Player Matchup

Kuzenbo
Kuzenbo
Mancojoshua
Kuzenbo
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 46L
1,234 Elo+
Solo
Tsukuyomi
Tsukuyomi
MiniShadow02
Tsukuyomi
Level 21
God Stats
21W - 14L
1,523 SR
Queue Stats
24W - 18L
1,352 Elo+
Solo
Cabrakan
Cabrakan
Snap_cracker_PoP
Cabrakan
Level 29
God Stats
1W - 0L
1,477 SR
Queue Stats
89W - 105L
1,307 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SpiritVast
Morgan Le Fay
Level 25
God Stats
41W - 35L
1,553 SR
Queue Stats
307W - 296L
1,370 Elo+
Solo
Achilles
Achilles
pipebomb624
Achilles
Level 8
God Stats
4W - 3L
1,412 SR
Queue Stats
6W - 4L
1,295 Elo+
Solo
Team Averages
Level 22
1,493 SR
1,312 Elo+

VS

Team Averages
Level 24
1,506 SR
1,390 Elo+
Hades
Hades
MacoverDpro
Hades
Level 25
God Stats
0W - 3L
1,560 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Rodtrix BRZ
Kukulkan
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 2L
1,500 Elo+
Party 1
Apollo
Apollo
Simstaker
Apollo
Level 28
God Stats
35W - 40L
1,457 SR
Queue Stats
40W - 52L
1,332 Elo+
Solo
Arachne
Arachne
xLightmoonx5067
Arachne
Level 33
God Stats
0W - 2L
1,500 SR
Queue Stats
140W - 214L
1,285 Elo+
Party 1
Cerberus
Cerberus
xxjacxx69
Cerberus
Level 29
God Stats
6W - 3L
1,511 SR
Queue Stats
34W - 32L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Mancojoshua
Kuzenbo
13
4 / 5 / 4
9,746
541
6,153
12,968
13,193
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tsukuyomi
MiniShadow02
Tsukuyomi
13
6 / 5 / 7
9,219
512
9,108
14,819
5,032
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
5 / 2 / 8
9,497
528
7,739
10,542
13,894
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Morgan Le Fay
SpiritVast
Morgan Le Fay
16
15 / 1 / 5
10,822
601
16,212
10,515
4,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
pipebomb624
Achilles
16
2 / 1 / 1
10,210
567
5,548
7,368
6,286
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 2
8,250
458
4,883
8,574
3,473
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kukulkan
Rodtrix BRZ
Kukulkan
7
1 / 9 / 3
6,078
338
1,421
7,219
1,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apollo
Simstaker
Apollo
13
2 / 4 / 4
8,602
478
5,586
6,880
1,735
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
8 / 12 / 3
9,178
510
14,971
17,334
6,560
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
xxjacxx69
Cerberus
11
2 / 8 / 4
7,527
418
5,214
19,889
21,109
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
30
32
Kills
14
14
Deaths
34
25
Assists
16
Player
Kills
Deaths
Assists
KDA
L
1
1
2
2
W
Kuzenbo
Mancojoshua
Kuzenbo
4
5
4
1.2
W
Tsukuyomi
MiniShadow02
Tsukuyomi
6
5
7
1.9
L
Kukulkan
Rodtrix BRZ
Kukulkan
1
9
3
0.28
L
Apollo
Simstaker
Apollo
2
4
4
1
W
5
2
8
4.5
W
Morgan Le Fay
SpiritVast
Morgan Le Fay
15
1
5
17.5
W
Achilles
pipebomb624
Achilles
2
1
1
2.5
L
8
12
3
0.79
L
Cerberus
xxjacxx69
Cerberus
2
8
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,760
Damage
32,075
56,212
Taken
59,896
42,659
Mitigated
34,750
10,282
Healing
6,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,883
539
54
1,520
8,574
3,473
0
2,875
5,699
40,032
0
W
Kuzenbo
Mancojoshua
Kuzenbo
6,153
2,909
0
920
12,968
13,193
184
2,417
10,551
20,360
0
W
Tsukuyomi
MiniShadow02
Tsukuyomi
9,108
3,004
245
2,971
14,819
5,032
1,494
2,550
12,269
0
39,494
L
Kukulkan
Rodtrix BRZ
Kukulkan
1,421
462
0
0
7,219
1,873
0
2,991
4,228
13,572
0
L
Apollo
Simstaker
Apollo
5,586
3,146
0
333
6,880
1,735
394
5,116
1,764
0
30,680
W
7,739
1,582
0
1,598
10,542
13,894
234
1,906
8,636
45,237
11,678
W
Morgan Le Fay
SpiritVast
Morgan Le Fay
16,212
1,707
341
3,849
10,515
4,254
2,812
2,557
7,958
68,624
0
W
Achilles
pipebomb624
Achilles
5,548
1,194
0
358
7,368
6,286
2,016
2,306
5,062
0
56,642
L
14,971
11,581
0
1,535
17,334
6,560
0
7,677
9,657
0
43,211
L
Cerberus
xxjacxx69
Cerberus
5,214
776
55
2,651
19,889
21,109
0
11,044
8,845
22,751
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,494
Gold Earned
39,635
419
Minions Killed
279
0
Camps Cleared
0
1,662,659
Distance Traveled
1,478,594
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
8,250
458
90
5
0
329,900
0
W
Kuzenbo
9,746
541
28
2
0
339,800
1
W
Tsukuyomi
9,219
512
69
4
0
317,260
1
L
Kukulkan
6,078
338
21
1
0
254,271
0
L
Apollo
8,602
478
64
4
0
277,754
0
W
Cabrakan
9,497
528
77
4
0
297,562
1
W
Morgan Le Fay
10,822
601
112
6
0
342,349
0
W
Achilles
10,210
567
133
7
0
365,688
0
L
Arachne
9,178
510
57
3
0
338,169
0
L
Cerberus
7,527
418
47
3
0
278,500
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role