Player Matchup

Ymir
Ymir
Gold III
AxeGod123
Ymir
Gold III
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 67L
1,424 MMR
Party 2
Cthulhu
Cthulhu
Gold III
EyeJu1ce
Cthulhu
Gold III
Level 68
God Stats
15W - 4L
1,556 SR
Queue Stats
95W - 67L
1,424 MMR
Party 2
Izanami
Izanami
Gold III
Feseyy
Izanami
Gold III
Level 78
God Stats
14W - 5L
1,802 SR
Queue Stats
95W - 67L
1,424 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 80
1,619 SR
1,424 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 89
1,686 SR
1,436 MMR
Cernunnos
Cernunnos
Silver II
ObiWeedKeNoVee
Cernunnos
Silver II
Level 44
God Stats
7W - 3L
1,905 SR
Queue Stats
211W - 270L
1,271 MMR
Party 1
Odin
Odin
Bronze III
Solarak
Odin
Bronze III
Level 66
God Stats
0W - 1L
1,736 SR
Queue Stats
0W - 4L
1,440 MMR
Solo
Discordia
Discordia
Gold IV
xNightStar
Discordia
Gold IV
Level 158
God Stats
21W - 24L
1,418 SR
Queue Stats
219W - 254L
1,598 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
16
6 / 3 / 5
11,945
664
14,776
18,474
7,399
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
EyeJu1ce
Cthulhu
15
3 / 4 / 7
11,490
638
7,751
18,364
17,822
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
Feseyy
Izanami
18
3 / 1 / 8
12,119
673
10,210
15,509
5,918
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
AthenaMorgan Le FayThothGilgameshNeith

VS

Bans
TiamatHou YiCupidMedusaDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
ObiWeedKeNoVee
Cernunnos
16
2 / 3 / 5
11,233
624
19,154
13,631
5,687
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odin
Solarak
Odin
13
2 / 5 / 5
11,213
623
7,946
20,771
24,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Discordia
xNightStar
Discordia
15
4 / 4 / 3
11,634
646
16,579
7,969
3,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
21
12
Kills
8
8
Deaths
12
20
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ymir
6
3
5
2.83
W
Cthulhu
EyeJu1ce
Cthulhu
3
4
7
1.63
W
Izanami
Feseyy
Izanami
3
1
8
7
L
Cernunnos
ObiWeedKeNoVee
Cernunnos
2
3
5
1.5
L
Odin
Solarak
Odin
2
5
5
0.9
L
Discordia
xNightStar
Discordia
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,737
Damage
43,679
52,347
Taken
42,371
31,139
Mitigated
33,391
7,757
Healing
9,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
14,776
3,411
0
1,302
18,474
7,399
0
6,058
12,416
35,739
0
W
Cthulhu
EyeJu1ce
Cthulhu
7,751
186
467
1,878
18,364
17,822
0
4,993
13,371
38,376
0
W
Izanami
Feseyy
Izanami
10,210
6,491
0
4,110
15,509
5,918
2,508
5,528
9,981
0
74,640
L
Cernunnos
ObiWeedKeNoVee
Cernunnos
19,154
11,033
0
5,110
13,631
5,687
2,148
7,425
6,206
0
58,982
L
Odin
Solarak
Odin
7,946
2,371
0
2,983
20,771
24,515
40
10,140
10,631
0
22,598
L
Discordia
xNightStar
Discordia
16,579
803
0
1,165
7,969
3,189
570
4,962
3,007
53,652
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,554
Gold Earned
34,080
219
Minions Killed
194
0
Camps Cleared
0
953,318
Distance Traveled
955,396
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,945
664
30
2
0
290,551
4
W
Cthulhu
11,490
638
49
3
0
340,004
0
W
Izanami
12,119
673
140
8
0
322,763
3
L
Cernunnos
11,233
624
93
5
0
323,398
1
L
Odin
11,213
623
23
1
0
349,500
6
L
Discordia
11,634
646
78
4
0
282,498
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role