069
L
Skadi
Shynto
Skadi
3,534
1,059
0
845
4,780
1,143
0
1,977
2,803
0
28,771
W
Arachne
VFrostJay
Arachne
2,437
1,125
0
3,316
6,552
2,792
0
481
6,071
0
45,508
W
Discordia
ZeabroX86
Discordia
3,681
271
0
323
2,592
557
108
1,144
1,448
26,531
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,865
Gold Earned
24,138
317
Minions Killed
216
0
Camps Cleared
0
1,022,261
Distance Traveled
844,743
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
6,428
643
17
2
0
199,754
5
L
Anubis
5,202
520
56
6
0
147,311
4
W
Chang'e
7,734
773
87
9
0
203,441
3
L
Hercules
4,267
427
30
3
0
159,694
0
W
Izanami
6,342
634
84
8
0
171,316
2
L
Artio
5,031
503
27
3
0
186,915
5
L
Fenrir
4,487
449
40
4
0
181,602
3
L
Skadi
5,151
515
63
6
0
169,221
2
W
Arachne
6,491
649
77
8
0
251,597
5
W
Discordia
5,870
587
52
5
0
196,153
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role