Player Matchup

Thanatos
Thanatos
Carlos-cachi69
Thanatos
Level 68
God Stats
25W - 25L
1,561 SR
Queue Stats
208W - 219L
1,422 Elo+
Solo
Raijin
Raijin
Darknubis333
Raijin
Level 115
God Stats
33W - 23L
1,488 SR
Queue Stats
849W - 829L
1,422 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ImNeonlight
Morgan Le Fay
Level 102
God Stats
11W - 10L
1,592 SR
Queue Stats
626W - 645L
1,419 Elo+
Solo
Ares
Ares
SpawnPeakMumma
Ares
Level 63
God Stats
2W - 3L
1,500 SR
Queue Stats
338W - 332L
1,421 Elo+
Solo
Izanami
Izanami
the_radical_fish
Izanami
Level 41
God Stats
0W - 2L
1,294 SR
Queue Stats
23W - 44L
1,318 Elo+
Solo
Team Averages
Level 78
1,487 SR
1,400 Elo+

VS

Team Averages
Level 74
1,557 SR
1,440 Elo+
Hachiman
Hachiman
Jinnawood
Hachiman
Level 106
God Stats
24W - 20L
1,495 SR
Queue Stats
212W - 184L
1,502 Elo+
Solo
Zeus
Zeus
P-A-C-M-A-N69
Zeus
Level 107
God Stats
4W - 1L
1,715 SR
Queue Stats
113W - 111L
1,399 Elo+
Solo
Ao Kuang
Ao Kuang
Simidax94
Ao Kuang
Level 80
God Stats
20W - 19L
1,528 SR
Queue Stats
449W - 502L
1,420 Elo+
Solo
Bellona
Bellona
bellum_gerere
Bellona
Level 42
God Stats
2W - 3L
1,437 SR
Queue Stats
53W - 65L
1,350 Elo+
Solo
Ne Zha
Ne Zha
justadrunkgaymer
Ne Zha
Level 34
God Stats
9W - 6L
1,609 SR
Queue Stats
138W - 100L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
11
2 / 2 / 1
6,098
610
1,758
8,252
2,538
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Raijin
11
0 / 2 / 0
5,733
573
849
6,306
1,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
ImNeonlight
Morgan Le Fay
10
1 / 2 / 1
5,633
563
3,604
4,624
1,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
1 / 3 / 1
5,089
509
3,418
7,300
3,533
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

8
0 / 2 / 1
4,979
498
2,210
5,842
1,159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Jinnawood
Hachiman
10
1 / 1 / 0
5,541
554
1,747
4,886
1,203
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
2 / 2 / 0
6,258
626
3,434
4,080
1,214
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
Simidax94
Ao Kuang
10
5 / 1 / 0
6,209
621
5,178
7,507
2,111
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bellona
12
2 / 0 / 0
7,260
726
3,796
3,082
1,602
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 0 / 3
5,779
578
4,329
6,696
2,358
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
14
4
Kills
11
11
Deaths
4
4
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Thanatos
2
2
1
1.25
L
Raijin
0
2
0
0
L
Morgan Le Fay
ImNeonlight
Morgan Le Fay
1
2
1
0.75
W
Hachiman
Jinnawood
Hachiman
1
1
0
1
W
2
2
0
1
W
Ao Kuang
Simidax94
Ao Kuang
5
1
0
5
L
1
3
1
0.5
W
Bellona
2
0
0
2
W
1
0
3
2.5
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,839
Damage
18,484
32,324
Taken
26,251
10,127
Mitigated
8,488
14,535
Healing
10,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
1,758
411
0
7,356
8,252
2,538
0
2,102
6,072
0
36,127
L
Raijin
849
238
0
2,447
6,306
1,306
0
396
5,910
35,094
0
L
Morgan Le Fay
ImNeonlight
Morgan Le Fay
3,604
125
0
761
4,624
1,591
0
2,397
2,005
27,715
0
W
Hachiman
Jinnawood
Hachiman
1,747
652
0
3,013
4,886
1,203
0
1,180
3,706
0
30,768
W
3,434
339
0
1,250
4,080
1,214
0
2,094
1,986
34,732
0
W
Ao Kuang
Simidax94
Ao Kuang
5,178
1,795
136
3,086
7,507
2,111
0
2,499
5,008
28,264
0
L
3,418
423
0
1,574
7,300
3,533
0
3,100
4,154
8,000
0
W
Bellona
3,796
392
0
1,791
3,082
1,602
528
849
2,233
0
45,237
W
4,329
1,621
0
1,086
6,696
2,358
0
1,466
5,230
0
20,851
L
2,210
1,566
0
2,397
5,842
1,159
159
271
5,571
0
27,641

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,532
Gold Earned
31,047
286
Minions Killed
335
0
Camps Cleared
0
969,063
Distance Traveled
1,008,666
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,098
610
78
8
0
202,438
0
L
Raijin
5,733
573
82
8
0
184,126
2
L
Morgan Le Fay
5,633
563
57
6
0
192,551
3
W
Hachiman
5,541
554
59
6
0
180,392
3
W
Zeus
6,258
626
79
8
0
176,537
2
W
Ao Kuang
6,209
621
55
6
0
219,760
0
L
Ares
5,089
509
11
1
0
199,813
2
W
Bellona
7,260
726
115
12
0
220,525
3
W
Ne Zha
5,779
578
27
3
0
211,452
3
L
Izanami
4,979
498
58
6
0
190,135
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role