Player Matchup

Medusa
Medusa
Helfang
Medusa
Level 149
God Stats
6W - 0L
2,051 SR
Queue Stats
148W - 107L
1,584 Elo+
Party 1
Tiamat
Tiamat
WeeRuz
Tiamat
Level 139
God Stats
17W - 8L
1,738 SR
Queue Stats
106W - 81L
1,578 Elo+
Party 1
Cthulhu
Cthulhu
kcad
Cthulhu
Level 87
God Stats
3W - 3L
1,723 SR
Queue Stats
137W - 103L
1,582 Elo+
Party 1
Team Averages
Level 125
1,837 SR
1,581 Elo+

VS

Team Averages
Level 100
1,566 SR
1,552 Elo+
Izanami
Izanami
 
Izanami
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
ManuKnot
Bellona
Level 104
God Stats
2W - 2L
1,701 SR
Queue Stats
181W - 175L
1,475 Elo+
Party 2
Hera
Hera
pustiul
Hera
Level 129
God Stats
2W - 4L
1,496 SR
Queue Stats
142W - 78L
1,680 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Helfang
Medusa
14
5 / 1 / 4
9,963
712
11,429
10,385
3,879
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Tiamat
WeeRuz
Tiamat
14
5 / 0 / 7
10,057
718
7,893
8,172
4,828
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
kcad
Cthulhu
14
2 / 1 / 9
9,309
665
6,217
10,361
9,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
1 / 4 / 1
8,252
589
4,790
8,692
2,741
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
ManuKnot
Bellona
11
0 / 3 / 2
7,807
558
5,709
10,871
8,522
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hera
pustiul
Hera
12
1 / 5 / 1
8,714
622
7,049
9,274
3,316
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
6
12
Kills
2
2
Deaths
12
20
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
4
1
0.38
W
Medusa
Helfang
Medusa
5
1
4
7
L
Bellona
ManuKnot
Bellona
0
3
2
0.33
W
Tiamat
WeeRuz
Tiamat
5
0
7
8.5
W
Cthulhu
kcad
Cthulhu
2
1
9
6.5
L
Hera
pustiul
Hera
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,539
Damage
17,548
28,918
Taken
28,837
17,762
Mitigated
14,579
9,167
Healing
5,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
4,790
3,592
0
2,179
8,692
2,741
0
4,668
3,688
0
25,344
W
Medusa
Helfang
Medusa
11,429
2,902
0
2,421
10,385
3,879
2,017
2,146
8,030
0
60,824
L
Bellona
ManuKnot
Bellona
5,709
1,211
429
1,523
10,871
8,522
0
3,863
6,906
0
16,192
W
Tiamat
WeeRuz
Tiamat
7,893
248
0
4,506
8,172
4,828
418
3,087
4,999
38,738
0
W
Cthulhu
kcad
Cthulhu
6,217
205
360
1,880
10,361
9,055
511
1,816
8,355
16,307
0
L
Hera
pustiul
Hera
7,049
1,430
0
1,498
9,274
3,316
0
4,935
4,133
41,886
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,329
Gold Earned
24,773
192
Minions Killed
157
0
Camps Cleared
0
873,745
Distance Traveled
754,991
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,252
589
64
5
0
235,959
4
W
Medusa
9,963
712
97
7
0
303,181
2
L
Bellona
7,807
558
22
2
0
283,216
3
W
Tiamat
10,057
718
63
5
0
278,924
4
W
Cthulhu
9,309
665
32
2
0
291,640
1
L
Hera
8,714
622
71
5
0
235,816
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role