Player Matchup

Cerberus
Cerberus
BuCakeStain
Cerberus
Level 151
God Stats
11W - 13L
1,535 SR
Queue Stats
256W - 257L
1,627 Elo+
Party 1
Ganesha
Ganesha
CelticBowser
Ganesha
Level 126
God Stats
1W - 2L
1,745 SR
Queue Stats
198W - 180L
1,616 Elo+
Solo
Anhur
Anhur
LordFlackoRoman
Anhur
Level 88
God Stats
16W - 17L
1,717 SR
Queue Stats
240W - 207L
1,617 Elo+
Party 1
Aphrodite
Aphrodite
TheGreatGORR
Aphrodite
Level 125
God Stats
0W - 2L
1,483 SR
Queue Stats
635W - 640L
1,592 Elo+
Party 1
Arachne
Arachne
datpresto
Arachne
Level 131
God Stats
0W - 1L
1,500 SR
Queue Stats
188W - 181L
1,618 Elo+
Solo
Team Averages
Level 124
1,596 SR
1,614 Elo+

VS

Team Averages
Level 128
1,550 SR
1,715 Elo+
Rama
Rama
Alriiad
Rama
Level 156
God Stats
3W - 4L
1,278 SR
Queue Stats
102W - 87L
1,656 Elo+
Party 3
Ah Puch
Ah Puch
CatalinaCharlote
Ah Puch
Level 153
God Stats
6W - 3L
1,463 SR
Queue Stats
51W - 32L
1,635 Elo+
Party 3
Bacchus
Bacchus
Goatinez
Bacchus
Level 109
God Stats
7W - 3L
1,749 SR
Queue Stats
369W - 266L
1,689 Elo+
Party 2
Gilgamesh
Gilgamesh
ProductiveArab
Gilgamesh
Level 67
God Stats
1W - 0L
1,488 SR
Queue Stats
17W - 9L
1,750 Elo+
Party 2
Ao Kuang
Ao Kuang
Teddy522
Ao Kuang
Level 153
God Stats
30W - 8L
1,771 SR
Queue Stats
505W - 237L
1,847 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BuCakeStain
Cerberus
13
3 / 2 / 3
8,651
577
8,262
12,977
7,952
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
CelticBowser
Ganesha
10
0 / 3 / 3
7,012
467
4,093
13,343
10,428
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
1 / 1 / 1
7,009
467
6,012
7,515
2,566
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Aphrodite
TheGreatGORR
Aphrodite
13
3 / 4 / 0
7,832
522
5,958
9,367
4,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
datpresto
Arachne
11
4 / 5 / 2
7,202
480
6,801
9,102
3,711
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Alriiad
Rama
14
1 / 1 / 3
8,067
538
5,037
6,402
1,726
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 1 / 6
9,050
603
9,970
9,901
6,230
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bacchus
Goatinez
Bacchus
11
2 / 2 / 5
7,945
530
4,466
11,482
7,552
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
ProductiveArab
Gilgamesh
11
0 / 5 / 0
6,837
456
2,704
9,814
4,450
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ao Kuang
Teddy522
Ao Kuang
14
9 / 2 / 2
9,183
612
15,320
11,969
3,483
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
31
11
Kills
15
15
Deaths
11
9
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Rama
Alriiad
Rama
1
1
3
2.5
L
Cerberus
BuCakeStain
Cerberus
3
2
3
2.25
W
3
1
6
6
L
Ganesha
CelticBowser
Ganesha
0
3
3
0.5
W
Bacchus
Goatinez
Bacchus
2
2
5
2.25
L
1
1
1
1.5
W
Gilgamesh
ProductiveArab
Gilgamesh
0
5
0
0
W
Ao Kuang
Teddy522
Ao Kuang
9
2
2
5
L
Aphrodite
TheGreatGORR
Aphrodite
3
4
0
0.75
L
Arachne
datpresto
Arachne
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,126
Damage
37,497
52,304
Taken
49,568
28,979
Mitigated
23,441
17,372
Healing
14,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
Alriiad
Rama
5,037
3,531
0
2,309
6,402
1,726
1,219
425
5,977
0
58,632
L
Cerberus
BuCakeStain
Cerberus
8,262
731
0
3,335
12,977
7,952
94
8,646
4,331
43,282
0
W
9,970
280
0
4,862
9,901
6,230
0
4,418
5,402
69,401
0
L
Ganesha
CelticBowser
Ganesha
4,093
478
0
2,292
13,343
10,428
0
6,010
7,209
21,236
0
W
Bacchus
Goatinez
Bacchus
4,466
575
0
750
11,482
7,552
0
3,286
8,196
22,625
0
L
6,012
3,625
0
2,330
7,515
2,566
1,110
3,056
4,423
0
40,496
W
Gilgamesh
ProductiveArab
Gilgamesh
2,704
492
0
1,241
9,814
4,450
0
4,306
5,508
5,127
25,205
W
Ao Kuang
Teddy522
Ao Kuang
15,320
5,381
0
5,396
11,969
3,483
141
5,797
6,172
67,913
0
L
Aphrodite
TheGreatGORR
Aphrodite
5,958
1,442
2,786
4,734
9,367
4,322
0
6,426
2,669
48,127
0
L
Arachne
datpresto
Arachne
6,801
4,704
0
1,895
9,102
3,711
11
5,457
3,491
0
29,356

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,706
Gold Earned
41,082
363
Minions Killed
461
0
Camps Cleared
0
1,451,439
Distance Traveled
1,499,961
23
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
8,067
538
110
7
0
274,279
5
L
Cerberus
8,651
577
101
7
0
279,766
3
W
Ah Puch
9,050
603
149
10
0
300,291
2
L
Ganesha
7,012
467
8
1
0
294,900
2
W
Bacchus
7,945
530
38
3
0
295,583
12
L
Anhur
7,009
467
96
6
0
249,460
5
W
Gilgamesh
6,837
456
66
4
0
300,887
3
W
Ao Kuang
9,183
612
98
7
0
328,921
7
L
Aphrodite
7,832
522
106
7
0
284,193
6
L
Arachne
7,202
480
52
3
0
343,120
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role