Player Matchup

Pele
Pele
Chonkiboi8782
Pele
Level 52
God Stats
3W - 2L
1,727 SR
Queue Stats
332W - 356L
1,471 Elo+
Solo
Achilles
Achilles
Connor3686
Achilles
Level 91
God Stats
15W - 8L
1,466 SR
Queue Stats
176W - 160L
1,468 Elo+
Solo
Zeus
Zeus
JOSE 34 SANTOS
Zeus
Level 125
God Stats
9W - 7L
1,674 SR
Queue Stats
709W - 715L
1,513 Elo+
Solo
Nu Wa
Nu Wa
Wesdbx
Nu Wa
Level 69
God Stats
436W - 389L
1,560 SR
Queue Stats
607W - 618L
1,494 Elo+
Solo
Ullr
Ullr
bluleo31
Ullr
Level 148
God Stats
5W - 15L
1,207 SR
Queue Stats
307W - 299L
1,490 Elo+
Solo
Team Averages
Level 97
1,527 SR
1,487 Elo+

VS

Team Averages
Level 76
1,516 SR
1,461 Elo+
Xbalanque
Xbalanque
Ghostshark4k
Xbalanque
Level 16
God Stats
3W - 3L
1,611 SR
Queue Stats
40W - 39L
1,451 Elo+
Party 1
Sol
Sol
Kuizel
Sol
Level 79
God Stats
95W - 93L
1,432 SR
Queue Stats
432W - 383L
1,468 Elo+
Party 1
Achilles
Achilles
Nafoo2
Achilles
Level 105
God Stats
89W - 126L
1,423 SR
Queue Stats
600W - 628L
1,400 Elo+
Solo
Sylvanus
Sylvanus
NappyPappyy
Sylvanus
Level 34
God Stats
2W - 3L
1,500 SR
Queue Stats
129W - 182L
1,472 Elo+
Solo
Thoth
Thoth
Taz x Gravity
Thoth
Level 144
God Stats
1W - 1L
1,614 SR
Queue Stats
164W - 152L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 7 / 18
11,630
895
11,575
15,403
5,330
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Achilles
Connor3686
Achilles
20
9 / 3 / 23
13,707
1,054
19,319
20,887
22,764
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
13 / 2 / 16
14,312
1,101
22,449
10,742
3,576
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
Wesdbx
Nu Wa
20
8 / 0 / 27
14,260
1,097
25,982
10,690
6,896
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ullr
20
7 / 1 / 16
13,413
1,032
10,996
14,032
5,955
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Team 1 Tickets

208

VS

Team 2 Tickets

27

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Ghostshark4k
Xbalanque
18
1 / 12 / 7
11,006
847
10,913
21,029
6,063
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sol
Kuizel
Sol
18
2 / 8 / 7
12,103
931
13,642
21,299
7,349
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Achilles
Nafoo2
Achilles
18
4 / 10 / 5
11,969
921
15,145
24,286
8,796
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sylvanus
NappyPappyy
Sylvanus
17
1 / 4 / 6
10,758
828
3,868
14,223
13,627
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

18
5 / 5 / 5
12,845
988
23,237
16,427
4,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
43
39
Kills
13
13
Deaths
39
100
Assists
30
Player
Kills
Deaths
Assists
KDA
W
2
7
18
1.57
W
Achilles
Connor3686
Achilles
9
3
23
6.83
L
Xbalanque
Ghostshark4k
Xbalanque
1
12
7
0.38
W
13
2
16
10.5
L
Sol
Kuizel
Sol
2
8
7
0.69
L
Achilles
Nafoo2
Achilles
4
10
5
0.65
L
Sylvanus
NappyPappyy
Sylvanus
1
4
6
1
L
5
5
5
1.5
W
Nu Wa
Wesdbx
Nu Wa
8
0
27
21.5
W
Ullr
7
1
16
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,321
Damage
66,805
71,754
Taken
97,264
44,521
Mitigated
40,648
11,657
Healing
8,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,575
2,842
0
1,111
15,403
5,330
0
9,686
5,717
0
22,491
W
Achilles
Connor3686
Achilles
19,319
2,949
229
4,618
20,887
22,764
0
11,809
9,078
0
24,471
L
Xbalanque
Ghostshark4k
Xbalanque
10,913
5,069
0
0
21,029
6,063
0
12,716
8,025
0
27,153
W
22,449
3,437
259
1,983
10,742
3,576
0
7,058
3,684
43,768
0
L
Sol
Kuizel
Sol
13,642
4,628
0
1,935
21,299
7,349
0
9,900
11,106
62,986
0
L
Achilles
Nafoo2
Achilles
15,145
8,017
0
527
24,286
8,796
0
11,622
12,038
0
25,902
L
Sylvanus
NappyPappyy
Sylvanus
3,868
928
2,860
1,937
14,223
13,627
0
6,313
7,668
15,353
0
L
23,237
116
0
1,246
16,427
4,813
0
7,880
8,267
68,754
0
W
Nu Wa
Wesdbx
Nu Wa
25,982
7,032
756
2,321
10,690
6,896
0
5,226
5,464
60,683
0
W
Ullr
10,996
4,476
0
380
14,032
5,955
0
6,968
7,064
0
39,145

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,322
Gold Earned
58,681
248
Minions Killed
242
10
Camps Cleared
8
1,252,535
Distance Traveled
1,081,531
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
11,630
895
17
1
2
238,529
1
W
Achilles
13,707
1,054
13
1
0
273,570
0
L
Xbalanque
11,006
847
16
1
1
201,420
0
W
Zeus
14,312
1,101
41
3
5
236,562
0
L
Sol
12,103
931
86
7
3
221,246
0
L
Achilles
11,969
921
17
1
3
264,253
0
L
Sylvanus
10,758
828
22
2
0
155,348
1
L
Thoth
12,845
988
101
8
1
239,264
0
W
Nu Wa
14,260
1,097
85
7
1
249,434
0
W
Ullr
13,413
1,032
92
7
2
254,440
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role