Player Matchup

Baron Samedi
Baron Samedi
Buster ducks
Baron Samedi
Level 82
God Stats
3W - 1L
1,599 SR
Queue Stats
83W - 76L
1,530 Elo+
Solo
Chiron
Chiron
Slayajay
Chiron
Level 87
God Stats
70W - 51L
1,508 SR
Queue Stats
287W - 315L
1,458 Elo+
Party 1
Chaac
Chaac
WhoYaNewDad
Chaac
Level 119
God Stats
55W - 45L
1,637 SR
Queue Stats
389W - 430L
1,454 Elo+
Party 1
Team Averages
Level 96
1,581 SR
1,481 Elo+

VS

Team Averages
Level 105
1,643 SR
1,494 Elo+
Yemoja
Yemoja
GrimReaper121803
Yemoja
Level 145
God Stats
0W - 1L
1,795 SR
Queue Stats
674W - 616L
1,498 Elo+
Party 2
Neith
Neith
NCR_Deamon36
Neith
Level 104
God Stats
13W - 7L
1,633 SR
Queue Stats
114W - 117L
1,476 Elo+
Party 2
Hera
Hera
Taegany
Hera
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Buster ducks
Baron Samedi
14
4 / 1 / 6
9,634
741
8,078
6,539
2,788
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chiron
Slayajay
Chiron
13
5 / 1 / 8
9,461
728
9,938
6,224
2,141
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
8 / 1 / 7
10,845
834
15,241
13,367
9,512
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 2
9,085
699
4,747
17,900
16,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
2 / 3 / 0
8,992
692
8,799
9,662
2,754
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hera
Taegany
Hera
10
0 / 9 / 1
7,488
576
3,932
11,210
3,930
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
6
17
Kills
3
3
Deaths
17
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Buster ducks
Baron Samedi
4
1
6
7
L
1
5
2
0.4
L
2
3
0
0.67
W
Chiron
Slayajay
Chiron
5
1
8
9
L
Hera
Taegany
Hera
0
9
1
0.06
W
8
1
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,257
Damage
17,478
26,130
Taken
38,772
14,441
Mitigated
22,710
11,139
Healing
5,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Buster ducks
Baron Samedi
8,078
236
921
2,146
6,539
2,788
501
3,010
3,529
39,761
0
L
4,747
770
1,441
1,630
17,900
16,026
0
4,144
13,358
17,291
0
L
8,799
3,458
0
1,858
9,662
2,754
994
921
8,655
0
31,040
W
Chiron
Slayajay
Chiron
9,938
2,793
1,400
2,408
6,224
2,141
1,088
3,027
3,197
0
30,003
L
Hera
Taegany
Hera
3,932
952
0
476
11,210
3,930
0
2,323
8,681
24,334
0
W
15,241
3,599
213
4,051
13,367
9,512
519
2,642
10,725
0
57,768

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,940
Gold Earned
25,565
176
Minions Killed
120
0
Camps Cleared
0
773,039
Distance Traveled
599,328
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,634
741
70
5
0
242,543
2
L
Yemoja
9,085
699
19
1
0
201,621
6
L
Neith
8,992
692
59
5
0
205,959
2
W
Chiron
9,461
728
44
3
0
252,406
0
L
Hera
7,488
576
42
3
0
191,748
5
W
Chaac
10,845
834
62
5
0
278,090
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role