Player Matchup

Neith
Neith
Cakeliciousss
Neith
Level 18
God Stats
20W - 19L
1,588 SR
Queue Stats
27W - 26L
1,763 Elo+
Party 1
Tyr
Tyr
Metro198
Tyr
Level 64
God Stats
19W - 21L
1,502 SR
Queue Stats
280W - 293L
1,554 Elo+
Party 1
Vulcan
Vulcan
RIPFallenTaurus
Vulcan
Level 66
God Stats
5W - 4L
1,876 SR
Queue Stats
306W - 203L
1,547 Elo+
Party 1
Sobek
Sobek
Xaitai
Sobek
Level 148
God Stats
1W - 6L
1,529 SR
Queue Stats
196W - 202L
1,566 Elo+
Party 1
Hun Batz
Hun Batz
dvshn
Hun Batz
Level 44
God Stats
6W - 8L
1,747 SR
Queue Stats
120W - 105L
1,598 Elo+
Party 1
Team Averages
Level 68
1,648 SR
1,606 Elo+

VS

Team Averages
Level 86
1,687 SR
1,561 Elo+
Izanami
Izanami
 
Izanami
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
Orangepip
Thanatos
Level 136
God Stats
3W - 4L
1,760 SR
Queue Stats
246W - 228L
1,547 Elo+
Solo
Kumbhakarna
Kumbhakarna
SeshMoth98
Kumbhakarna
Level 43
God Stats
6W - 3L
1,861 SR
Queue Stats
130W - 93L
1,571 Elo+
Party 3
Sol
Sol
TheyCallMeGinge
Sol
Level 108
God Stats
4W - 0L
1,816 SR
Queue Stats
294W - 223L
1,624 Elo+
Party 3
Bellona
Bellona
cite5
Bellona
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 12L
1,559 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 1
5,983
399
2,100
6,021
1,195
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
0 / 4 / 1
6,443
430
4,486
10,424
4,836
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

13
1 / 2 / 4
7,459
497
7,884
8,280
3,161
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sobek
Xaitai
Sobek
12
0 / 4 / 1
6,798
453
3,698
12,421
12,954
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
dvshn
Hun Batz
13
5 / 2 / 1
7,753
517
5,609
8,604
2,855
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
16
3 / 2 / 1
9,718
648
7,846
9,549
3,377
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thanatos
Orangepip
Thanatos
12
2 / 3 / 3
8,009
534
6,433
11,021
4,289
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kumbhakarna
SeshMoth98
Kumbhakarna
11
1 / 1 / 3
8,007
534
2,406
9,070
5,389
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
6 / 1 / 1
9,809
654
5,033
8,796
3,645
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
cite5
Bellona
14
2 / 0 / 3
9,245
616
8,668
8,329
7,310
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
25
6
Kills
14
14
Deaths
7
8
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
3
2
1
1.75
L
0
2
1
0.25
L
0
4
1
0.13
W
Thanatos
Orangepip
Thanatos
2
3
3
1.17
L
1
2
4
1.5
W
Kumbhakarna
SeshMoth98
Kumbhakarna
1
1
3
2.5
W
6
1
1
6.5
L
Sobek
Xaitai
Sobek
0
4
1
0.13
W
Bellona
cite5
Bellona
2
0
3
3.5
L
Hun Batz
dvshn
Hun Batz
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,777
Damage
30,386
45,750
Taken
46,765
25,001
Mitigated
24,010
9,953
Healing
22,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
7,846
5,967
0
3,213
9,549
3,377
1,728
304
9,245
0
92,254
L
2,100
796
0
1,337
6,021
1,195
0
142
5,879
0
21,932
L
4,486
408
0
1,029
10,424
4,836
0
1,958
8,466
0
19,966
W
Thanatos
Orangepip
Thanatos
6,433
1,688
0
9,063
11,021
4,289
0
3,393
7,628
0
42,959
L
7,884
2,380
0
1,374
8,280
3,161
0
2,920
5,360
49,092
0
W
Kumbhakarna
SeshMoth98
Kumbhakarna
2,406
578
0
906
9,070
5,389
250
2,827
6,243
13,861
0
W
5,033
1,584
157
6,004
8,796
3,645
3,052
2,430
6,366
72,508
0
L
Sobek
Xaitai
Sobek
3,698
246
0
5,763
12,421
12,954
0
948
11,473
35,725
0
W
Bellona
cite5
Bellona
8,668
3,190
0
3,427
8,329
7,310
810
2,760
5,569
0
53,699
L
Hun Batz
dvshn
Hun Batz
5,609
1,231
0
450
8,604
2,855
0
2,549
5,961
0
50,858

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,436
Gold Earned
44,788
350
Minions Killed
499
0
Camps Cleared
0
1,446,592
Distance Traveled
1,480,214
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,718
648
160
11
0
262,918
0
L
Neith
5,983
399
45
3
0
247,901
4
L
Tyr
6,443
430
31
2
0
305,606
6
W
Thanatos
8,009
534
69
5
0
290,947
6
L
Vulcan
7,459
497
97
6
0
296,924
0
W
Kumbhakarna
8,007
534
22
1
0
306,770
0
W
Sol
9,809
654
137
9
0
289,746
6
L
Sobek
6,798
453
81
5
0
272,672
3
W
Bellona
9,245
616
111
7
0
329,833
4
L
Hun Batz
7,753
517
96
6
0
323,489
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role