Player Matchup

Sol
Sol
 
Sol
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
KopfjagerVoid
Artio
Level 97
God Stats
4W - 4L
1,546 SR
Queue Stats
84W - 108L
1,520 Elo+
Solo
Neith
Neith
RoyalAaron
Neith
Level 48
God Stats
7W - 8L
1,212 SR
Queue Stats
10W - 10L
1,191 Elo+
Solo
Team Averages
Level 98
1,419 SR
1,404 Elo+

VS

Team Averages
Level 72
1,539 SR
1,502 Elo+
Cupid
Cupid
CHUMERguy
Cupid
Level 13
God Stats
20W - 26L
1,864 SR
Queue Stats
38W - 53L
1,570 Elo+
Solo
Sylvanus
Sylvanus
maxx1966
Sylvanus
Level 160
God Stats
2W - 8L
1,338 SR
Queue Stats
151W - 180L
1,531 Elo+
Solo
Vulcan
Vulcan
whuchee
Vulcan
Level 44
God Stats
30W - 30L
1,415 SR
Queue Stats
131W - 162L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
2 / 4 / 1
7,045
640
7,695
8,906
2,996
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

11
2 / 2 / 2
7,144
649
1,495
10,366
8,167
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
9
0 / 3 / 2
6,149
559
6,050
6,587
1,900
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
CHUMERguy
Cupid
13
5 / 0 / 4
8,436
767
8,872
6,132
2,689
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
maxx1966
Sylvanus
10
1 / 3 / 7
7,902
718
2,243
11,426
10,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Vulcan
whuchee
Vulcan
11
3 / 1 / 6
8,248
750
9,077
6,534
2,525
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
26
4
Kills
9
9
Deaths
4
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
2
4
1
0.63
W
Cupid
CHUMERguy
Cupid
5
0
4
7
L
2
2
2
1.5
L
Neith
0
3
2
0.33
W
Sylvanus
maxx1966
Sylvanus
1
3
7
1.5
W
Vulcan
whuchee
Vulcan
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,240
Damage
20,192
25,859
Taken
24,092
13,063
Mitigated
15,277
6,925
Healing
8,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
7,695
2,294
0
3,086
8,906
2,996
0
3,742
5,164
34,735
0
W
Cupid
CHUMERguy
Cupid
8,872
5,130
455
1,961
6,132
2,689
1,520
2,406
3,726
0
28,828
L
1,495
99
214
1,210
10,366
8,167
0
4,022
6,344
13,492
0
L
Neith
6,050
1,113
390
2,025
6,587
1,900
0
3,556
3,031
0
19,923
W
Sylvanus
maxx1966
Sylvanus
2,243
1,015
2,606
3,331
11,426
10,063
359
4,083
7,343
13,051
0
W
Vulcan
whuchee
Vulcan
9,077
2,705
0
509
6,534
2,525
350
2,701
3,833
35,946
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,338
Gold Earned
24,586
121
Minions Killed
117
0
Camps Cleared
0
571,897
Distance Traveled
559,716
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,045
640
65
6
0
194,115
0
W
Cupid
8,436
767
44
4
0
192,340
0
L
Artio
7,144
649
22
2
0
196,071
2
L
Neith
6,149
559
34
3
0
181,711
0
W
Sylvanus
7,902
718
19
2
0
160,356
0
W
Vulcan
8,248
750
54
5
0
207,020
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role