Player Matchup

Kukulkan
Kukulkan
Alejofullgore
Kukulkan
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,376 Elo+
Party 2
Ares
Ares
DracDR
Ares
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,500 Elo+
Party 3
Olorun
Olorun
Marcianeke1
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,503 Elo+
Party 2
Merlin
Merlin
PandaRollz
Merlin
Level 21
God Stats
1W - 3L
1,622 SR
Queue Stats
34W - 36L
1,512 Elo+
Solo
Hercules
Hercules
TeKnight117
Hercules
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 23L
1,500 Elo+
Party 3
Team Averages
Level 13
1,524 SR
1,478 Elo+

VS

Team Averages
Level 28
1,560 SR
1,443 Elo+
Janus
Janus
Arisharkk
Janus
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 7L
1,240 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Dirtytatersalad
Morgan Le Fay
Level 16
God Stats
96W - 79L
1,503 SR
Queue Stats
102W - 89L
1,483 Elo+
Solo
Horus
Horus
Lenny547
Horus
Level 20
God Stats
4W - 1L
1,719 SR
Queue Stats
168W - 166L
1,491 Elo+
Solo
Anhur
Anhur
NoncParrain
Anhur
Level 79
God Stats
1W - 0L
1,690 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
Stukster
Merlin
Level 8
God Stats
2W - 0L
1,390 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Alejofullgore
Kukulkan
16
1 / 10 / 2
9,624
875
9,351
16,405
5,631
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ares
DracDR
Ares
16
1 / 9 / 5
9,910
901
12,445
26,262
23,161
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Olorun
16
2 / 5 / 2
9,973
907
9,595
19,562
6,624
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Merlin
PandaRollz
Merlin
16
1 / 3 / 3
9,715
883
12,942
9,596
3,102
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
TeKnight117
Hercules
16
1 / 7 / 1
9,495
863
5,713
19,318
13,922
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

61

VS

Team 2 Tickets

259

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Arisharkk
Janus
18
10 / 2 / 15
12,566
1,142
18,817
8,605
4,134
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Morgan Le Fay
Dirtytatersalad
Morgan Le Fay
19
6 / 0 / 21
11,814
1,074
27,704
14,173
6,812
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Horus
Lenny547
Horus
18
3 / 2 / 23
10,605
964
6,409
16,033
15,987
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

18
2 / 0 / 16
10,348
941
7,337
8,598
3,966
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
Stukster
Merlin
18
13 / 2 / 14
11,693
1,063
25,133
7,912
4,176
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
123
6
Kills
34
34
Deaths
6
13
Assists
89
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Alejofullgore
Kukulkan
1
10
2
0.2
W
Janus
Arisharkk
Janus
10
2
15
8.75
W
Morgan Le Fay
Dirtytatersalad
Morgan Le Fay
6
0
21
16.5
L
Ares
DracDR
Ares
1
9
5
0.39
W
Horus
Lenny547
Horus
3
2
23
7.25
L
Olorun
2
5
2
0.6
W
2
0
16
10
L
Merlin
PandaRollz
Merlin
1
3
3
0.83
W
Merlin
Stukster
Merlin
13
2
14
10
L
Hercules
TeKnight117
Hercules
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,046
Damage
85,400
91,143
Taken
55,321
52,440
Mitigated
35,075
6,008
Healing
16,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Alejofullgore
Kukulkan
9,351
1,225
0
31
16,405
5,631
0
13,280
3,125
21,947
0
W
Janus
Arisharkk
Janus
18,817
2,276
0
0
8,605
4,134
0
7,909
696
45,791
0
W
Morgan Le Fay
Dirtytatersalad
Morgan Le Fay
27,704
2,017
0
2,242
14,173
6,812
0
11,023
3,150
51,763
0
L
Ares
DracDR
Ares
12,445
394
0
0
26,262
23,161
0
20,721
5,541
15,636
0
W
Horus
Lenny547
Horus
6,409
2,974
6,561
5,658
16,033
15,987
0
11,651
4,382
0
13,887
L
Olorun
9,595
5,682
291
2,340
19,562
6,624
0
14,348
5,214
44,807
0
W
7,337
4,171
0
747
8,598
3,966
0
7,254
1,344
0
17,918
L
Merlin
PandaRollz
Merlin
12,942
361
0
0
9,596
3,102
0
8,060
1,536
35,744
0
W
Merlin
Stukster
Merlin
25,133
2,599
0
1,330
7,912
4,176
0
6,496
1,416
38,561
0
L
Hercules
TeKnight117
Hercules
5,713
988
0
3,346
19,318
13,922
0
15,245
4,073
0
18,837

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,717
Gold Earned
57,026
192
Minions Killed
193
4
Camps Cleared
6
920,641
Distance Traveled
1,059,683
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,624
875
41
4
0
173,084
0
W
Janus
12,566
1,142
69
6
3
208,155
0
W
Morgan Le Fay
11,814
1,074
43
4
2
263,001
1
L
Ares
9,910
901
6
1
0
181,866
0
W
Horus
10,605
964
14
1
0
208,333
0
L
Olorun
9,973
907
76
7
2
186,838
0
W
Anhur
10,348
941
27
2
1
209,939
0
L
Merlin
9,715
883
54
5
1
188,822
2
W
Merlin
11,693
1,063
40
4
0
170,255
0
L
Hercules
9,495
863
15
1
1
190,031
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role