Player Matchup

Skadi
Skadi
ByTheBread
Skadi
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
219W - 175L
1,586 Elo+
Party 1
Tiamat
Tiamat
Lumin430
Tiamat
Level 108
God Stats
26W - 18L
1,689 SR
Queue Stats
469W - 364L
1,688 Elo+
Party 1
Hera
Hera
rctmathew
Hera
Level 102
God Stats
17W - 3L
1,932 SR
Queue Stats
358W - 257L
1,686 Elo+
Party 1
Team Averages
Level 92
1,707 SR
1,653 Elo+

VS

Team Averages
Level 139
1,386 SR
1,463 Elo+
Olorun
Olorun
 
Olorun
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
KngSptCobra
Loki
Level 156
God Stats
42W - 82L
1,365 SR
Queue Stats
336W - 436L
1,376 Elo+
Solo
Medusa
Medusa
SanedracJ
Medusa
Level 108
God Stats
1W - 2L
1,292 SR
Queue Stats
27W - 32L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
14
2 / 4 / 4
10,171
678
5,476
8,315
2,583
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
Lumin430
Tiamat
16
6 / 2 / 5
11,350
757
8,732
9,356
4,733
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hera
15
3 / 3 / 3
10,388
693
11,027
7,703
2,830
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
14
2 / 3 / 1
9,335
622
4,598
9,605
3,682
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
2 / 3 / 1
9,403
627
1,887
8,240
2,553
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
SanedracJ
Medusa
15
4 / 5 / 3
10,429
695
12,495
13,412
5,204
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
13
11
Kills
8
9
Deaths
11
12
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
2
3
1
0.83
W
Skadi
2
4
4
1
L
2
3
1
0.83
W
Tiamat
Lumin430
Tiamat
6
2
5
4.25
L
Medusa
SanedracJ
Medusa
4
5
3
1.1
W
Hera
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,235
Damage
18,980
25,374
Taken
31,257
10,146
Mitigated
11,439
3,961
Healing
4,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
4,598
1,612
450
2,695
9,605
3,682
0
6,359
2,928
44,623
3,689
W
Skadi
5,476
2,752
0
0
8,315
2,583
1,363
1,739
6,576
0
21,488
L
1,887
0
0
0
8,240
2,553
0
4,135
3,834
0
29,737
W
Tiamat
Lumin430
Tiamat
8,732
1,145
0
3,050
9,356
4,733
976
1,495
7,861
35,306
0
L
Medusa
SanedracJ
Medusa
12,495
4,205
0
949
13,412
5,204
0
8,261
4,736
0
33,455
W
Hera
11,027
2,604
0
911
7,703
2,830
298
1,003
6,700
52,217
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,909
Gold Earned
29,167
188
Minions Killed
194
0
Camps Cleared
0
752,518
Distance Traveled
731,809
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
9,335
622
75
5
0
226,900
1
W
Skadi
10,171
678
36
2
0
257,456
4
L
Loki
9,403
627
44
3
0
268,427
1
W
Tiamat
11,350
757
65
4
0
254,813
1
L
Medusa
10,429
695
75
5
0
236,482
0
W
Hera
10,388
693
87
6
0
240,249
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role