Player Matchup

Da Ji
Da Ji
LeoEnnis
Da Ji
Level 47
God Stats
2W - 3L
1,734 SR
Queue Stats
179W - 136L
1,653 Elo+
Party 1
Artemis
Artemis
Rowlanator15
Artemis
Level 104
God Stats
68W - 37L
1,625 SR
Queue Stats
213W - 163L
1,629 Elo+
Party 1
Fafnir
Fafnir
TheSoggySandal
Fafnir
Level 113
God Stats
30W - 18L
1,631 SR
Queue Stats
166W - 126L
1,677 Elo+
Party 1
Danzaburou
Danzaburou
monkemain
Danzaburou
Level 119
God Stats
3W - 4L
1,427 SR
Queue Stats
303W - 251L
1,664 Elo+
Party 1
Guan Yu
Guan Yu
spear2000
Guan Yu
Level 141
God Stats
8W - 2L
1,892 SR
Queue Stats
408W - 351L
1,654 Elo+
Party 1
Team Averages
Level 105
1,662 SR
1,655 Elo+

VS

Team Averages
Level 49
1,522 SR
1,445 Elo+
Arachne
Arachne
Amaziing_Jbus
Arachne
Level 87
God Stats
33W - 44L
1,473 SR
Queue Stats
296W - 377L
1,429 Elo+
Party 3
Persephone
Persephone
Im_PoDiuM
Persephone
Level 51
God Stats
12W - 10L
1,589 SR
Queue Stats
188W - 161L
1,430 Elo+
Party 2
Amaterasu
Amaterasu
Timber395
Amaterasu
Level 28
God Stats
11W - 10L
1,358 SR
Queue Stats
319W - 298L
1,460 Elo+
Party 3
Gilgamesh
Gilgamesh
TinTin7797
Gilgamesh
Level 38
God Stats
8W - 5L
1,690 SR
Queue Stats
249W - 256L
1,454 Elo+
Party 3
Chiron
Chiron
W4rd4Win
Chiron
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 121L
1,452 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
LeoEnnis
Da Ji
15
5 / 2 / 8
9,361
585
4,506
9,665
4,014
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
Rowlanator15
Artemis
17
6 / 0 / 2
10,120
633
7,398
9,031
3,243
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
6 / 1 / 3
10,137
634
11,885
11,794
12,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
monkemain
Danzaburou
18
14 / 0 / 12
11,883
743
25,471
17,960
7,926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Guan Yu
spear2000
Guan Yu
14
4 / 2 / 9
9,436
590
4,999
12,913
12,501
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
12
1 / 7 / 0
7,499
469
4,641
14,312
3,791
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Persephone
Im_PoDiuM
Persephone
11
2 / 7 / 2
7,264
454
7,371
9,011
2,074
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
Timber395
Amaterasu
11
0 / 10 / 3
6,447
403
3,934
15,800
10,503
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gilgamesh
TinTin7797
Gilgamesh
9
1 / 6 / 4
6,546
409
4,922
17,380
12,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chiron
W4rd4Win
Chiron
13
1 / 4 / 2
7,413
463
8,084
12,243
3,066
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
16
35
Kills
5
5
Deaths
34
34
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Arachne
1
7
0
0.14
L
Persephone
Im_PoDiuM
Persephone
2
7
2
0.43
W
Da Ji
LeoEnnis
Da Ji
5
2
8
4.5
W
Artemis
Rowlanator15
Artemis
6
0
2
7
W
6
1
3
7.5
L
Amaterasu
Timber395
Amaterasu
0
10
3
0.15
L
Gilgamesh
TinTin7797
Gilgamesh
1
6
4
0.5
L
Chiron
W4rd4Win
Chiron
1
4
2
0.5
W
Danzaburou
monkemain
Danzaburou
14
0
12
20
W
Guan Yu
spear2000
Guan Yu
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,259
Damage
28,952
61,363
Taken
68,746
40,376
Mitigated
31,779
24,440
Healing
11,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
4,641
3,650
0
4,683
14,312
3,791
0
2,624
11,688
0
38,402
L
Persephone
Im_PoDiuM
Persephone
7,371
736
0
694
9,011
2,074
0
928
8,076
33,238
0
W
Da Ji
LeoEnnis
Da Ji
4,506
1,189
0
625
9,665
4,014
0
1,123
8,464
0
56,452
W
Artemis
Rowlanator15
Artemis
7,398
3,209
0
6,078
9,031
3,243
2,470
157
8,874
0
73,020
W
11,885
2,432
400
3,198
11,794
12,692
107
767
10,955
54,290
0
L
Amaterasu
Timber395
Amaterasu
3,934
1,400
0
2,082
15,800
10,503
0
5,511
10,289
0
29,043
L
Gilgamesh
TinTin7797
Gilgamesh
4,922
668
0
1,244
17,380
12,345
68
1,980
15,400
0
16,611
L
Chiron
W4rd4Win
Chiron
8,084
2,305
457
2,675
12,243
3,066
0
841
11,366
0
53,878
W
Danzaburou
monkemain
Danzaburou
25,471
14,958
0
10,290
17,960
7,926
3,604
3,758
13,896
0
97,304
W
Guan Yu
spear2000
Guan Yu
4,999
555
854
2,995
12,913
12,501
0
1,147
11,646
0
33,548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,937
Gold Earned
35,169
559
Minions Killed
297
0
Camps Cleared
0
1,611,968
Distance Traveled
1,499,819
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,499
469
80
5
0
308,376
0
L
Persephone
7,264
454
63
4
0
294,261
2
W
Da Ji
9,361
585
100
6
0
320,809
0
W
Artemis
10,120
633
136
9
0
287,979
4
W
Fafnir
10,137
634
98
6
0
331,359
0
L
Amaterasu
6,447
403
44
3
0
280,985
3
L
Gilgamesh
6,546
409
19
1
0
313,560
3
L
Chiron
7,413
463
91
6
0
302,637
3
W
Danzaburou
11,883
743
179
11
0
321,509
1
W
Guan Yu
9,436
590
46
3
0
350,312
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role