Player Matchup

Scylla
Scylla
Lurnaii
Scylla
Level 7
God Stats
4W - 4L
1,277 SR
Queue Stats
28W - 21L
1,368 Elo+
Solo
Fenrir
Fenrir
Xalhtas
Fenrir
Level 6
God Stats
0W - 2L
1,298 SR
Queue Stats
4W - 8L
1,227 Elo+
Solo
Loki
Loki
emivas
Loki
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 18L
1,343 Elo+
Solo
Cernunnos
Cernunnos
graublau_Roller
Cernunnos
Level 7
God Stats
2W - 3L
1,854 SR
Queue Stats
16W - 13L
1,561 Elo+
Solo
Bellona
Bellona
ms_Cagno-75
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,403 Elo+
Solo
Team Averages
Level 7
1,486 SR
1,380 Elo+

VS

Team Averages
Level 22
1,531 SR
1,450 Elo+
Ymir
Ymir
BrachialisDativ
Ymir
Level 17
God Stats
2W - 1L
1,425 SR
Queue Stats
48W - 42L
1,345 Elo+
Solo
Chaac
Chaac
KING_OF_DEMONS-5
Chaac
Level 21
God Stats
73W - 46L
1,500 SR
Queue Stats
575W - 608L
1,424 Elo+
Solo
Sol
Sol
Shooterking1994
Sol
Level 26
God Stats
2W - 0L
1,723 SR
Queue Stats
293W - 293L
1,494 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
burakh-wild
Ah Muzen Cab
Level 17
God Stats
8W - 8L
1,500 SR
Queue Stats
21W - 25L
1,397 Elo+
Solo
Arachne
Arachne
get_em_boys_
Arachne
Level 29
God Stats
6W - 4L
1,507 SR
Queue Stats
109W - 88L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Lurnaii
Scylla
7
1 / 1 / 2
6,297
350
1,239
4,874
1,646
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
Xalhtas
Fenrir
10
1 / 14 / 4
6,876
382
4,097
16,617
9,071
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Loki
emivas
Loki
11
2 / 10 / 1
7,142
397
5,098
14,352
4,297
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cernunnos
graublau_Roller
Cernunnos
12
1 / 5 / 2
7,279
404
5,571
12,347
5,014
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
ms_Cagno-75
Bellona
10
2 / 18 / 1
7,027
390
9,589
24,900
14,627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 13
9,292
516
6,040
13,379
17,666
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
3 / 2 / 9
9,794
544
4,969
9,955
5,777
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

16
15 / 1 / 13
11,101
617
24,162
13,099
4,667
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ah Muzen Cab
burakh-wild
Ah Muzen Cab
13
6 / 1 / 13
9,347
519
8,883
10,225
4,070
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
get_em_boys_
Arachne
18
21 / 0 / 5
11,917
662
14,403
12,304
10,356
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
100
7
Kills
47
48
Deaths
7
10
Assists
53
Player
Kills
Deaths
Assists
KDA
W
2
3
13
2.83
W
3
2
9
3.75
L
Scylla
Lurnaii
Scylla
1
1
2
2
W
15
1
13
21.5
L
Fenrir
Xalhtas
Fenrir
1
14
4
0.21
W
Ah Muzen Cab
burakh-wild
Ah Muzen Cab
6
1
13
12.5
L
Loki
emivas
Loki
2
10
1
0.25
W
Arachne
get_em_boys_
Arachne
21
0
5
23.5
L
Cernunnos
graublau_Roller
Cernunnos
1
5
2
0.4
L
Bellona
ms_Cagno-75
Bellona
2
18
1
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,594
Damage
58,457
73,090
Taken
58,962
34,655
Mitigated
42,536
8,038
Healing
23,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,040
1,041
0
2,010
13,379
17,666
345
0
13,379
13,289
0
W
4,969
840
78
4,600
9,955
5,777
1,518
580
9,375
0
54,278
L
Scylla
Lurnaii
Scylla
1,239
217
0
1,905
4,874
1,646
0
2,717
2,157
13,945
0
W
24,162
9,904
0
8,830
13,099
4,667
6,104
659
12,440
76,985
0
L
Fenrir
Xalhtas
Fenrir
4,097
1,172
0
1,566
16,617
9,071
0
6,478
10,139
0
18,325
W
Ah Muzen Cab
burakh-wild
Ah Muzen Cab
8,883
2,605
0
1,766
10,225
4,070
2,932
0
10,225
0
43,877
L
Loki
emivas
Loki
5,098
1,740
0
1,728
14,352
4,297
131
3,168
11,184
0
29,458
W
Arachne
get_em_boys_
Arachne
14,403
9,804
0
6,041
12,304
10,356
179
0
12,304
0
82,439
L
Cernunnos
graublau_Roller
Cernunnos
5,571
1,508
0
1,403
12,347
5,014
0
4,517
7,830
0
40,350
L
Bellona
ms_Cagno-75
Bellona
9,589
4,115
0
1,436
24,900
14,627
0
13,322
11,578
0
33,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,621
Gold Earned
51,451
216
Minions Killed
400
0
Camps Cleared
0
1,220,492
Distance Traveled
1,669,996
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,292
516
17
1
0
301,248
0
W
Chaac
9,794
544
82
5
0
359,651
0
L
Scylla
6,297
350
20
1
0
121,174
0
W
Sol
11,101
617
106
6
0
291,510
3
L
Fenrir
6,876
382
31
2
0
269,815
0
W
Ah Muzen Cab
9,347
519
55
3
0
298,965
0
L
Loki
7,142
397
46
3
0
295,395
0
W
Arachne
11,917
662
140
8
0
418,622
6
L
Cernunnos
7,279
404
72
4
0
271,306
1
L
Bellona
7,027
390
47
3
0
262,802
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role