Player Matchup

Fenrir
Fenrir
KILLHAZE62
Fenrir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,443 Elo+
Party 1
Janus
Janus
Patchioulo
Janus
Level 119
God Stats
35W - 24L
1,626 SR
Queue Stats
488W - 384L
1,537 Elo+
Party 1
Tyr
Tyr
chyeazie
Tyr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 70L
1,524 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
fuenty
Ah Muzen Cab
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
45W - 34L
1,534 Elo+
Party 1
Jormungandr
Jormungandr
zjebuz
Jormungandr
Level 8
God Stats
4W - 2L
1,500 SR
Queue Stats
15W - 14L
1,434 Elo+
Solo
Team Averages
Level 38
1,525 SR
1,495 Elo+

VS

Team Averages
Level 25
1,559 SR
1,508 Elo+
Artio
Artio
Banbino
Artio
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Solo
Anubis
Anubis
Burley94
Anubis
Level 14
God Stats
16W - 10L
1,515 SR
Queue Stats
24W - 13L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
CarnagellWorlD
Morgan Le Fay
Level 28
God Stats
7W - 5L
1,580 SR
Queue Stats
147W - 125L
1,557 Elo+
Solo
Apollo
Apollo
Daw3dx
Apollo
Level 26
God Stats
15W - 6L
1,701 SR
Queue Stats
63W - 45L
1,500 Elo+
Party 2
Rama
Rama
Runetera
Rama
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 4L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
KILLHAZE62
Fenrir
2
0 / 3 / 0
4,048
337
0
4,931
970
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Janus
12
3 / 3 / 3
7,148
596
8,515
5,343
1,564
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
0 / 8 / 0
5,183
432
2,154
11,580
5,900
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Muzen Cab
fuenty
Ah Muzen Cab
10
5 / 5 / 2
6,329
527
7,181
7,543
1,855
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jormungandr
zjebuz
Jormungandr
8
2 / 2 / 3
5,340
445
3,931
7,371
5,644
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Banbino
Artio
7
0 / 6 / 5
5,150
429
1,160
8,866
4,921
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Anubis
Burley94
Anubis
11
3 / 1 / 3
6,805
567
4,206
5,238
2,435
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Morgan Le Fay
CarnagellWorlD
Morgan Le Fay
13
5 / 1 / 3
8,045
670
5,961
7,643
2,739
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apollo
Daw3dx
Apollo
13
9 / 0 / 2
8,461
705
8,150
5,102
1,691
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Rama
11
2 / 2 / 5
6,322
527
4,631
7,182
1,967
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
37
10
Kills
19
21
Deaths
10
8
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Artio
Banbino
Artio
0
6
5
0.42
W
Anubis
Burley94
Anubis
3
1
3
4.5
W
Morgan Le Fay
CarnagellWorlD
Morgan Le Fay
5
1
3
6.5
W
Apollo
Daw3dx
Apollo
9
0
2
10
L
Fenrir
KILLHAZE62
Fenrir
0
3
0
0
L
Janus
3
3
3
1.5
W
Rama
2
2
5
2.25
L
0
8
0
0
L
Ah Muzen Cab
fuenty
Ah Muzen Cab
5
5
2
1.2
L
Jormungandr
zjebuz
Jormungandr
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,781
Damage
24,108
36,768
Taken
34,031
15,933
Mitigated
13,753
5,070
Healing
10,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
Banbino
Artio
1,160
454
0
906
8,866
4,921
0
4,214
4,433
4,485
0
W
Anubis
Burley94
Anubis
4,206
351
0
2,148
5,238
2,435
288
2,530
2,521
27,652
0
W
Morgan Le Fay
CarnagellWorlD
Morgan Le Fay
5,961
1,037
0
1,634
7,643
2,739
0
1,535
6,013
55,001
0
W
Apollo
Daw3dx
Apollo
8,150
6,628
0
3,032
5,102
1,691
4,205
1,035
3,953
0
39,514
L
Fenrir
KILLHAZE62
Fenrir
0
0
0
293
4,931
970
0
0
4,931
0
8,283
L
Janus
8,515
145
0
500
5,343
1,564
923
2,376
2,967
43,244
0
W
Rama
4,631
3,599
0
2,448
7,182
1,967
312
2,425
4,437
0
24,200
L
2,154
268
0
1,762
11,580
5,900
0
3,617
7,963
0
19,197
L
Ah Muzen Cab
fuenty
Ah Muzen Cab
7,181
3,385
0
1,792
7,543
1,855
374
3,065
4,478
0
28,874
L
Jormungandr
zjebuz
Jormungandr
3,931
1,896
0
723
7,371
5,644
202
2,269
5,102
14,259
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,048
Gold Earned
34,783
191
Minions Killed
287
0
Camps Cleared
0
1,048,257
Distance Traveled
1,043,118
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
5,150
429
8
1
0
199,942
1
W
Anubis
6,805
567
43
4
0
201,560
0
W
Morgan Le Fay
8,045
670
93
8
0
220,690
2
W
Apollo
8,461
705
87
7
0
221,585
0
L
Fenrir
4,048
337
7
1
0
196,214
3
L
Janus
7,148
596
87
7
0
246,339
4
W
Rama
6,322
527
56
5
0
199,341
0
L
Tyr
5,183
432
33
3
0
225,195
0
L
Ah Muzen Cab
6,329
527
41
3
0
172,889
2
L
Jormungandr
5,340
445
23
2
0
207,620
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role